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Like a little girl struggling to keep her favorite doll out of the garage sale bin, David Jaffe is returning to the world of Calling All Cars to make some fixes and revise some of the criticisms the title received via reviews, even after announcing that the title has gone gold, according to a post...

May 1st 2007 at 8:55pm 0 Comments
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David Jaffe has announced on his design blog today that Calling All Cars (formerly Criminal Crackdown) has gone gold and is expected to hit the PlayStation Network on May 3. The game had been previously delayed for focus testing and other minor tweaking, but it now seems that Jaffe is happy enough...

April 27th 2007 at 3:33pm 0 Comments
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Newsweek's latest exchange with designer David Jaffe dredges up memory of Heartland, one of the industry's recent missed opportunities. In October 2005, when Heartland was known as 'Project HL', Jaffe went public with his goal to make gamers cry, describing his PSP epic as an examination of "what's...

April 23rd 2007 at 6:16pm 0 Comments
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In a revealing chat with Newsweek's N'Gai Croal, opinionated God of War and Calling All Cars developer David Jaffe spoke about his ambitious (but canceled) PSP game, Heartland. He revealed the political motivations behind the title, and why the game might have been too ambitious for its own good:"T...

April 20th 2007 at 9:50pm 0 Comments
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Insomniac Games (Resistance: Fall of Man, Ratchet and Clank series) interviewed David Jaffe (God of War) for the second episode of their new podcast, The Full Moon Show. Of note is Jaffe's explanation for the delay of his upcoming PlayStation Network title, Calling All Cars.Jaffe said that during pl...

April 5th 2007 at 4:55pm 0 Comments
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Calling All Cars, David Jaffe's upcoming PlayStation Store-exclusive game, was available for play on the GDC show floor. The game, which has you competing against up to three other players, has you controlling wacky cop cars trying to catch criminals. The game is easy to pick up, fast, and most impo...

March 10th 2007 at 11:00am 0 Comments
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The game design challenge is an honored tradition four years in the running at the Game Developers Conference, pushing creativity in a competitive, humorous environment. This year's winner was Tetris creator Alexey Pajitnov who managed to create a viable action-puzzler using needle, thread and clot...

March 9th 2007 at 5:05am 0 Comments
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Designer David Jaffe's latest blog entry, as vulgar-laden as usual, was a liveblog of his day at a focus test for Calling All Cars (previously Criminal Crackdown), an upcoming PlayStation 3 downloadable title. You won't find much in terms of new game details, but aspiring game developers could lear...

January 31st 2007 at 10:59pm 0 Comments
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Project HL, David Jaffe's canceled PSP game was supposed to make you cry. And with a name like Heartland, it might have succeeded. Jaffe's gone off to bigger and badder things. Like God of War III. Too bad we'll never see what Heartland could've been ... if it didn't suck so much.[Via IGN]

January 16th 2007 at 5:00am 0 Comments
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David Jaffe **BLEEP**ing talked to GameTrailers.com in the Playboy Mansion about developing on the PLAYSTATION 3 and PSP. He reveals that he'd love to make God of War III on the PLAYSTATION 3, if given the chance. He also makes note of the mistakes he's made. Firstly, he states that God of War's bat...

December 4th 2006 at 1:45pm 0 Comments
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Whilst extolling the superiority of Kutaragi's oh-so original Electronic Delivery Initiative to a sycophantic Newsweek reporter, Sony-loving developer David Jaffe embarks on an extended musical metaphor that should win him a Grammy for pretentious assitude: The way I was describing it to somebody ye...

October 26th 2006 at 11:30pm 0 Comments
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David Jaffe, prominent game designer behind the smash God of War, was supposed to bring PSP owners a mysterious "Project HL." This maybe-episodic game was going to make you cry...Well, no more! The game's not coming out. No more PSP game. Boo!!!!! Like the Gran Turismo team, he now seems more intere...

September 26th 2006 at 11:15pm 0 Comments