jake-neri

Latest

  • Hyperspace Beacon: Don't be surprised if your website is mentioned here

    by 
    Larry Everett
    Larry Everett
    08.17.2010

    The Hyperspace Beacon is your guide through the various twists, turns, and barrel-roles of the yet-to-be-released game Star Wars: The Old Republic, which is being produced by the super-duper developers at BioWare-EA. As we all wait anxiously for the open scroll of Star Wars: The Old Republic, more fansites are donning their Jedi robes and igniting their lightsabers. Some have have been around for a while now, and others are just getting off the ground, but all these holocrons of SWTOR lore are finding their true destiny in webspace. Some of these websites stand out as potential Jedi Masters, and I would like to take a moment to take note of them. A few months back, the first Hyperspace Beacon was launched. It recognized sites like Darth Hater and the Jedi Archive. Since then, more have proven to be beacons of light in the blackness of cyberspace. So, in an effort to keep the SWTOR community page up to date, I have explored the reaches hyperspace to find beacons of new hope. Set your navicomputer to follow me after the break. As Matt from TOROCast may say: Don't be surprised if your website is mentioned here.

  • Species and advanced careers unleashed in Star Wars: The Old Republic

    by 
    Larry Everett
    Larry Everett
    05.13.2010

    Okay fans, you can finally sit back and quit wearing out the the edge of your seat. Star Wars: The Old Republic has revealed its first species. That's right! In an exclusive play session with TheGalacticStruggle.com Bioware revealed the first non-human species whose story you will be able to tell: Rattataki. This pale-skinned Near-Human species from the Guter Wade system in the Outer Rim is the same as the infamous Asajj Ventress of the Clone War series. Although Jake Neri, SWTOR producer for Lucasarts, admitted that the customization options will not be as in-depth as features found in Star Wars: Galaxies but there will be some variety for players. In another exclusive -- this time from Eurogamer -- Bioware unveiled information regarding "Advanced Classes". It seems each of the 8 major classes will be split into 16 advanced career choices. According to Eurogamer, "Each Advanced Class will have its own skills and abilities that define its role on the battlefield, and in some cases grant access to new weapon and armour types." For instance, the Sith Warrior class is broken into either the Juggernaut or Marauder careers. This will not affect the story of your character, but it will determine the role your character plays in group combat. [Update: Advance Classes information is now on the official site]

  • PAX 2009: Massively interviews BioWare and LucasArts on SWTOR part 2

    by 
    Kyle Horner
    Kyle Horner
    09.07.2009

    Blaine: Well first of all I just want to clarify that the system is not finalized yet. You might say, "Jake, dude, I wanna kill him!" and he's like, "No we're gonna save him!" and you don't know what your teammate's gonna do next! Jake: I think some of that depends on you guys and how you wanna play it out.

  • PAX 2009: Massively interviews BioWare and LucasArts on SWTOR

    by 
    Kyle Horner
    Kyle Horner
    09.07.2009

    var digg_url = 'http://digg.com/pc_games/PAX_2009_Massively_interviews_BioWare_and_LucasArts_on_SWTO'; PAX 2009 played host to the first North American public demo for Star Wars: The Old Republic and by the cheering and applause of a packed theater at Sunday's stage demo, we'd say it went exceedingly well. Luckily for us, we had the opportunity to sit down and chat with LucasArts producer Jake Neri and BioWare producer Blaine Christine. Read more below for the inside scoop on what's new for the game at PAX and what we were able to pry from the lips of BioWare and LucasArts.