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Raid testing for Warlords of Draenor will continue on Monday with two new scheduled encounters, according to a post made by Lead Game Designer Ion "Watcher" Hazzikostas. As with last week's testing, both encounters will be on Heroic difficulty, allowing players to bring a group of anywhere from 10...

July 27th 2014 at 6:00pm 0 Comments
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According to Ion "Watcher" Hazzikostas, the Warlords of Draenor beta raid test that was planned for today, has been rescheduled for Monday. Raid Testing Schedule - July 25 (CANCELED) So, sometimes things literally catch fire. We were hoping we could get the servers up in time for the schedul...

July 25th 2014 at 2:00pm 0 Comments
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Lead Game Designer Ion "Watcher" Hazzikostas has announced that the Warlords of Draenor beta will begin raid testing tomorrow with two Heroic encounters -- one from Highmaul, and one from Blackrock Foundry. As a Heroic level encounter, the raid will accommodate anywhere between 10 and 30 players....

July 20th 2014 at 6:00pm 0 Comments
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One of the things that people concern themselves with when raiding progression is all the little things you can do to eke out just that extra little bit more. However, with the advent of Warlords of Draenor and its sweeping systems changes, stat squishes and ability pruning, there seems to be some...

July 8th 2014 at 2:00pm 0 Comments
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People make assumptions. We all do it - even when we know they might not be warranted, making an assumption is an easy shorthand, a way to skip a few steps. One of the things we as players often do is assume that our peer group - the people we play with, the people we know who play the game - are i...

May 12th 2014 at 5:00pm 0 Comments

Warlords of Draenor is bringing some big changes to the table -- and Wowhead recently interviewed Lead Game Designer Ion "Watcher" Hazzikostas about many of the changes we'll be seeing in regards to raiding, valor, and more. Item upgrades will be going away entirely, and with them, the valor point...

May 4th 2014 at 4:00pm 0 Comments
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Yesterday Lead Game Designer Ion "Watcher" Hazzikostas published a fascinating Dev Watercooler blog that discussed the history and evolution of raid design in World of Warcraft. That article was part one of a three-part series, and looked into the way that raiding developed from WoW's original rele...

April 29th 2014 at 3:00pm 0 Comments
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Lead Game Designer Ion "Watcher" Hazzikostas has written a very extensive blog on the evolution of raid design, the first installment of which went live this morning. In this first part, Watcher covers the history of raiding, from the launch of the game in 2004 all the way through to the end of Ic...

April 28th 2014 at 2:00pm 0 Comments
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WoW Source's latest episode features World of Warcraft lead designer Ion Hazzikostas, lead class designer Kris Zierhut, and senior game designer Brian Holinka. The trio discuss everything from Warlords of Draenor's class changes to PvP to skirmishes. There's also a sneak peek at the new Ashran PvP...

April 23rd 2014 at 10:30am 0 Comments

WoW Source has made a return, with Senior PvP Designer Brian Holinka Lead Encounter Designer Ion Hazzikostas, and Lead Class Designer Kris Zierhut. They're talking PvP and Class Design. Diminishing Returns categories have been cut from thirteen to five. Fear's PvP duration has been reduced fro...

April 22nd 2014 at 2:00pm 0 Comments
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Lead Encounter Designer Ion "Watcher" Hazzikostas has posted on Twitter confirming what some players thought was a bug. Several players have noticed that, when an opposing faction group is attacking a world boss, like the Celestials, they are able to hit it and still get loot and credit. Watcher c...

April 2nd 2014 at 8:00pm 0 Comments
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Transmog addicts may have some good news for patch 6.0. When LFR was introduced with Dragon Soul, the last raid in Cataclysm, players flocked to the content and gathered armor and items that had their own unique color schemes. After Mists of Pandaria was introduced, players leveled to 90 -- and th...

March 29th 2014 at 8:00pm 0 Comments