jet-car-stunts

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  • Jet Car Stunts out in July, August on PlayStation platforms

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    05.26.2014

    Grip Games' acrobatic racer, Jet Car Stunts, is clearing the gap to PS3 and Vita in July for $7.99, with a "significantly upgraded" version due for PS4 in August. According to a post on the PlayStation Blog, anyone that straps into the PS3 and Vita versions will be offered a discount toward the PS4 counterpart, which will be "significantly upgraded" with boosted visuals and a 60 fps, 1080p view of floating track and geometry clusters. Both the base price and discount size for the PS4 version are still to be revealed, though. Regardless of the PlayStation device you use to flip through Jet Car Stunts, cross-play will be available, with leaderboards and the ghosts of top players also shared across the three platforms. Grip Games also has Xbox 360 and Xbox One versions planned, but Steam users don't have to have any of this waiting nonsense - Jet Car Stunts is revved and ready to go on PC for $9.99. [Image: Grip Games]

  • Jet Car Stunts flipping onto PSN, XBLA, PC this summer

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    03.30.2014

    Driving through the streets of Jet Car Stunts must be pretty stressful - there are chasm-like gaps leading to the blue abyss below, and there aren't even guide rails lining the edges of its loops! Then there's the clean, simplistic geometry and levitating rings, which are kind of pretty until you've crashed into them a dozen times. PS4, PS3, Vita, Xbox 360 and Steam's PC users can witness Jet Car Stunts' hazards firsthand when it lands on the platforms in Q2 2014. The tricky racer will have 36 tracks across three different modes, including a Puzzle Mode. While the press release doesn't specify what the other two play styles will be, the mobile counterpart includes Performing, Time Trial and Tutorial modes, so Jet Car Stunts' port may pull from that pool. [Image: Grip Digital]

  • Jet Car Stunts 2 isn't flashy, but it sure is fun

    by 
    Mike Wehner
    Mike Wehner
    01.14.2014

    The original Jet Car Stunts for iOS was an App Store darling. Its simple graphics and insane tracks made it easily accessible, and it ran great on just about every device. The sequel, Jet Car Stunts 2, is now available, and while it retains the aesthetic and fun formula of its popular predecessor, it's refusal to grow along with the devices it calls home leaves something to be desired. Jet Car Stunts 2 is broken up into more than 100 different levels with varying difficulties. Each track has a special car needed to complete it, so if you have a track with a huge gap in the middle, you'll be given a vehicle capable of cruising for long distances. The tracks are typically short and can be completed in less than 30 seconds, and your final rating depends on how many times you mess up before finally making your way to the finish line. When playing on the iPhone 5s, the game runs smoothly and the ultra-simple graphics look fine. The game could certainly look better though, and just a bit more detail on the tracks, shadows or vehicles would have been a welcome change. As it stands, it's just average in terms of visual flair, which is a bit of a disappointment. The challenges themselves are great, and there's no shortage of variety. High-bank turns, gaps in the road, huge open spaces and massive loops are just a few of the things you'll need to deal with on your road to the finish, and most tracks are a lot of fun. In addition to the included levels, you can also buy the ability to save and share user-created levels, which adds a ton of replay value. There's a good deal of emphasis on in-app purchases for bonus packs and added features, but the core game is free, so it's worth a shot even if you don't feel like spending a dime. If you're willing to drop a few bucks, you'll get a much more robust experience, of course.