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  • Arcane Brilliance: Grading the glyphs

    by 
    Christian Belt
    Christian Belt
    01.31.2009

    Each week Arcane Brilliance writes a column about the ins and outs of Magehood. Mostly, what's in a Mage's hood is the Mage's face (which may or may not have a lower jaw), and what's out of a Mage's hood is fiery death. Did you see what I did there? It's clever word-play, you see...ins and outs...Magehood...in a Mage's hood...out...get it? Oh, fine. You try to come up with something witty every week! It's hard! Stupid italicized introductory paragraphs...I should have just gone with some more Warlock-bashing.I don't know about you, but when I was a kid, discretionary funds were rare and precious. There were so many toys to buy, and so little money with which to purchase them. If Grandma were to send me a card with five bucks in it for my birthday, that was a windfall of epic proportions. Each purchase had to be carefully planned, each dollar wrung for as much value as it could provide. Use the money now on a Storm Shadow action figure (with combat grip!), or save it to someday replace the NES controller that had died a premature death in the wake of a last second Tecmo Super Bowl loss to my little brother? Yes, my childhood was in many ways resource management training for later years spent playing games like Starcraft.And games like World of Warcraft.Do I spend my Stone Keeper's Shards on a meta gem now, or save them for that sweet Mammoth? Use my honor to upgrade my cloak now, or save it and get the trinket? Use that socket for spellpower or hit rating? Kill the Warlock, or kill the Warlock? So many choices. All of which brings us to this week's topic: what to do with our precious and very limited Glyph slots? Follow me through the jump, and we'll discuss.

  • Arcane Brilliance: Arcanapalooza

    by 
    Christian Belt
    Christian Belt
    01.24.2009

    Each week Arcane Brilliance drops at a 100% rate from your computer screen. It can be equipped in any slot, and doesn't bind to your character in any way, shape or form. It can be disenchanted into whatever you want, and sells to merchants for a million gold. It is of legendary quality. When equipped, it raises all of your stats exponentially, to the power of awesome. It also has an on-use ability with no cooldown: Arcane Brilliance instantly turns any targetted Warlock into a ridable mount.I have to begin by admitting my deep bias here. Since midway through The Burning Crusade I've been a deep Arcane Mage. I loved the Arcane tree when it was bad, and I love it now that it's good. It's entirely possible that this fact disqualifies me from even speaking rationally about this topic, but I've never let a crippling lack of impartiality stop me before.Even those who now hate this spec and cry loudly (and as frequently as the refresh button on their internet browsers will allow) for massive and immediate nerfs will agree that there has never been a better time to be an Arcane Mage. Already quite powerful in PvP and fairly solid in PvE, patch 3.0.8 has only increased the effectiveness of this formidable spec. Playing an Arcane Mage is easy to pick up and challenging to master, and more out-and-out fun than it has any right to be. Follow me after the break and we'll discuss some of the ins and outs of this very potent school of magic.

  • PuG dungeon loot etiquette for dummies

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    01.18.2009

    So with the dawn of Wrath, a lot of people have been heading into 5-man dungeons, both the normal and heroic type. They may be after experience, they may be after badges, they may be after achievements, but nearly everyone is also very interested in whatever loot may drop along the way. To add to this, not everyone is so lucky as to have a pre-made 5 man ready to go when they log on for the night. Maybe they're guildless, maybe their guild is off in Naxxramas, maybe their guild is 10 levels below them, but whatever the reason, a lot of people end up looking for the pickup groups to get their dungeon diving done. Anyhow, you probably know what happens next. Pickup group plus loot equals drama. You'd almost think that's some sort of universal constant in WoW. Sure, we've had some great PuGs, but we've had some bad ones too, and those bad ones seem to come complete with ready-made loot drama, and it seems like we're not alone. We're hearing from a lot of people lately who've had problems with loot distribution drama.

  • Arcane Brilliance: The state of the Mage, part 2, the sequel

    by 
    Christian Belt
    Christian Belt
    01.17.2009

    Each week, Arcane Brilliance stirs you up a delightful goulash of Mage news, opinion, tips, and info, and seasons it all with an unhealthy sprinkling of Warlock hate. Mmmm. Tasty, delicious Warlock hate. Enjoy!My formative years fell mainly within the late-80's and early 90's, back when Double Dare and Saved by the Bell were a daily afternoon ritual and it was perfectly acceptable to show up to school wearing parachute pants and looking like Brian Austin Green from 90210 (I'd be careful about clicking that last youtube link, the video contained therein quite literally made my brain bleed). My family was...um...frugal, so school shopping was always an exercise in humility."But Mom, all the other kids are wearing Bugle Boy and Jordache, why can't I?""Everybody else will have a sweet Trapper Keeper, why do I have to get this crappy notebook?""My friends get to play Crystalis and Life Force, why am I stuck with Destination Earthstar?"I know that last one isn't at all related to education, but even while school shopping, my mind was on games. A lot of my best memories involve the Playchoice 10 display at Montgomery Ward.All of these questions and many more elicited the same response:"Chris, you shouldn't worry about what other kids have. You can't compare yourself to other people."Oh Mom, how wrong you were. How very, very wrong.In World of Warcraft, the late stages of the game revolve around how your class compares to those around you. Your raiding value is determined by how much healing you can muster, how many other classes and specs can out-DPS you, or how well you can hold aggro and mitigate damage. PvP is essentially a caste system so rigid and brutal India would be proud of it. So now that we've had the Lich King around for a solid two months and the classes have begun to settle into their roles, how do Mages stack up? Where do we rate? Can we walk down the cool kids' (Death Knights) hallway? Or are we the nerds, staying in the library at lunch to avoid getting beaten up because we bring Dragonlance novels and issues of Nintendo Power to school? Join me after the jump and we'll discuss where Mages stand.

  • Lichborne: One more round of Death Knight changes in 3.0.8

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    01.11.2009

    Welcome to Lichborne. Your host is inflicted with the space plague this week, but has done his best to write for you people anyway, so be grateful, you hear?We've covered 3.0.8 pretty extensively, between Mike Sacco's coverage of the initial round of changes and our week before last discussion, but the devs weren't done yet. With 3.0.8 likely to make it to live servers in the next week or two, this is probably a good time to discuss the Death Knight tweaks that have gone in the last few PTR updates.

  • Arcane Brilliance: Gearing your Mage up for Naxx

    by 
    Christian Belt
    Christian Belt
    01.10.2009

    Each week, Arcane Brilliance commandeers a cannon atop one of the towers in Wintergrasp and launches flaming balls of explosive Mage content down upon the unsuspecting masses below. Deadly, deadly Mage content. You may not know this, but Arcane Brilliance gets a tenacity buff whether it's outnumbered or not. Suck on that, Warlocks! Patch 3.0.8, and all of its unabashed Arcane Mage love, is just around the proverbial corner. If you missed Arcane Brilliance's coverage of the changes, you can find it here, still preserved in its original state. We have other business to attend to this week, though. Last week, we finally rounded out our series of leveling guides by going from level 70 all the way to 80. Now comes the age-old problem: what to do once you've hit the cap?As it has ever been, hitting the current level cap--much like graduating from high school or college--only serves to show us how far behind the curve we really are. We go from the top of one ladder to the very bottom of another. No self-respecting raid-leader is going to invite a Mage to Naxxramas who is still sporting the mismatched greens and blue quest-rewards he had on when he dinged 80 somewhere in the middle of Zul'Drak. The good news in Wrath of the Lich King, however, is that the power gap now isn't as difficult to bridge as it has been in previous incarnations of the end-game.After the break, we'll go over some of the changes and list a selection of pre-Naxx gear and where to find it.

  • Spiritual Guidance: 4 different ways to diagnose your healer

    by 
    Matt Low
    Matt Low
    01.04.2009

    Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. Today Matticus checks out common problems healers run into that stall them from being effective. Every healer in their life time will experience a situation gone bad where they try to figure out what went wrong. It usually goes something like this: "What's the problem?" "Lack of heals." "Okay, more heals please!" If I had a copper every time I heard that phrase, I would have enough for a mammoth by now. After every wipe or death, the first person that gets blamed is the healer. Big props to all of you right now no matter what class you are for sticking through it and helping your friends, guilds and raids out. I know I put up with a lot of stuff when crap hits the fan.

  • Arcane Brilliance: Leveling your Mage, 70-80

    by 
    Christian Belt
    Christian Belt
    01.03.2009

    Each week, Arcane Brilliance invites Mages everywhere over for brunch. We serve muffins, sweet rolls, croissants, and enough mountain spring water to wash it all down. Then, for dessert, Arcane Brilliance conjures strudel for everyone, because who doesn't like strudel? If you raised your hand, you, sir or madame, are a dirty, dirty liar. Everybody likes strudel.About a billion years ago, when Warlocks still ruled the world, back in those dark days before Arcane Barrage, spellpower, and elementalist specs--in that bygone era before Death Knights appeared in Azeroth, bringing with them their ridiculous magic resistances and eighty-seven different ways to silence or interrupt--Arcane Brilliance brought you a series of Mage leveling guides. In those days, we didn't have any of this crazy "rock music" you kids listen to now, and when we fought Illidan, we had to chain pot. We walked naked twelve miles to school through nineteen feet of snow while fending off wolves and dinosaurs with our bookbags, and we liked it. Things are different now. Nowadays, when you hit level 70, your experience bar doesn't vanish, never to return. We have ten new levels and an entire new continent to adventure our way through, new talent points to spend, new gear to pick up, and several fresh and exciting ways to barbecue zombies. It's an exciting time to be a Mage, and Arcane Brilliance is here to open a portal to level 80 for you.If your Mage is at some other point along the leveling continuum, you can find the previous leveling guides here, here, here, and here. You can find the new one by clicking the words "read more" directly following this period.

  • Scattered Shots: New Year's Resolutions for Hunters and for Blizzard

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    01.02.2009

    Welcome to Scattered Shots! This week, your author has managed to take a break from lamenting that the stores about to stop selling eggnog to make a few Hunter-specific resolutions.The New Year is considered by many people to be the time for a fresh start, a time to wipe the slate clean of past missteps, or just to make some changes to your life to make it even better. In that spirit, I'd like to propose some Hunter-related resolutions for both Blizzard and for Hunters in the spirit of promoting peace, harmony, and understanding in the new year for all Survivalists, Marksmen, and Beastmasters.

  • Arcane Brilliance: Patch 3.0.8, or Blizzard's love letter to Arcane Mages

    by 
    Christian Belt
    Christian Belt
    12.13.2008

    Each week, Arcane Brilliance gains 5,000 reputation with the Kirin Tor by writing a column about Mages. That's right, I said 5,000. Are you reading this, Kirin Tor? I'm declaring myself exalted. Give me my dagger already, you selfish jerks.I may have mentioned this before, but I'm an Arcane Mage.I wasn't always. I spent my initial leveling days as a pure Fire Mage, and loved it. I spent a good chunk of time PvPing as a Frost Mage, and had a glorious time. But now I'm all Arcane, all the time, and I'm as pleased with it as it is possible for an unapologetic cynic like myself to be pleased with a thing.And so, as you can imagine, I look at the PTR 3.0.8 patch notes as Blizzard's Christmas gift to me personally. It's as if they decided, "yes, we would like to keep taking money from your credit card, Christian, and so make our product better specifically for you." Actually, that's probably exactly what they decided, only substituting the names of every person ever for my own. The difference is that for me specifically, they've actually been successful. Anytime you give me a patch that buffs my spec of choice specifically and also fails to nerf it in any way, your "give him what he wants and he will give us money for it" business model has been successful.Follow me after the break and we'll discuss what will hereafter be referred to as patch 3.KeepChristianHappy.8 (ok, maybe not...that's incredibly cumbersome), and all that it will change for Mages, especially those of the Arcane persuasion.

  • Lichborne: Reputation rewards for Death Knights in Wrath of the Lich King

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    11.30.2008

    Welcome to Lichborne, WoW Insider's weekly column on the Death Knight, written and named by a guy who actually doesn't have that talent. How does this keep happening, seriously? So by now, I'm sure a lot of Death Knights are, like yours truly, getting into the level 80 home stretch and trying to figure out which of the Wrath factions to grind first. If you've already read our Wrath 101 guides to reputation and to the Oracle and Frenzyheart tribes, you're off to a good start. In this week's Lichborne, we'll take it a step further by looking at the purchasable rewards for each faction with the eye of a Death Knight. As with our previous gear guide, I'm operating on the assumptions that haste and armor penetration are less desirable for Death Knights and that expertise is primarily for Death Knight tanks.

  • Holiday Game and Rating Guide: Rated T for Teen

    by 
    Xav de Matos
    Xav de Matos
    11.27.2008

    As many of you loosen your belts after a superb Thanksgiving feast we present part three of the X3F and What They Play joint holiday game and rating guide. Today we feature five titles rated "T" for "Teen" with games ranging in genre from trivia to fighting. Jump in and check out what's available and recommended for this holiday season.Developed by X3F and What They Play president John Davison -- you may also know him from the 1UP Yours Podcast -- the Holiday Game and Rating Guide hopes to showcase the best of each rating while helping to inform your loved ones what kind of content each game includes. It isn't meant to scare them away, in fact think of it as a walk through of what's really found in each game to help everyone make an intelligent decision this holiday season. Click the banner below to check out our picks for titles rated "T" for "Teen."

  • Arcane Brilliance: Wrath reputation rewards for Mages, part 1

    by 
    Christian Belt
    Christian Belt
    11.22.2008

    Each Saturday, Arcane Brilliance conjures forth a column all about Mages. You may well wonder: what does Arcane Brilliance do the rest of the week? The answer--up until a couple of weeks ago--was travel through time, righting the wrongs of the past. It was all very heroic, lent itself handily to an episodic format, and Dean Stockwell was prominently involved. Then Wrath happened. Now? Well, now Arcane Brilliance pretty much just hangs around in , ganking Death Knight noobs. Trust us, it's just as heroic, in its own way.I trust we, as a nation of Mages, are all happily churning our way through the new content, gazing about us in wonder and amazement at the majesty of Northrend, and then nuking the crap out of that majesty. I know I am. Just about everything about the Wrath experience has been positive for me so far. The visuals are incredible, the quests are fun and rich with lore, and the music is phenomenal. I could (and have) spend hours just wandering about Dalaran, taking in the ambiance, feeling all kinds of magey. Seriously, Blizzard, I'm starting a slow-clap right now, and it's all for you.One thing you've likely noticed as you've quested your way north is that almost everything you do seems to grant you reputation with some new faction or another. If you're anything like me, your first questions were probably "where might I find the quartermasters for these factions," and "what do they sell that is made of cloth and dripping with spellpower?" For a nice overall guide to the basics of these new factions, I'd urge you to check out our own Alex Ziebart's Wrath 101 posts about the subject. They can be found here and here. After the jump, we'll be focusing on the rewards these new factions offer that are specifically valuable to Mages.

  • Insider Trader: Inscription from 200 to 305

    by 
    Amanda Miller
    Amanda Miller
    11.14.2008

    Insider Trader is your inside line on making, selling, buying and using player-made products.For the past two weeks, Insider Trader has been helping you level your Inscription cheaply and efficiently. Beginners should read through the walkthrough up to skill point 100, as it not only shows you how to reach it, it discusses the basics of Inscription in detail and offers some helpful hints. Once you've reached 100, move on to the guide to hitting 200. You will need to be at least level 20 to complete this!This week, I am walking you from skill 200 to skill 305. At 225, you will need to be at least level 35, and by the time you hit 300, you will need to be level 50 in order to train from 301 to 375. Remember to click on any of the Wowhead herb links to view detailed maps of where to find each herb!

  • Arcane Brilliance: A pre-Wrath Mage primer

    by 
    Christian Belt
    Christian Belt
    11.08.2008

    Each week, Mages from across Azeroth unite under the banner of Arcane Brilliance. We discuss all things Mage-related, from ways to clean Arcane Powder out of your underwear to fun tricks to play on Warlocks involving portals and the whelp room in Blackrock Spire. We talk about the hazards of Blinking and share stories of Blast Wave mishaps. Mages can be a testy bunch, and sometimes fights break out. Somebody misplaces a Fireball, a Blizzard or two, and suddenly everybody goes Invisible. Then we all share a good laugh when we realize we can all still see each other. Ah, good times.We're close, guys.The beta is finally closed. The zombie infestation came, we all ate some brains, and then it went. The scourge is still half-heartedly invading such strategically vital locations as the middle of the Tanaris desert and handing out purples, and Teneris Murkblood is still moping around Karazhan, listening to My Chemical Romance and hating his parents, but both of those events will almost certainly conclude any day now. We're only a little more than four days from Kil'jaeden and Illidan becoming two of the most lonely guys in the game. Maybe they can get together with Onyxia and Nefarian and go roast marshmallows over Ragnaros or something.Yes, the Lich King--and all that pent-up wrath of his--is almost upon us. Soon we'll all be ticking over to level 71 for the first time on live servers, folks will be trying to figure out how to run Ramparts with five Death Knights, and life on Azeroth as we know it will change forever. Mages everywhere will be packing their spellbooks, putting on their fanciest robes, and heading north. Seems there's a whole continent of flammable things up there, and they aren't going to hurl Fireballs at themselves, brethren.This week, we're doing one last preview of what awaits Mages on those distant shores. Say farewell to Tempest Keep, swap email addresses with Gruul, and kiss Brutallus goodbye. After the jump, we're off to Northrend

  • Arcane Brilliance: Inscription and the common Mage

    by 
    Christian Belt
    Christian Belt
    11.01.2008

    Each week Arcane Brilliance gathers energy from the nether, spinning it from the bowels of the universe itself, then threads that dark matter together into a tapestry of destruction. This is a fancy way of saying that Arcane Brilliance summons up a column about Mages each Saturday. Then, over the course of a 5 second cast-time, it balls that column up into a giant ball of flame and nukes your face with it.Patch 3.0.2 hurled a new profession into our little virtual pond, and like Jewelcrafting before it, Inscription has plunged beneath the surface like a cannonball. We'll likely be sorting out the various waves and ripples that splash has created for months to come, but having spent the better part of three weeks with it, we can begin to see some results of the impact. Some of us have dived right in, picking up the profession and leveling it with gusto. Some of us only know that we saw a big splash, and that we are now very wet.As a Mage, this profession intrigues me more than most. Several of the glyphs for Mages are quite powerful, the Scribe-only shoulder enchants are pretty spectacular, and the off-hand weapons Scribes can create and equip seem like an attractive leveling option going into Wrath. What are the pros and cons of this new profession? Is it worth dropping old standards like Enchanting or Tailoring for? As a Mage, is Inscription worth learning, or am I better off just buying glyphs when I need them?Though we're still in the early stages of learning about this new tradeskill, we're at a point now where we can start to weigh its costs and benefits. After the break, we'll evaluate Inscription as a profession for Mages, and go over the glyphs available to us both now and after November 13th.

  • EVE Community Spotlight: SirMolle

    by 
    James Egan
    James Egan
    10.31.2008

    Alliance warfare in EVE Online is a defining aspect of the game. EVE's setting of New Eden is a sprawling galaxy of over 5000 solar systems, where players are free to build empires, establish vast enterprises, and do whatever is necessary to maintain dominance over their competitors -- be it financial, political, or military. All of that freedom to do what you choose eventually leads players, collectively, into one another's sphere of influence, triggering bitter and protracted warfare. That's the nature of EVE -- the setting provides potential, but it's largely the players who drive the game. In what has been aptly described as "the largest virtual conflict ever waged", the Band of Brothers Alliance (BoB) has stood at the forefront of that struggle for dominance in EVE Online for years. As an alliance, their strength is undeniable. But the power they've gained has sparked a fiery resentment from the much larger non-BoB playerbase in EVE, polarizing the community into those who either love or hate them. In many cases, it's been the latter. After all, for some time, Band of Brothers' goal was to control all space in New Eden, beginning in the lawless frontier of 0.0, where most alliance warfare rages, and eventually consolidating control over Empire space and its commerce. Band of Brothers set a goal for territorial control that's simply not possible in the game, however. The times have changed, and now the old paradigm of territorial grabs characteristic of the epic conflict with The RedSwarm Federation has been replaced with the MAX campaign, and a different nemesis -- the Northern Coalition. As vendetta-turned-alliance policy, MAX is intended to be a wave of destruction that cuts through the hulls and holdings of their opposition. The man behind the MAX campaign, and the Band of Brothers alliance, is SirMolle. Massively recently spoke with SirMolle about the pressures of leadership, the impact Band of Brothers has had on the game, and the endgame of control over New Eden.

  • Arcane Brilliance: Mage PvP post-patch 3.0.2

    by 
    Christian Belt
    Christian Belt
    10.25.2008

    Each week, Arcane Brilliance delivers a serious burst of Mage content, a burst that can even out-damage a Druid's HoTs. How, you ask? Hax. Lots and lots of hax. What, you thought Arcane Brilliance was powerful enough to out DPS a Druid's heals legitimately? Sadly no. Arcane Brilliance cheats. Arcane Brilliance cheats hard.Edit: Ok, Arcane Brilliance is lying. There are no mods that will allow Mages to out DPS the instant-cast HoTs of the most mobile class in the game. No matter how long we chase that cheetah around that pillar. Please excuse Arcane Brilliance while it casts Invisibility and goes into the corner to cry.Though I enjoy burning down raid bosses as much as the next Mage (especially now that the raid bosses in question are so much easier to burn down), I make no secret about the fact that my first love has always been burning down other players. When patch 3.0.2 landed so forcefully upon our heads, bearing with it a plethora of new and revamped spells and talents, I have to admit that my first burning question was not so much "how will this help me down Kil'jaeden," as it was "how will this help me brutally slaughter the next Warlock I stumble across?"Before the patch, Mage PvP could be distilled down to a couple of absolute truths. The first of these was: Spec Frost. The second was: You will lose to Warlocks, Druids, Priests, Hunters, and Rogues, and only reliably beat Warriors one on one. PvP was a known quantity. We knew based upon the matchup what our chances were, we knew our strengths and limitations, and we knew which spec worked the best (cough...17/0/44).The patch turned all of that on its head. What spells work now? What talents should we be taking? Are we better or worse off now than we were two weeks ago? Join me after the break and we'll see where we stand.

  • WotLK world event going underway

    by 
    Mike Schramm
    Mike Schramm
    10.22.2008

    var digg_url = 'http://digg.com/pc_games/Zombies_invade_WoW_in_pre_expansion_world_event'; And thus it begins. Midnight just rang out across the EU's servers, and with it brings the Argent Dawn, appearing in capital cities all over Azeroth warning of the coming of the Lich King. "The plagued tendrils of the Lich King," they say, "lurk close."We knew it was coming (heavy spoilers on that link!), though we still don't know for sure exactly what form the Lich King's re-arrival into Azeroth will take. Will it be a simple replay of the Scourge Invasion that brought Naxxramas to our shores for the first time? Or will it be something even more sinister, a world event that shakes the very foundations of the World of Warcraft as we know it?Call us destructive, but we're kind of hoping for the second. Stay tuned for more news of the world event leading up to Wrath of the Lich King as we hear it.Thanks to everyone who sent this in!%Gallery-35140%Zombies have entered the World of Warcraft in the Wrath of the Lich King world event! Check out our tips for eating brains, our zombie night gallery, or see Blizzard's official zombie infestation guide. They live! Braaiiiiinnnssss!

  • Massively's tour of Dungeons and Dragons Online Module 8

    by 
    Michael Zenke
    Michael Zenke
    10.21.2008

    We here at Massively love MMOs big and small. We have a special fondness for games that do things just a touch differently, though, so it should be no surprise that we're big fans of Dungeons and Dragons Online. Turbine's action/adventure MMO is a very different animal from your average fantasy game. It's fantastically beautiful, innovate, and coming soon it'll have a whole new passle of content for players new and old. If you've been reading along with the site you've probably already seen Massively's guide to the new player experience coming in DDO Module 8. We also had the chance to go on an extensive walkthrough of the new high end content, and that's what we're bringing to you today!Join us as we explore the depths of the Reaver's Refuge, crawl through the Monastery of the Scorpion, and attempt to rescue a dragon from a band of fearsome Frost Giants! We'll run through all the new features in the module, from rune armor to hirelings! We also highly recommend checking out DDOcast's guide to the hirelings and the entire module patch notes from the Dungeons and Dragons Online test realm.But first, take the tour of all-new module 8 content, courtesy of Massively.com. Set out on the Tour >> %Gallery-34752%%Gallery-34581%