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MUD May has been a very enjoyable experience, but the main thing I learned is that a month is not long enough to cover all of MUDdom. Not by a long shot. The fact is that MUDs have a much longer history than graphical, 3-D MMOs, and here we are on an entire site dedicated mainly to those! We owe a...

May 29th 2013 at 9:00pm 0 Comments
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What a long, strange trip it's been back through the heyday of multi-user dungeons and the many, many spin-offs and variations thereof. We've looked at the history, talked with Richard Bartle, and promoted a few of the best titles out there -- but we're not done yet! The Game Archaeologist will n...

April 26th 2011 at 7:00pm 0 Comments
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How have the launches of FusionFall and Free Realms affected Earth Eternal? Have you changed your development or goals in any way because of the success of those two games, or have you stayed the course and continued to build things your way, disregarding those two games?Not really, no. Games like...

June 30th 2009 at 1:00pm 0 Comments
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With Sparkplay Media's first game, Earth Eternal, going into beta, we got the chance to sit down with the CEO of the company, Matt Mihaly, and pick his mind on a variety of things related to setting up shop in the free to play genre.Matt's no stranger to the massively multiplayer space, holding a s...

June 30th 2009 at 1:00pm 0 Comments
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I could bore you all today by starting my article with a lengthy story about the pre-history of your beloved MMORPGs, but I'll cut to the important part: Once upon a time there was a little game called DikuMUD. Similar in nature to the popular Dungeons and Dragons tabletop roleplaying game, it quic...

April 27th 2008 at 4:00pm 0 Comments
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Iron Realms Entertainment, who you you might (or might not, more than likely) remember from such text-based MMOs as Achaea: Dreams of Divine Lands, Lusternia: Age of Ascension, and Imperian: The Sundered Heavens, has taken their brand in a new direction, creating a separate company named Sparkplay M...

November 6th 2007 at 10:46am 0 Comments