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This week marked the annual pilgrimage to Comic-Con International in San Diego for the comics and gaming faithful, and a number of superhero MMO developers were there as well to whip the fanboys (and girls) into a frenzy. When you think about it, comic conventions are as big for superhero games as ...

5 years ago 0 Comments
July 26, 2009 at 4:00PM
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At GDC recently, Joe Morrissey, Senior Designer at NCsoft and Lead Designer for Mission Architect talked to an audience about the challenges of implementing a user generated content system in a 5-year old MMO. Afterwards, we had a chance to sit him down and ask a few questions of our own. But to s...

5 years ago 0 Comments
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If you're anything like we are, the goodies coming in City of Heroes upcoming Issue 14: Architect have you pretty excited. Sure, opening up player-built content means someone will likely try to cobble together a flying penis in there somewhere (not that we'll likely ever see it, mind) but you have...

5 years ago 0 Comments
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Today, NCsoft has lifted the veil on their Mission Architect system coming in the free Issue 14 update for City of Heroes -- which is currently looking at a March 2009 release. We've got both a shiny collection of screens and a nice juicy hour-long audio file of Joe Morrissey discussing the variou...

6 years ago 0 Comments
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Carolyn Koh of MMORPG.com has recently had a chat with several of the City of Heroes developers, in particular the infectiously enthusiastic Joe 'Hero 1' Morrissey, about the history of the property and the recently announced Issue 13: Architect. The development team has doubled in size, from 20 p...

6 years ago 0 Comments
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One of the most eagerly anticipated features of City of Heroes Issue 13: Architect is the Mission Maker, which will let players build their own story arcs for others to play through. There's been a torrent of speculation about what we will and won't be able to do. Now, lead CoX writer Joe 'Hero 1' M...

6 years ago 0 Comments