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Video game experiences aren't wholly relegated to what designers have deliberately laid out for you; through gameplay, a unique narrative emerges. We all have our own stories: a car chase in Grand Theft Auto V, a battle within a hidden cave in Skyrim, an ore-rich chasm in Minecraft. These discoveri...

September 26th 2014 at 4:00pm 0 Comments
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The crew at Firaxis is pretty passionate about XCOM: Enemy Unknown, few more so than lead designer Jake Solomon, who went to a local shop to pitch the upcoming game to customers. In his own special way, he tries to get customers to give the game a shot come launch day.If you appreciate Solomon h...

October 3rd 2012 at 6:00pm 0 Comments
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Were you looking to watch an overabundance of new XCOM footage? 2K Games and Firaxis are sure hoping so, as the two companies took to Twitch.tv yesterday afternoon for just that – an entire hour of XCOM: Enemy Unknown hosted by Firaxis' Jake Solomon and Garth DeAngelis.What's that? You want e...

August 28th 2012 at 11:20am 0 Comments
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Speaking with XCOM: Enemy Unknown producer Garth DeAngelis earlier this year, I managed to unearth a little information that had been (appropriately) unknown about the game at the time. Specifically, I learned that aerial combat is returning in Enemy Unknown. Dogfighting alien aircraft played a hug...

July 30th 2012 at 1:30pm 0 Comments
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XCOM: Enemy Unknown's lead designer Jake Solomon may be part of a conspiracy at Firaxis that finds studio head Sid Meier experimenting on employees. Asked by PC Gamer if the legendary creator of the Civilization series is involved in the development of XCOM, Solomon noted he and Meier interact on a...

March 1st 2012 at 1:00pm 0 Comments