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When is Braid creator Jonathan Blow's second game, The Witness, going to launch? None of your damn business is when. "When it's good," Blow told Joystiq during a GDC 2012 preview meetup. He's not even sure where The Witness will end up -- beyond PC and iOS, that is. "PSN a year from now? XBLA a yea...

March 12th 2012 at 6:00pm 0 Comments
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In many ways, documentaries are not truly tools for documenting events. Instead, many documentaries choose to delve into the minds of their subjects, presenting not documentation, but something else entirely -- an up-close trip into the human psyche.During one such moment from Indie Game: The Movie...

January 30th 2012 at 6:01pm 0 Comments
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Developer Jonathan Blow's coming title, The Witness, blends a new brand of storytelling with what he hopes is immersive gameplay, founded largely on the environments that Blow and two teams of architects designed. In his most recent blog post, Blow describes the intense detail hidden within each...

December 25th 2011 at 3:30pm 0 Comments
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It seems Jonathan Blow is reconsidering his stance on consoles after all. In an interview with Game Informer, Blow said the game would be on PC and iOS initially, and then target other platforms. "My current idea is to launch on PC and iOS, and then maybe one of the consoles which has not been de...

December 3rd 2011 at 9:30am 0 Comments
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Jonathan Blow recently explained to Edge why his next project, The Witness, was only coming to PC and iOS: Because the 360 and PS3 are both grandpas. "We like 360 and PS3, but their specifications are over five years old now, and that's a lot in computer years," Blow explained. "The kind of trick...

September 28th 2011 at 2:29pm 0 Comments
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Gamescom is just officially kicking off, but there has already been a cavalcade of news. As usual, the big press conferences took place before the actual convention festivities began, and Alexander and Ben were on site to deliver the news to your eyes. And now they're here to deliver it to your e...

August 17th 2011 at 3:00pm 0 Comments
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Thekla, Inc.'s Jonathan Blow, creative lead of Braid and upcoming game The Witness, revealed the following Italo Calvino quote, from the book "Invisible Cities," as the origin behind his new dev studio's name. "Those who arrive at Thekla can see little of the city, beyond the plank fences, the s...

August 9th 2011 at 6:00am 0 Comments
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"Hey man, come in," a weary looking Jonathan Blow said. He was welcoming me into his temporary New York City abode, a swanky hotel in midtown where he'd been put up for a few days to show off a preview build of his next game, The Witness. His bare feet indicated to me that I'd either just woken h...

August 8th 2011 at 12:00pm 0 Comments
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The two-person team behind Indie Game: The Movie just released a new trailer for the increasingly epic project, featuring developers Team Meat, Phil Fish, and Jonathan Blow as they pour their lives into their games. If you want to see how a film can draw genuinely interesting visuals out of "peop...

June 21st 2011 at 1:00pm 0 Comments
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Between Jonathan Blow, Chris Hecker and Alex Neuse, the University of California Santa Cruz panel being held next week should be chock full of interesting, honest discussion from the trio of all-star indie developers. The group is being gathered to speak for UCSC's "Foundations of Interactive Gam...

May 18th 2011 at 7:30pm 0 Comments
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There's still a ton of unanswered questions surrounding Braid, the more philosophical of which will likely remain unanswered for a long, long time. However, if you're perplexed by the technical side of the time-bending indie darling, check out a video of Jonathan Blow's Game City panel below.

April 4th 2011 at 12:18pm 0 Comments