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  • Use your eyes of judgment on this Eye of Judgment PSP trailer

    by 
    Andrew Yoon
    Andrew Yoon
    08.18.2009

    As previously announced, Eye of Judgment is making its way to the PSP. This trailer – fresh from GamesCom – answers all of our pressing questions from before. How? It looks as though Eye of Judgment won't support the PSP camera, as previously speculated. Instead, the PSP version looks to take advantage of an in-game deck, and will feature a brand new story, complete with comic book-style cutscenes. Gameplay will be rebalanced for the PSP game but we wonder -- without the camera gimmick, will people still be interested?

  • Get your Pata on with Patapon 2 for $14

    by 
    Richard Mitchell
    Richard Mitchell
    08.04.2009

    Amazon is just laying on the PlayStation sales today, with Patapon 2 being slashed to a measly $13.98. Okay, so it's not like Patapon 2 was terribly expensive in the first place, but come on, $14! For the price of two delicious hamburger combos, you could be playing this year's premiere drum-sequence-battle game. With the money you save off the regular $20 price tag, you could still buy one hamburger combo and you'd have something to play after lunch.Right there? That's a win-win.

  • GRIN | Capcom<br /><br /><em>Bionic Commando</em>'s 8-bit remixes are a gift from the chiptune gods. The soundtrack hits all the right notes, bringing a nice funk to the classic NES tunes.

    White Knight Chronicles screens are eye-searingly gorgeous

    by 
    Griffin McElroy
    Griffin McElroy
    07.31.2009

    Level-5's made some aesthetically pleasing games in the past, but none have been quite as jaw-droppingly beautiful as White Knight Chronicles. A recent deluge of screenshots from the game appeared around the end of the San Diego Comic Con -- we've wrangled them, and slapped them in the gallery below. Oh, sure, we've been seeing content from this massive RPG since the game came out in Japan last Christmas. Still, these shots are from the American version of the game -- that's the most beautiful thing of all, in our humble opinion. Woo! Go America!%Gallery-69089%

  • Soon-to-release echochrome patch adds PS Eye support, public level sharing

    by 
    Majed Athab
    Majed Athab
    05.18.2009

    Along with fellow PSN downloadable title The Last Guy, echochrome is receiving a sizable update in Japan. The PS3 version of the Escher-inspired puzzler will receive a new patch this Thursday, May 21, bringing to the game PS Eye support and a brand-new, public space for user-created levels. Previously, echochrome did not have an open online space for players to share their level creations (or abominations), but instead user-created levels were screened and selected by Sony. Thankfully, this is changing now. The inclusion of PS Eye support is, suffice it to say, odd. In case you've ever played echochrome and wondered, "Gee, I really wish I could use my PS Eye to record how dumb and frustrated I look when trying to solve these mind-bending puzzles. Oh, and hey, I'd really like to put it up on YouTube, too." ... then, this is for you. You can watch yourself as you solve puzzles via a picture-in-picture screen (also pictured above). No word yet about other regions, but we've got a good feeling that this will be heading our way, too. [Via Siliconera]

  • Patapon shirts coming Home this week

    by 
    Jem Alexander
    Jem Alexander
    05.05.2009

    This Thursday, May 6, is the release date for the digital release of Patapon 2. It's also the day on which you can show off your love for the franchise by donning Patapon clothing within Home. They'll be available from the Threads store in the mall, though there's no word on whether they will be free or not. Acting as walking billboards is one thing, without having to pay for the pleasure. Having said that, we wouldn't mind seeing those male tees made available in real life. If you agree, you can let the appropriate people know by indicating your favorite tee on the official Home forums or in the comments of the latest PlayStation Blog post. While you're in Home you may notice a video interview with the producer behind Patapon 2, Christian Hinojosa-Miranda, on the big screens. Check it out, he might have answered one of your questions.

  • Joystiq Review: Patapon 2

    by 
    Jem Alexander
    Jem Alexander
    05.04.2009

    At a glance, Patapon 2 looks almost identical to its 2008 predecessor. However, Sony's Japan Studio has, as it did with Loco Roco 2, expanded upon the original game, resulting in a sequel that retains the simple gameplay and charm of the original but offers a much larger list of features and levels.Once again, a sequence of drum beats is used to issue commands to your Patapon troops, though the sequel adds new layers on top of these mechanics. It's as addictive as its predecessor, with the extra bells and whistles making it just that little bit deeper -- though not at the expense of its immediate simplicity. You'll be humming "Pon Pon Pata Pon" before you know it.%Gallery-27797%

  • Pata with a friend: Patapon 2 multiplayer trailer

    by 
    Richard Mitchell
    Richard Mitchell
    04.22.2009

    Sony has released a trailer for Patapon 2 featuring its new multiplayer mode. The multiplayer mode allows up to four Hero Patapons to play at once, with the overall goal being to carry a magical egg to the end of the level. As we learned during our hands-on time with the game at TGS last year, all four players will have to execute their commands in unison. If not, everyone has to start again -- ouch. See it all for yourself in the trailer after the break.

  • PS3 echochrome gets Trophies, 1,000 custom stages

    by 
    Jason Dobson
    Jason Dobson
    12.11.2008

    Soon monochrome puzzlers will have more than just the satisfaction (and ensuing headache) that comes from a job well done, as Sony has added Trophy support to the PS3 version of echochrome. Available today, this downloadable patch will finally give Escher enthusiasts something to talk about with friends other than who got lost this week on the upside down staircase. Additionally, while up until now user-designed stages have been released at a meager 10 levels at a time, Sony adds that beginning with today's update it will make a mind-numbing 1,000 user-generated puzzles available for Freeform play. Our brains, they hurt. To see which Trophies you can unlock, visit PS3 Fanboy.

  • Today's echochrome patch brings Trophies and new levels

    by 
    Jem Alexander
    Jem Alexander
    12.11.2008

    It's probably been a little while since you played echochrome but today you'll have two new reasons to go back and enjoy the mind-bending puzzler. The Trophy patch will be released today, allowing you to get PSN recognition for your mad Escher skills. Not only that, but a bunch of new user generated levels will be available to try out. "A bunch" may be a bit of an understatement. There will actually be a thousand new levels for you to play. So even if you have exhausted the developer levels already, there are plenty more hours of gameplay being added to the game, completely free of charge. These levels, and the Trophies, will be made available in a patch later today. The patch also includes an in-game screenshot feature and the PlayStation Blog post hints at more features coming at a later date. Check out the video above for a sneak peek at all 1,000 new stages.

  • Blast Factor, echochrome to get Trophy patches

    by 
    Andrew Yoon
    Andrew Yoon
    12.03.2008

    Surprisingly, two PSN games will be getting Trophy patches in the immediate future. Blast Factor, one of the earliest PSN games, will be getting a patch which adds DualShock 3 support and Trophy support. The game and its expansions will get 25 Trophies, although there's no word on what the Trophies are (yet!). The patch will be available for free tomorrow. Those that don't have the game will be able to buy it off the PlayStation Store for $10, or $13 with both add-ons. echochrome will also receive Trophy support, although a date hasn't been revealed. You can check out the Trophy list for this puzzle game here. The recently released Brain Challenge also has Trophy support. Those that have been following the Trophy Portal may have also noticed we've stealthily added a few other games and guides. Check out our Warhawk and Buzz! Quiz TV guides, if you haven't yet. %Gallery-4025%

  • Trophies: echochrome

    by 
    Andrew Yoon
    Andrew Yoon
    11.30.2008

    0 Platinum 2 Gold 1 Silver 7 Bronze Difficulty: Moderate Online Trophies? Yes Time to Completion: 10 hours DLC Trophies? No View Trophy List Read More About the Game %Gallery-4918%

  • Some prices halved at the PSN Store

    by 
    Justin McElroy
    Justin McElroy
    11.26.2008

    People come up to me and they say, "Ken, ol' buddy, aren't you doin' anything since you gave Kaz your old gig?" and I tell them, "Friend, I don't know how I still have enough hours in the day!" So, what's been keepin' me busier than a classroom of dung beetles on a field trip to the doody factory? Well, just findin' the best video game savings and passin' 'em on to you, the consumer. Why just today, I checked the PSN Store and it's is just crammed with games that simply must go to make room for our 2009 stock. People think that digital games don't take up space and I think those people are idiots who don't have the sense that god gave an avocado. But God bless 'em, I'd still sell 'em a copy of Echochrome or PixelJunk Eden for $4.99! I hear you sayin', "But Ken, what if I don't want those games? What if I want something different?" Well, friend, I may think you're dumber than a bag of hammers, but I'll still sell you something else from my stock at half price, there's plenty to go around! Have you heard about these before? Sure! But never let it be said that Ken Kutaragi would miss an opportunity to move a couple extra units. You can see my whole stock, just just come out to Krazy Ken's Digital Distribution and Tanning Salon, just 4 miles past Purcellville off the I-64 Turnpike. Or, you know, just click on this link. Either way, just remember what we always say: "If It Don't Say Ken, You Probably Overpaid For The Product You Purchased!" ... Yeah, we're still workin' on that.

  • Readers pick best webcomic: Echochrome Auditions

    by 
    Ross Miller
    Ross Miller
    10.14.2008

    It's a rare-yet-joyous day when the gaming comic we really want to see win actually does earn the popular vote. Joystiq readers, thank you for picking 2P Start's Echochrome Auditions. No, really, we think you made the right choice. You should consider doing that more often. Second and third place both went to Penny Arcade (Magnum Opus and The Great Divide, respectively, although the commenters are right that all three of their comics last week were gold). Thanks to everyone who voted, and be sure to let us know of any game-related webcomics you stumble upon this week! (Protip: It's best to use the comments field for that kind of stuff, or if you go via our tip line be sure to include "webcomic" in the subject or it will likely get ignored.)

  • PSP Brite is now available in North America

    by 
    Majed Athab
    Majed Athab
    10.14.2008

    The third PSP redesign is now available in retail stores across the US and the rest of North America. The first PSP Brite pack, which is out now starting today, is the silver Ratchet & Clank bundle. It's a Silver PSP with a copy of Ratchet & Clank: Size Matters, a National Treasure 2 UMD movie, 1GB memory stick and an online download voucher for echochrome. The price remains the same as the older bundles at MSRB $199.99. If you're looking for that other bundle which is the black PSP Brite with the 4GB memory stick, you'll still have to wait for next month in order to get that. The silver pack will be available in all European countries except the UK a day later on October 15. EU countries will also have to wait for the black bundle in November.

  • Expansion pack for echochrome PSP available today

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.09.2008

    Today's PSN update will see the release of a $5 expansion pack for echochrome on PSP. The PlayStation Blog states that the PSN's mind-bending puzzler will receive an additional 40 stages for the doll to survive. The expansion pack will also be offered in a bundle with the original game, though no price was set. There is also no mention of an expansion for the PS3 version, which released the same day as the PSP version back in May.

  • echochrome gets $5 PSP expansion today

    by 
    Andrew Yoon
    Andrew Yoon
    10.09.2008

    Although PS3 owners have been enjoying dozens of free levels in the perspective-bending echochrome, PSP owners are not as fortunate. They'll have to shell out $5 on the PLAYSTATION Store today to get an expansion pack which adds 40 new levels to the game -- that's (according to the PS.blog) 71% more content. The blog entry also reveals a few interesting facts about the PSP version of echochrome, notably that the simple-looking title is surprisingly stressful on the hardware. It may surprise you to hear this, but the game takes up all 333MHz of processing power the PSP can take advantage of.

  • Yuusha and Bleach will have simultaneous PSN and UMD release

    by 
    alan tsang
    alan tsang
    08.22.2008

    Download to PSPWhen the quirky Japan-only title Yuusha no Kuse ni Namaikida or2 is released later this year, gamers in the land of the rising sun will get the choice between a digital download and a traditional UMD release. Both versions will be released simultaneously on October 16th. However, the PSN download will be 2,800 yen (about $25) while the hard copy will be 3,980 yen (about $36). Check out the latest trailer for Yuusha above, which unveils, amongst other things, a Demon Room mode, where you manage your dungeon without the interruption of pesky heroes.Bleach Soul Carnival will apparently be receiving the same treatment. 3,800 yen (about $35) for the download and 4,743 yen (about $43) for the UMD, both with a release date of October 23rd. What do you guys think about this? The Japanese have been slow to adopt digital downloads. Are the significantly lower price points for these high-profile releases Sony's incentive for gamers to accept this new distribution method?

  • Echochrome re-tooled in 2D for Home, creators working on new project

    by 
    Randy Nelson
    Randy Nelson
    07.31.2008

    During the Develop conference in Brighton, England, Sony Japan Studio producer Tatsuya Suzuki told Eurogamer that there are no plans to create a sequel to the PS3 and PSP puzzler Echochrome. Instead, he and Jun Fujiki, the Kyushu University researcher who helped develop the game, confirmed that they will expand on Fujiki's work in "3D trick imagery" in a completely new title. Those hoping for more Echochrome shouldn't feel totally forgotten; the duo also mentioned that the original game is being remimagined in two dimensions exlusively for PlayStation Home. The game will appear in the virtual space as an "arcade game" along with titles previously announced by Namco. [Via PS3 Fanboy] Source – Eurogamer Source – Develop

  • Home virtual arcade now includes Dig Dug, Galaga, Pac-Man, echochrome

    by 
    Andrew Yoon
    Andrew Yoon
    07.31.2008

    If you're one of the few that's already in the Home beta, you may have already experienced the underwhelming virtual arcade, located in the Games Space within Home. The new version being released for Japan will expand the arcade offerings, and the new choices look yummy. Namco Bandai is offering seven games within Home, with four revealed already: Dig Dug, Galaga, Pac-Man and Xevious. Three more "secret" games will be revealed later. More intriguing, a 2D Home-exclusive version of echochrome can also be accessed from within Home. With more and more game offerings being added to the online service, we're confident that everyone will want to access the virtual world at least once -- if only to play these games. [Via Joystiq & Siliconera]

  • Echochrome: The PSP's philosophical answer to Brain Age

    by 
    Griffin McElroy
    Griffin McElroy
    06.29.2008

    For most of our younger readers, school's no longer in session in observation of the midsummer months -- though we're certain that our studious readers won't allow their minds become dull as rusty butter knives during their valuable vacation time. That's why we turn your attention to a fascinating article written by PS3 Fanboy's newest columnist, Ph.D candidate and gaming enthusiast Kylie Prymus, who examines the effect that the Escher-esque Echochrome can have on our perception of our own three-dimensional world. Prymus posits that Echochrome's unique, manipulatable 2D perspective is not only jarring when compared to the robust 3D engines we've become accustomed to seeing in most games, but it also points out the "frailty of our own perceptual apparatus", which is fundamentally two-dimensional. Those who still possess unblown minds might want to give the article a read -- if only to give you some Hawking-quality discussion material with which to impress your gaming cohorts.