jason-rohrer

Latest

  • Passage creator releases Primrose, an iPhone puzzle game

    by 
    Mike Schramm
    Mike Schramm
    02.19.2009

    Jason Rohrer gained some nice accolades among the indie gaming scene for his game, Passage, which took the player through a whole pixelated lifetime in just a few minutes in a very powerful and artistic way. Lately, he's turned his attention to the iPhone -- he released Passage on the platform (though it doesn't work quite so well -- you should probably stick to the free desktop version for the full effect), and has now created another iPhone game that's not quite as meaningfully reflective, but is definitely lots of fun.Primrose is the new title -- it's due out on the App Store any minute now (and will be released for desktops as well), but Rohrer gave TUAW a pre-release look at the game. You can browse through a few screenshots in the gallery below, and our impressions (it's good) are in the second half of the post.%Gallery-45258%

  • Passage now passes time on iPhone

    by 
    Ross Miller
    Ross Miller
    12.24.2008

    We understand your position. You see no reason to pick up Jason Rohrer's Passage on iPhone (or iPod Touch), especially when (a) you don't "get it" and (b) they're charging 99 cents and it's still available for free on his website for PC, Mac and Linux. Art games aren't for everyone, but aspiring game designers take note: This game says more in 5 minutes and 100 x 16 pixels than most games do maxing out a DVD-ROM. If you're into that sort of thing, you might want to consider giving Passage your support (and a hard-earned George Washington at that).[Via Braid Game]Download -- Direct link (opens iTunes)