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The latest game from the indie genius behind Sleep Is Death has arrived on Steam, and we're infinitely happy. That's because Inside a Star-Filled Sky ($8) is a shmup that happens to explore the idea of infinity, letting players journey into enemies, power-ups and even their character, which all b...

May 17th 2011 at 2:00am 0 Comments
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The latest game from prolific indie designer Jason Rohrer, Diamond Trust of London will finally see the light of day on DS. In an interview with Charge Shot!!!, Rohrer said that he's landed a publisher -- Zoo Games -- for the long-awaited handheld release, which was originally being handled by Ma...

May 4th 2011 at 10:00pm 0 Comments
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Jason Rohrer, developer of the terrifically innovative Sleep is Death, has unveiled the identity of his next project in an appropriately mysterious manner. An official site for the game, titled Inside a Star-filled Sky, is filled with all manner of strange symbols, a quote from Justice Scalia in th...

December 15th 2010 at 6:40pm 0 Comments
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As of right now, there is absolutely no reason you shouldn't at least try Jason Rohrer's delightful, unique game, Sleep Is Death. Rohrer has officially lowered the price to ... well, whatever you're willing to pay for it. The minimum is $1.75 -- in order to cover processing and bandwidth fees -- bu...

May 14th 2010 at 3:00pm 0 Comments
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Diamond Trust of London, the strategy title about the diamond trade, isn't the only game from Sleep is Death designer Jason Rohrer headed to the Nintendo DS. The ESRB lists an "Alt-Play: Jason Rohrer Anthology" featuring three of Rohrer's previous games, published by Sabarasa Entertainment. Include...

April 28th 2010 at 10:00am 0 Comments
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A lot of game critics you talk to will tell you that, after making a career of playing games, it takes a lot to impress them. But that's not exactly the truth. Perhaps I shouldn't speak for them, but I know for me that all it really takes for a game to knock my socks off is that smallest yet bolde...

April 5th 2010 at 8:40pm 0 Comments
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We covered Jason Rohrer's Primrose when it first came out -- the creator of Passage, a critically-acclaimed indie game, had taken his first steps onto the iPhone with an abstract puzzle game, and in this latest interview with Edge, Rohrer says he's on the iPhone to stay. He says that when he first m...

June 30th 2009 at 2:00pm 0 Comments
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Before it was known as Boom Blox, Steven Spielberg's puzzle game project was known as PQRS, and it was revealed alongside an Xbox 360/PS3 action game, codenamed LMNO, about a former secret agent on the run with a dynamic AI character.Boom Blox, of course, was released to great critical acclaim, but...

June 26th 2009 at 9:45am 0 Comments
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Jason Rohrer gained some nice accolades among the indie gaming scene for his game, Passage, which took the player through a whole pixelated lifetime in just a few minutes in a very powerful and artistic way. Lately, he's turned his attention to the iPhone -- he released Passage on the platform (thou...

February 19th 2009 at 9:00am 0 Comments
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We understand your position. You see no reason to pick up Jason Rohrer's Passage on iPhone (or iPod Touch), especially when (a) you don't "get it" and (b) they're charging 99 cents and it's still available for free on his website for PC, Mac and Linux. Art games aren't for everyone, but aspiring ga...

December 24th 2008 at 4:32pm 0 Comments