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  • Choose my Adventure: Reaching Lion's Arch

    by 
    Shawn Schuster
    Shawn Schuster
    06.09.2009

    Join me as I brave my way through lands unknown in an adventure dictated entirely by you, the Massively readers! Vote for everything from game played to character creation to ultimate goal and watch it unfold in a series of journals and galleries here on the site. Then, as the ultimate goal is reached, we'll do it all over again in a new game!Now we're playing some Guild Wars. As voted upon last week, Moira Zonk the Necromancer has ventured into the Krytan lands of Lion's Arch and conquered the great Galrath. It was quite a week as she went from the lush, peaceful lands of Ascalon before the Searing, to the burned-out shell of a city after the Charr had attacked. Now that she has reached this week's goal, it's time to decide on another one. Vote below, just after the jump, to determine what her next course of action will be. Plus, don't forget to read her own accounts of her adventures through Tyria in the gallery below. For Ascalon!%Gallery-64234%

  • Ten days with Mines of Moria

    by 
    Shawn Schuster
    Shawn Schuster
    02.23.2009

    Last week, Zubon at Kill Ten Rats had taken a comprehensive look at Lord of the Rings Online's Mines of Moria as more and more people are rediscovering the Turbine fantasy MMO. This 10-day exploration touches on many aspects of the game beyond simple back-of-the-box facts and features. It's an experienced and opinionated journal that points out the good and bad, which may be quite helpful to those looking to spend the extra cash for that expansion.Not only does Zubon touch on the experiences with Book quests, his impressions of the Rune-keeper and the mines themselves, but there's also a helpful "Seven Favorites" post which gives a no-nonsense look at what he enjoys most from the game. Check back through the entire series of posts, and take heed to his closing thought: "I have not nearly seen it all."

  • Win one of 10 copies of Logbook

    by 
    TUAW Blogger
    TUAW Blogger
    10.15.2008

    Cory took a look at Transmissions' Logbook app last week. Designed for your Logbook on Backpack: The application gives you a simple user interface with which you can update your status and add completed tasks. If you're having a hard time remembering to update your Journal, have Logbook remind you every x number of minutes, and only between certain hours. In addition, you can set a keyboard shortcut for showing/hiding the application in the menu bar.Now, courtesy Transmissions, you can win one of 10 licenses for Logbook. Just drop them a line at contest@transmissionapps.com to enter.UPDATE: fixed the email address, sorry folks!

  • First Look: Logbook for Mac

    by 
    Cory Bohon
    Cory Bohon
    10.07.2008

    If you frequently use 37Signal's Backpack web software, then chances are you don't like having to open a new web browser tab/window each time you wish to update your Journal. Logbook hopes to ease your woes by updating your Backpack Journal directly from your Mac OS X Menu Bar. The application gives you a simple user interface with which you can update your status and add completed tasks. If you're having a hard time remembering to update your Journal, have Logbook remind you every x number of minutes, and only between certain hours. In addition, you can set a keyboard shortcut for showing/hiding the application in the menu bar. Your updates are sent using 128-bit SSL encryption.You can purchase Logbook from the developer's website for $12.99. A demo of the application is also available.

  • Know Your Lore: Stalvan Mistmantle

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    09.19.2008

    Welcome to this week's edition of Know Your Lore, bought to you today by assistant lore nerd Daniel Whitcomb. Stalvan Mistmantle, an inhabitant of Duskwood, is one of those guys who just sort of sits there in lore, provoking admiration in some, malaise in others, and a lot of questions in others. Most Alliance have likely at least heard of him, but if you've leveled exclusively in the Horde, you may never have met him. His story is presented in a very sinister fashion, but as to the man behind the quest, and how exactly he came to surrounded by Necromancy and horror, that is a little less clear. As an Alliance member, you first hear of Stalvan through a vision of Death received by Madame Eva. Specifically, she senses Death in the future for her granddaughter, and hears a name in her visions - Stalvan. Heading to Daltry, the town clerk, you begin your investigation. As you continue it, you find out more and more about Stalvan's life. Strangely enough, although it starts out benign, and in fact paints him to a pleasant fellow, an itinerant wanderer and country teacher, spirits appear and try to end your investigation violently. In addition, you often find yourself cursed simply from handling his old belongings.

  • AO designer says adieu, moves on to The Secret World

    by 
    Samuel Axon
    Samuel Axon
    06.25.2008

    Anarchy Online content designer Nina "Aythem" Sund has been writing developer journal entries over at Ten Ton Hammer for several months, sharing game design wisdom and insider anecdotes with players. Her latest entry had a different tone, though. She used the medium to bid farewell to AO players as she moves on to work on Funcom's next MMO, The Secret World.As a parting gift, she spent the rest of her entry telling fans how they too can become game designers. Hers is good advice if that's an aspiration for you. Unfortunately, she didn't slip out any news or information on The Secret World, which as so far been very, well ... secret. Ten Ton Hammer attached two bits of concept art, though, so savor that!We hope Funcom will continue to support AO even though it now has Age of Conan and The Secret World to worry about, too. Sund was a popular quest designer at AO; we're glad she'll be adding her touch to TSW, but poor AO!

  • Mmoires: simple journaling

    by 
    Mat Lu
    Mat Lu
    09.08.2007

    Mémoires is a modest piece of software with modest ambitions, but this simple journaling software brings off those aims with style and aplomb. It's basically a diary program with a calendar that helps you keep track of the entries. In many ways this approach is more or less the opposite of the excellent Journler, whose developer seems to take a kind of "kitchen sink" attitude toward features. Nonetheless, if all you want is a simple and stylish program to keep a journal this might be just what you need.Mémoires is in beta and available for download from Coding Robots.

  • 'Dear Diary: Today I went to the wrong castle again.'

    by 
    JC Fletcher
    JC Fletcher
    06.14.2007

    Every day, someone makes an adorable video game artifact to make his or her daily life slightly nerdier, out of nothing but love for the games. Meanwhile, all we do is hang around here and talk endlessly about Pokemans and pseudo-pornographic witch-touchery. This Mario journal was made from the outer cover of a hardbound book, covered with corduroy. Each teensy felt pixel of the Mario sprite was then stitched on by hand. We considered trying this ourselves, but we remembered where all of our writing goes, and we don't want to make a cover big enough to fit over the Internet.[Via Wonderland]

  • TUAW Tip: get more control when creating new Journler entries

    by 
    David Chartier
    David Chartier
    05.31.2007

    While poking around at my favorite new app for getting a lot of my writing done, I found a way to enable a bit more control when creating new entries. By default, Journler has this 'Use quick entry creation' preference checked under the Advanced pane, which allows you to create a new entry using the date as a title and the cursor inserted in the body of the entry, ready to rock 'n roll. Unchecking this pref, however, will instead present you with the dialog you see pictured, prompting you to edit the title, category, tags and other aspects of the entry before you get down to work. It all depends on how you want to get writing, but toggling this option can definitely give more power over creating entries to those who are using Journler for more than, well, a daily Journal.

  • TUAW Podcast #24: Journler

    by 
    David Chartier
    David Chartier
    05.24.2007

    [Update 2: The direct download link is working fine now, and I pinged the iTunes Store to check our podcast feed again, so it'll take a little time for them The iTunes Store feed has updated so we're good to go. I hope you enjoy the podcast - and of course Journler if you give it a whirl - and please leave feedback as I hope to make a lot more of these in the future (with podcast releases going far more smoothly, of course). Thanks again for your patience.]This week's podcast is a screencast of an app that I finally 'get' and have subsequently gone nutty for: Philip Dow's Journler. It's an app very much like Yojimbo, Mori and SOHO Notes in that it's a journal/digital junk drawer for your work and life. For roughly fifteen minutes I cover some of the coolest features in Journler that both grabbed my personal attention and caused me to chose Mr. Dow's excellent app as my new blogging tool of choice for penning most of my TUAW and Download Squad posts.As usual you can pick up a copy of our latest podcast (weighing in at 36MB and 13 minutes on the dot) from our iTunes Store Podcast directory, this direct link or our own podcast rss feed. I'm also please to announce that I finally did some research into why my previous video screencasts weren't iPod-friendly and have fixed the issue. Even though this particular screencast might look a little tiny on a 5G iPod (I captured the entirety of my 1440 x 900 MacBook Pro display, then re-sized to 640 x 398 for this one), you should nevertheless be able to take it with you on that commute you're packing up for. Enjoy![Update: We are indeed having trouble serving the podcast at the moment. Hang in there, we'll get this fixed as soon as possible and I'll update this post once we stamp out the issue. Sorry for the trouble.]

  • Journler 2.1 beta previews massive upgrade

    by 
    David Chartier
    David Chartier
    11.25.2006

    Philip Dow has announced a significant update to Journler, his feature-packed writing/digital junk drawer app that topped my list of apps that help you get organized. As far as what's new, Philip stated in the beta download forum thread that there are simply too many changes to list (hopefully he means 'for now'), so he's taken the 'push some buttons and have fun!' route. At first glance, the app has obviously joined many others in the new realm of the Unified toolbar, and the rest of the UI has received a lot of polish. Unparalleled iLife integration is better than ever with a dedicated button for calling various media browsers in the bottom right of the window, and a new in-line resources panel on the right helps you to keep track of all the images, audio, video and documents you have linked and embedded in the present entry.I'm sure a lot more has been added to an already excellent app, and the discussion is ensuing in this Journler forum thread, where you can also download a copy of the beta. Lastly, Journler's license has also received an update. It's still donationware for personal use (and I highly encourage you to show Philip some love for all his hard work if you're using it), but a $24.95 license - a steal at that price, especially in comparison to Yojimbo or SOHO Notes - is now required for any institutions, businesses, organizations or individuals who are using Journler in their daily routines and/or simply making money with it. It's a pretty straight-forward request, and more information is available in either a Journler preference pane, or on the web here.Journler is an excellent app that I highly recommend if you're tired of leaving text files and images lying around. Check out its extensive feature list, and keep in mind it hasn't been updated for all the new goodies in the 2.1 beta.

  • National Geographic games on Nintendo platforms

    by 
    David Hinkle
    David Hinkle
    11.15.2006

    Scientific Journal and National Geographic are teaming up with Destination Software to create games based on National Geographic's films. The first project, which is a DS game based on March of the Penguins, is set to release later on this month. The other, possibly higher-profile project, is a game on the Wii and DS based on Sea Monsters, which is not to release until 2007. The film deals with extinct aquatic animals, so we honestly do not know what to expect in the way of gameplay at this point.

  • National Geographic games on Nintendo systems

    by 
    David Hinkle
    David Hinkle
    11.15.2006

    Scientific Journal and National Geographic are teaming up with Destination Software to create games based on National Geographic's films. The first project, which is a DS game based on March of the Penguins, is set to release later on this month. The other, possibly higher-profile project, is a game on the Wii and DS based on Sea Monsters, which is not to release until 2007. The film deals with extinct aquatic animals, so we honestly do not know what to expect in the way of gameplay at this point.

  • Stringer: The Xbox 360 is an "obsession"

    by 
    Dan Choi
    Dan Choi
    06.07.2006

    Well, you know what they say about what to do when you have nothing nice to say ... erm, say that the competing gaming platform (in this case, the 360) is an "obsession"?That's exactly what Sony CEO Howard Stringer had to offer in an interview with Walt Mossberg of The Wall Street Journal recently. While sharing how The Da Vinci Code from Sony beat up on "X-Men 3" (aka The Last Stand) over in Europe, he seemed to mistakenly throw in "Xbox 3" in the stead of Fox's great summer blockbuster hope. Following Mossberg's correction, Stringer is reported to have retorted, laughing, "There's an obsession!"We don't know if he's referring to the media's obsession with the corporate gaming rivalry, his own obsession with the console that would dethrone the PlayStation, or some combination of the two (irony really doesn't help here), but he does seem to at least outwardly admire Bill Gates' salesmanship (as well as his hypocrisy in delaying Windows Vista while lambasting the PS3 delay). Of course, a lot of supposed compliments could go both ways, so we've provided a few handy links below to check out what other "nice" things hardware execs have had to say about their competitors lately. We're sure it's all in good fun.[Thanks, JC & SickNic; also via GameDaily BIZ]See also: Nice words -- "Thanks," "flattered," and "flattering." Not-so-nice words -- "Plagiarism," "no need for PC," "not mainstream for most games," and "same old experiences with new graphics."