james-silva

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  • Shhh ... Dishwasher: Dead Samurai demo not dead

    by 
    Xav de Matos
    Xav de Matos
    03.10.2008

    Keep this one on the down-low, we mean don't go putting this on the internets or anything but it looks like someone at Microsoft forgot to hit the "off" switch on the XNA demo for The Dishwasher - Dead Samurai.Set to expire at midnight on March 9, we found that the demo still booted up and worked correctly today -- March 10. Still having the demo on our hard drive, we attempting to boot the game when a screen told us that the demo had expired, but oddly continued to the main menu of the the game.The Dishwasher - Dead Samurai, created solely by James Silva, was heralded by Microsoft as their main attraction for the upcoming XNA Community Games feature, set to release this holiday. While we expect Microsoft has already noticed, they can see what you're playing you know, we at least can give the fantastic demo for the upcoming Xbox Live Arcade release a final farewell. Video of the demo going through after the jump.At this time we haven't been able to confirm if all XNA demos are still functioning, but it seems likely that they will.%Gallery-15513%

  • GDC08: Dishwasher - Dead Samurai impressions

    by 
    Xav de Matos
    Xav de Matos
    03.01.2008

    Rounding out our extensive GDC08 coverage we end up where we began, talking about James Silva's Dishwasher: Dead Samurai. Eager to promote their upcoming Community Games feature slated to hit this holiday season, Microsoft released a number of demos made from their XNA development platform for free via Xbox Live Marketplace. One of the demos, Dishwasher, is one of four top prizes awarded by Microsoft for an XBLA release contract made by one extremely creative and passionate guy. After spending the better part of a week "chopping dudes up," we've finally been able to put the controller down and tell you exactly how Dishwasher stacks up as a future, full-fledged, XBLA title. %Gallery-15513%

  • X3F interviews James Silva, creator of Dishwasher: Dead Samurai

    by 
    Richard Mitchell
    Richard Mitchell
    02.27.2008

    The annual Game Developer's Conference played host to something of a Cinderella story this year, plunging a once unknown game developer into the limelight. We're talking, of course, about James Silva, creator of Dishwasher: Dead Samurai and Microsoft's new poster child for XNA Community Games. We managed to catch up with James during the conference and ask him how things have changed since the last time we spoke. We also discussed just how James feels about Peter Molyneux and whether or not he's still considering the "Pulling a Peter Moore" achievement for Dishwasher's guitar segments (see 360 Fancast 044 at around 1:05:00). Find the interview after the break. The audio version of the interview is also available in our latest Fancast.

  • GDC08: The man behind The Dishwasher

    by 
    Dustin Burg
    Dustin Burg
    02.22.2008

    From what we can tell post XNA demo release, the buzz surrounding James Silva's The Dishwasher: Dead Samurai has been overwhelmingly positive. And rightfully so.After our Fancast chat with James a few months back, we knew he was onto something and were confident that trusty Silva wouldn't let us down. During that same Fancast we learned a little bit about The Dishwasher's history, where the idea came from and how he got involved with XNA development. Though, sadly, we felt that we never got a chance to know the real James Silva. But now we feel we have a better understanding of the man behind The Dishwasher thanks to a "James Silva - A Life" documentary video that was shown during Microsoft's GDC keynote. And after giving it a watch, we're much more spiritually connected to James and The Dishwasher, so much that we're thinking about leaving our cushy blogging job just to become dishwashers ourselves. Go ahead, give Silva's story a watch but be warned that it's a very touching tale. So touching that it may make you (or at least Major Nelson) shed a tear.