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​EVE Online's economy has been studied over the years for its resemblance to the real world, and it is often cited as an example of a hyper-capitalist society with no laws or regulation. But underneath the emergent interplay of supply and demand that has fueled everything from freighter businesses ...

9 months ago 0 Comments
July 6, 2014 at 6:00PM
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EVE Online is a PvP game at its core, with conflict built in at a fundamental level. Pirates lurk around key trade routes and stand ready to pounce on unsuspecting victims, while vast nullsec alliances protect their territories with watchful vigilance and never-ending bloodlust. Wander into the wro...

1 year ago 0 Comments
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With its single-shard server structure and sandbox ruleset, EVE Online seems to have little in common with a sharded fantasy themepark like Guild Wars 2. But dig a little deeper past GW2's fluffy exterior and you'll find it shares some core game mechanics and ideas with the world's biggest PvP sa...

2 years ago 0 Comments
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Back in June, the EVE Online community reacted negatively to the release of a lackluster Incarna expansion and controversy over microtransaction prices. Complaints eventually erupted into in-game riots with the leak of a company newsletter on microtransactions and an internal memo from the CEO de...

3 years ago 0 Comments
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A natural consequence of EVE Online's sandbox style market system is that eventually the players will form trade hubs around the most heavily used areas. Before the four empires began gearing up for war, the main trade hub of New Eden was in Yulai, the CONCORD headquarters system with super-highway...

5 years ago 0 Comments
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It was just last week when we mentioned EVE Online's new peak concurrent user (PCU) record of 54,446 pilots online. That record was smashed yesterday though, only one week after the previous PCU record was set, with 56,021 pilots online in New Eden. Beyond the new PCU record being set, this past S...

5 years ago 0 Comments
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The latest EVE Online dev blog comes to use from CCP Atlas, and deals with some sweeping changes to that most problematic of systems in the game: Jita. In "A Tale of Two Cities," CCP Atlas makes an analogy between the conveniences of city life and the similar situation of pilots seeking convenience ...

6 years ago 0 Comments
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We mentioned that CCP Games is working on thinning out Local in EVE Online's highsec trade hubs like Jita, but they're also looking into other ways of keeping lag at manageable levels, even if it requires taking temporary (and unpopular) measures. CCP Wrangler announced today that the latest downti...

6 years ago 0 Comments
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Despite being the most notoriously lag-choked solar system in EVE Online, the teeming trade hub of Jita remains a central destination for all things bought and sold in New Eden. Jita is very much a victim of its own success though, as we said before: "Not a day goes by without an EVE pilot, somewher...

6 years ago 0 Comments
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Time once again to ask you readers what you're playing this weekend, and this time, we know the answer: Planetside. That's right, tomorrow afternoon is our big event in the best MMOFPS of 2003, and we really hope you'll be there to join us -- we have to have someone driving the Galaxies we're plan...

6 years ago 0 Comments
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Massively has been beating the war drums as EVE Online enters a new era in PvP: The Empyrean Age expansion. This time of factional warfare will sweep players of all four races in New Eden into a whirl of conflict never seen before in the game. PvP will no longer be limited to low sec ganks, 0.0 all...

6 years ago 0 Comments
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I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened... -- Obi Wan Something 'terrible' indeed has transpired recently in EVE Online, but the event brought more amusement than horror to fan...

6 years ago 0 Comments