Jesse-Benjamin
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SOE Live 2013: DCUO's Sons of Trigon DLC and beyond
Just before the events of SOE Live actually got rolling, DC Universe Online's next DLC was announced. But that little bit of foreknowledge certainly didn't mean that folks had heard everything; it was, in fact, quite the opposite. Attendees were treated to an eye-ful and earful of Sons of Trigon goodness as well as some other non-DLC 8 related tidbits. We were on the scene to catch these announcements in the various panels for you, and we also got to speak with Design Director Jesse Benjamin, Producer Larry Liberty, and Creative Director Jens Andersen to hear their thoughts on DCL 8, see a preview of the new areas, and get a hint of what's coming in the future.
The Star Wars Galaxies devs on how Hoth was made
Just a bit ago we noted the launch of the Hoth heroic encounter in Star Wars Galaxies. Chapter 11, as it is also known, has been a long time coming. It's a project the developers have put a lot of work into, and they were eager to share with us some of the background on the mega-patch's development process. The folks at SOE Austin were kind enough to send over a document detailing just that, written up by the game's former Lead Designer Thomas "Blixtev" Blair and its current Lead Designer, Jesse Benjamin.Join the two developers as they walk through the challenges of fully exploring the Empire Strikes Back movie, the thorny issue of one side being guaranteed to lose, and the critical need for detail and finesse in this difficult development challenge. %Gallery-37499%