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WoW Source's latest episode features World of Warcraft lead designer Ion Hazzikostas, lead class designer Kris Zierhut, and senior game designer Brian Holinka. The trio discuss everything from Warlords of Draenor's class changes to PvP to skirmishes. There's also a sneak peek at the new Ashran PvP ...

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April 23, 2014 at 10:30AM

WoW Source has made a return, with Senior PvP Designer Brian Holinka Lead Encounter Designer Ion Hazzikostas, and Lead Class Designer Kris Zierhut. They're talking PvP and Class Design. Diminishing Returns categories have been cut from thirteen to five. Fear's PvP duration has been reduced fro...

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Lead Encounter Designer Ion "Watcher" Hazzikostas has posted on Twitter confirming what some players thought was a bug. Several players have noticed that, when an opposing faction group is attacking a world boss, like the Celestials, they are able to hit it and still get loot and credit. Watcher c...

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Transmog addicts may have some good news for patch 6.0. When LFR was introduced with Dragon Soul, the last raid in Cataclysm, players flocked to the content and gathered armor and items that had their own unique color schemes. After Mists of Pandaria was introduced, players leveled to 90 -- and th...

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An interesting question was posed recently on Twitter to Ion Hazzikostas: is there going to be a dungeon blacklist option, like there is with PvP battlegrounds? For those unaware -- when you queue up for a random PvP battleground you can pick two battlegrounds that you don't want to do. The sys...

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.@HenkeLennartsso Changed in 6.0: Thorim won't trigger the deathball/reset when his arena is empty.- Watcher (@WatcherDev) March 11, 2014 If you're like me, you do a lot of older instances for transmog gear, and as such fights like Thorim are exceedingly irksome because they can only...

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If you remember after the last Dev Watercooler, there was a flurry of activity on Twitter as Celestalon and Holinka answered questions. This time Ion "Watcher" Hazzikostas has taken to social media to answer questions and explain what's up. We're collecting his tweets here, to give folks a chance t...

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It's one of the weird artifacts of content being moved from current to a legacy role - players queue for dungeons in the dungeon finder as they're leveling up, only to find that the dungeons have a gear requirement that they don't meet. With the speed that heirlooms and guild bonuses can bring, it'...

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I'm one of those people who hates leaving people on the bench. I hate it when I have to step out myself, hut I hate it even more when someone else sits for me - it just irritates me. So I'm very interested in this tweet from Ion "Watcher" Hazzkostas. When asked if the idea of flexible raiding going...

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There's a lot of confusion about the upcoming level 90 character boost and how it's going to work. While we won't know the final form of the service until it's been rolled out, it's been active on the PTR for a while now, so we can draw some conclusions based on how it's working there. Of course, t...

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WoW Insider posted last week about the level 90 boost that appeared momentarily on live servers during maintenance, and now Eurogamer has had the chance to discuss it with Lead Encounter Designer Ion "Watcher" Hazzikostas. Ion had this to say: We realised as soon as we came out with Warlords of ...

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We already posted one interview with Watcher (Ion Hazzikostas) this weekend, but he also did this video interview with the German language website Buffed.de, and he covers a lot of details not found in the previous interview. So what does Watcher have to say? Level 100 talents are being designed...

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As part of this week's press junkets, Ion "Watcher" Hazzikostas (who I may or may not have a shrine to in my office) conducted this interview with Polish fansite Battlenet.pl. There's quite a few interesting details to pour over here. Some standouts I noticed: We're going to see world bosses...

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Lead Encounter Designer Ion "Watcher" Hazzikostas has made a characteristically excellent post on the US forums, detailing targeted nerfs to Garrosh on 10-man Heroic difficulty. Watcher's full post is, as ever, after the break, but the main details are as follows. There were several encounter m...

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As we heard today that Mists challenge modes will be ending at the Warlords of Draenor pre-patch, I wondered what the fate of Proving Grounds might be, as they share the scaling methodology of Challenge Modes, as well as rewarding players with titles, although not mounts or the like. So I asked Lea...

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Lead Encounter Designer Ion "Watcher" Hazzikostas has taken to Twitter to discuss the developers' plans for raid linearity in Warlords of Draenor: @Featherkin Varied layouts, but aiming for nonlinear where possible. Highmaul layout resembles Firelands; Blackrock Foundry more like ICC. - Watch...

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Lovers of Challenge Mode dungeons may have been feeling a little uneasy with all the talk of how 5-mans are going to be a bigger part of WoW again in Warlords of Draenor. Simply because the popular opinion seems to be that Challenge Modes weren't a great replacement for difficult heroic mode dunge...

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