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  • Distro Issue 39 takes a look back at 40 years of Atari and the console's cultural impact

    by 
    Billy Steele
    Billy Steele
    05.04.2012

    If you're in the market for some weekend reading, we've got quite the issue of our weekly tablet mag in the hopper. James Trew takes a look back at 40 years of cultural impact at the hands of Atari in this installment's feature. It doesn't matter to Darren Murph that Apple isn't making an iPad / MacBook Air hybrid, he still wants one and he tells why. Keeping with the gaming theme, Ludwig Kietzmann asks if Trials Evolution is the perfect game in this week's Reaction Time. The hands-on section pays a visit to BlackBerry World while spending some time with Spotify's iPad app and Microsoft's new SkyDrive software offerings. On the reviews side of things, we put the Nook Simple Touch with GlowLight, Acer Iconia Tab A510 and a duo of throwback mirrorless cameras through the wringer. Speaking of e-readers, Switched On offers some thoughts on the matter and IRL lets you in on three more of our go-to gadgets. If that's not enough, Stat shows how Android slates are feeling the Kindle Fire's heat, The Next Web's Martin Bryant has a go at the Q&A and Box Brown has the Last Word on a hero's required pixel density. Ready to feed that retro gaming appetite? Visit your link of choice below to grab a copy of the weekly to get started. Distro Issue 39 PDF Distro in the iTunes App Store Distro in the Google Play Store Distro APK (For sideloading) Like Distro on Facebook Follow Distro on Twitter

  • Distro Issue 38: a peek at the Navy's Robotics Laboratory and an interview with MSI's Jeans Huang

    by 
    Billy Steele
    Billy Steele
    04.27.2012

    Ah, yes. The end of the week is upon us. Of course, this means that the latest installment of our tablet publication has arrived. Stepping up to the plate this time around, Brian Heater takes a look inside LASR, the Navy's Robotics Lab, and Richard Lai chats with MSI co-founder Jeans Huang. After a strong debut last week, Ludwig Kietzmann is back with Reaction Time and his take on Journey. Our brand spankin' new hands-on section looks back at Spotify's Android preview, Alexandre Herchovitch's HP Pavilion DM1, MIT's Arduino-powered DrumTop and Google Drive. We spend some quality time with the T-Mobile HTC One S, LG Viper, ASUS TF300 and MSI GT70 while Switched On tackles Kickstarter project funding. Looking for something more? IRL reveals our personal gadget stash, the Stat takes a look at tech jobs, Tapbots co-creator Mark Jardine handles the Q&A and Box Brown offers the Last Word on Facebook's recent purchase. Go ahead and hit your favorite link below to snag your copy of this week's e-magazine. Distro Issue 38 PDF Distro in the iTunes App Store Distro in the Google Play Store Distro APK (For sideloading) Like Distro on Facebook Follow Distro on Twitter

  • Distro Issue 37 chats with Microsoft's Bill Buxton on the future of the natural UI

    by 
    Billy Steele
    Billy Steele
    04.20.2012

    Chin up, friends. The week is coming to a close and a fresh issue of our tablet mag is hot off the e-presses. Front and center this week, Microsoft's Bill Buxton discusses the future of the Natural UI. We also feature the start of Reaction Time, a regular column from Joystiq's Editor-in-chief Ludwig Kietzmann. Here, he'll tackle the current state of gaming from week to week. Also new this time around, a look back at the hands-on opps that we've had over the past seven days and Switched On continues its look at smartphone growth. The HTC One V, Titan II and the Samsung Galaxy Tab 2 (7.0) get put through their paces while Darren Murph offers some thoughts on Facebook's role as a digital scrapbook. IRL offers a regular peek into our gear habits, the Stat breaks down screen resolution, DigitalRev's Kai Man Wong runs through the Q&A gauntlet and Box Brown has the Last Word on Angry Birds Space. So what are you waiting for? Head on down to the link of your choice to begin your download. Distro Issue 37 PDF Distro in the iTunes App Store Distro in the Google Play Store Distro APK (For sideloading) Like Distro on Facebook Follow Distro on Twitter

  • Joystiq: Your mother-in-law is going to love Angry Birds Space

    by 
    Sean Buckley
    Sean Buckley
    03.22.2012

    Rovio's furious fowl have fought menacing swine on traditional battlefields, foreign fronts and even through seasonal holidays -- outer space was obviously the next logical step. In case you somehow haven't heard, Angry Birds Space sees casual gaming's most perturbed feathered heroes escaping terra firma to, as always, reclaim their stolen eggs. Joystiq describes the title as a tweaked, but familiar affair with a new twist that literally changes the gravity of the situation -- challenging players with inventive stages built around planetoids that divert and redirect the birds' trajectories. Sure, it might not resurrect a dead horse, but the new mechanic, they said, is probably enough to keep your in-laws entertained. Hit the source link below check out Joystiq's full review.

  • Spiritual Guidance: Monk healing vs. priest healing in Mists of Pandaria

    by 
    Dawn Moore
    Dawn Moore
    03.21.2012

    Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers the healing side of things for discipline and holy priests. She also writes for LearnToRaid.com and produces the Circle of Healing Podcast. Well, I don't know about you, but I'm starting to feel pretty pumped up after Monday's release of the information from Blizzard's Mists of Pandaria press event. Some of the new zones are very striking, the pandaren ladies are absolutely adorable, and monks get an ability called Shuffle, which means we'll have an expansion full of Party Rock Anthem jokes to look forward to. Priests didn't see anything new on Monday, but with all the information released about mistweavers and monk healing in general, I thought I might make some comparisons to get a better idea about what priest healing is going to look like in MoP.

  • Totem Talk: Loot to maximize your elemental shaman's mastery

    by 
    Josh Myers
    Josh Myers
    03.03.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Once just the expert on enhancement shaman, Josh Myers has spent most of Dragon Soul as elemental, and he's not quite sure how he got there. It seemed like a good idea at the time. Mastery is my favorite stat in World of Warcraft because it's the only stat that actually changes function from class to class. Haste might speed up rune regeneration for death knights, or fire mages might view a huge critical strike chance more happily than an affliction warlock, but those stats do largely the same thing across classes. On the other hand, the mastery of an elemental shaman is incredibly different than a holy paladin, which is a big change from a protection warrior. Lucky for me, this patch gave rise to mastery as elemental's key secondary stat after hitting the spell hit cap. It's been a good stat all expansion but sat solidly behind haste through all of Firelands and much of tier 11. With Dragon Soul out and most ele shaman who have been playing the past few months now wearing their tier 13 sets, it's mastery's turn to shine. The reason for mastery's newfound glory is the Spiritwalker's Regalia four-piece bonus, which gives you 250 haste rating every time your Elemental Overload procs, stacking up to three times and lasting four seconds. At a full stack, this is effectively 750 free haste rating that you get just for gearing for mastery. However, this stack falls off quickly, and chances are you'll only get one or two spellcasts off before it drops. As a result, you want a lot of mastery, to give the two casts you do get a fair chance at keeping the buff up.

  • The Care and Feeding of Warriors: Keep yourself alive

    by 
    Matthew Rossi
    Matthew Rossi
    02.25.2012

    Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host. One of the most important lessons I was forcibly reminded when killing heroic Yor'sahj this week was that dying makes you useless. Even if you can be given a battle res, that's not only lost damage time for you, it's lost damage or healing time for the person bringing you back from the dead. It means that battle res won't be available for a tank as the fight progresses, it's just a big mess. This was further reinforced by our Ultraxion kill. Killing Ultraxion on heroic means not only does everyone need to hit a minimum DPS threshold of about 33k sustained throughout the fight, they need to do this while performing nearly flawlessly on Hour of Twilight and Fading Light. Having tanked the past couple of weeks, it was a lesson I needed to relearn. DPS players can't rely on being the target of a dedicated healer -- there's usually two or three healers at most in 25 man raids (and less, perhaps just one in 10's) focusing their attention on the raid as a whole. Even if they break the healing up into assignments and don't deviate, there's still several people at any given time needing the healers attention. While they certainly usually do their best, if we don't help them out we're only hindering ourselves. The days of 'meh, they'll heal me through it' are long gone.

  • A priest's guide to class romance

    by 
    Dawn Moore
    Dawn Moore
    02.14.2012

    It's a troubling yet underpublicized fact that four out of five shadow priests respecced shadow for the first time after experiencing a romantic break-up. Recent studies show that priests are 63% more likely to respec shadow within 72 hours of a break-up, while a separate poll found that 78% of healing priests had seriously considered respeccing to shadow after having an argument with their spouse or significant other. To the tenderhearted healing priest, shadow probably seems like a quick way to steel yourself and mend a broken heart; unfortunately, too few priests realize the two points they're putting into Masochism 'til they're staring down into an empty bottle of Volcanic Potion and wishing they could do the same DPS as a warlock. The simple way to avoid all these drastic courses of action is, of course, to skip getting your heart broken in the first place. Easier said than done, you think? Perhaps, but knowing the battlefield of love will certainly help you avoid the more obvious pitfalls. Want to know what your best match is? What about your worst? This week, I've got the answers in a special guide to the classes.

  • Reader UI of the Week: How to build a preliminary monk UI

    by 
    Mathew McCurley
    Mathew McCurley
    02.14.2012

    Each week, WoW Insider and Mathew McCurley bring you a fresh look at reader-submitted UIs as well as Addon Spotlight, which spotlights the latest user interface addons. Have a screenshot of your own UI that you'd like to submit? Send your screenshots along with info on what mods you're using to readerui@wowinsider.com, and follow Mathew on Twitter. An odd email was sent to me by a reader expressing his concern over some of the new additions to the user interface coming with Mists of Pandaria and, more specifically, with the monk class. This got me thinking -- we need to start getting ready for the next expansion, and we need to do it now. Klaxons are sounding and alarm bells are ringing! Monks and pandas are coming! So how do we go about talking about designing a preliminary UI for the monk? First, we have to look at what is being added to the interface through the new class. Second, we have to use our current vocabulary to discuss what could potentially be applied to monk-specific UI elements.

  • Joystiq's PlayStation Vita launch guide

    by 
    Joystiq staff
    Joystiq staff
    02.13.2012

    The PlayStation Vita launches this week in the form of a "First Edition" bundle. The for-real hardware launch will take place on February 22. We'll be covering the hardware and its games continuously through that period, and rounding it up here for ease of reference.

  • The Light and How to Swing It: The Fall of Deathwing, ret edition, part 2

    by 
    Dan Desmond
    Dan Desmond
    02.01.2012

    Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Seasoned ret paladin Dan Desmond is here to answer your questions and provide you with your biweekly dose of retribution medicine. Contact him at dand@wowinsider.com with any questions, concerns, or suggestions! This is it, guys and girls. This is the moment we have all been training for while hitting that poor target dummy in Orgrimmar, because only repeatedly bashing a plank of wood will truly prepare you to square off against a dragon as epic as the big DW. So pick up your weapon, your bag of tricks, and your handful of cooldowns -- it's time to kill Deathwing the Destroyer. Spine of Deathwing I remember when there was wild speculation on what the Deathwing fight in Dragon Soul would actually look like. The devs announced that we would jump on him for part of the fight, and my strange brain secretly hoped that we would start at his tail and work our way up, maybe chopping off his legs and wings into a giant container of dry rub so the Titans could come on down and throw it on a massive barbecue. Honestly, we should have done that with Onyxia so she couldn't be resurrected 14 times!

  • Totem Talk: Choosing an elemental shaman weapon in Dragon Soul

    by 
    Josh Myers
    Josh Myers
    01.14.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) One of my favorite things about Dragon Soul are the weapons off Deathwing, as proc weapons have a long but tenuous history with WoW players. Some fondly remember the Fireball proc from Sulfuras, Hand of Ragnaros, while enhancement shaman look back on Onyxia's Empowered Deathbringer and wonder what Blizzard was thinking. Seriously, the lower-ilevel Calamity's Grasp off the end boss from two patches prior was a better choice. Losing stats in favor of a weapon's proc effect is always a gamble, especially given how incredibly loaded weapons are with stats. Going from a Lightning Rod to a Ti'tahk, the Steps of Time involves giving up a tremendous 300 hit rating and even more haste rating with the hope of the haste proc's paying off in times of great need. Because of this, I was curious about how the weapons in Dragon Soul would stand up when compared to one another, especially since there are multiple non-proc weapons in the instance to compete with the proc ones. So, I took to every elemental shaman's best friend -- Simulation Craft -- and did some simulations with a variety of weapon combinations. The shocking results: Dragonwrath, Tarecgosa's Rest is still the best weapon in the game. Surprise?

  • The Light and How to Swing It: Retribution and the Siege of Wyrmrest Temple

    by 
    Dan Desmond
    Dan Desmond
    01.04.2012

    Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Seasoned ret paladin Dan Desmond is here to answer your questions and provide you with your biweekly dose of retribution medicine. Contact him at dand@wowinsider.com with any questions, concerns, or suggestions! Now that everyone has seen plenty of Dragon Soul, I think it's perfect time for a raid guide! In all seriousness, I've always enjoyed looking up other strat ideas and little tidbits of useful information on things that I had already been doing, and there are still plenty of people out there who are either just starting Dragon Soul due to holiday schedules or something similar, so there we go! This week we will take a look at the first four bosses of Dragon Soul: Morchok, Warlord Zon'ozz, Yor'sahj the Unsleeping, and Hagara the Stormbinder. Morchok He looks intimidating, but really he's just one big rocky pushover. For the majority of the fight, all you need to focus on is avoiding AoE damage and hitting the boss. In terms of positioning, most strats call for the DPS and healers to stack up at max melee range so that Morchok can focus his extra Stomp damage on your tanks and not you. Therefore, when you see Crusader Strike light up, don't go any further in.

  • The Light and How to Swing It: How to evaluate your DPS using World of Logs

    by 
    Dan Desmond
    Dan Desmond
    12.28.2011

    Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Seasoned ret paladin Dan Desmond is here to answer your questions and provide you with your biweekly dose of retribution medicine. Contact him at dand@wowinsider.com with any questions, concerns, or suggestions! When it comes to tanking or healing, it's pretty obvious when you're doing things correctly. The metrics for these important roles typically involve staving off death as long as possible, whether it be through drawing a monster's ire or invoking the name of some unseen deity to mend the wounds of one's allies. As members of the damage-dealing brigade, we ret paladins can be said to adhere to the same requirements in that we attempt to kill our adversaries before they kill us, but truly gauging a DPSer's value involves more than just looking at meter addons like Recount and Skada. Today, we will discuss the use of a very versatile and amazingly useful tool known as World of Logs in the context of retribution paladin DPS. Buffs gained In my opinion, buffs gained is one of the more handy parts of World of Logs. Here, you can see what buffs you gained throughout the course of an encounter, from Bloodlust to Divine Guardian and beyond. Notice that if you click on the pound sign (#) next to any ability, a graph comparing your damage done with overall raid DPS will pop up at the top of the screen. Underneath that graph will be your selected ability, with green boxes representing the uptime on the buff or debuff. The check box next to the name of the ability will overlay this uptime information on top of the graph itself.

  • BioWare's docs: Free-to-play can't invest and create at our level

    by 
    Justin Olivetti
    Justin Olivetti
    12.28.2011

    If BioWare's not in a war against the free-to-play business model, it certainly is skirmishing with the notion that F2P is the only way to go. In speaking with our sister site Joystiq, BioWare co-founders Ray Muzyka and Greg Zeschuk defended the traditional subscription model by saying that it not only works but allows dev teams to achieve games on a larger scale. Zeschuk mentioned that it was simply a case of the right business model for the right game: "I'm not saying it's better or worse. It just doesn't supplant the other things. 'Cause we can do some things no one else can. The free-to-play people can't invest to the level we can invest, and can't create something of the size and scale of something we can create." Even with its love of the subscription model for Star Wars: The Old Republic, BioWare is open to free-to-play where it sees fit. Muzyka dropped a tantalizing hint as to the company's F2P aspirations: "We have some other stuff we haven't announced yet coming from our play-for-free team that I'm really excited about. It's gonna bring back some IP that people have a lot of fond memories around."

  • Things change, people change, hairstyles change, interest rates fluctuate

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    12.27.2011

    I'm sure I'll be able to shake this optimism one day. It's difficult to detach yourself from an enthusiastic outlook when you've spent six years of your life in a professional possibility that didn't exist two decades ago. It takes every modern circumstance gestating and growing in parallel just to get me here. The internet's eradication of geography, the viability of internet publications and the need for critical voices alongside a burgeoning games industry have provided the time and the place for this very post from a new editor-in-chief -- written by one eager South African who got hooked on a Mad Libs game on his hand-me-down IBM XT. I'm sure all the writers at Joystiq (and those announcing their departure today) have similar stories, hinged on a sequence of events compressed together by passion, dedication and, if we're being honest, a tinge of obsession. The team will be different next year, but our editorial standards will remain and our goals will be augmented. And yes, we'll assertively kick ass. People listen once they realize I'm moving to America and increasing my proximity to their asses. Joystiq's new core team is going forward with the majority of writers that have filled the front page for years. JC Fletcher brings his encyclopedic brain and wry wit to the Managing Editor position, where his unflinching work ethic will radiate raw guilt into everyone below. Richard Mitchell is aptly equipped to be Reviews Editor -- a role that requires an articulate, organized and thoughtful persona, and a keen understanding of our praise-to-stars conversion formula. Getting the daily news and commentary in front of you is crucial to Joystiq, so Alexander Sliwinski is stepping up into a new position as News Editor. He'll use his exemplary reporting skills and instincts to keep you in the loop every day, alongside Senior Reporter Ben Gilbert, our feisty, hardworking New York newshound. And where would we be without Dave Hinkle, our Associate Editor and dependable anchor in San Francisco? Those aren't all the positions we're busy creating or filling, but we've already got the biggest full-time staff in Joystiq history. In addition, you'll be reading a lot more from the industry's talented freelance writers, including our own editors Jordan Mallory and Jess Conditt. Congratulations on making it through the weekend-only wringer, guys! So, how do you encapsulate the paradox of telling readers that things won't change, but everything will change and everything will be better? It's not done easily, and not succinctly. I believe it enough to get on a one-way flight to another continent, but you won't need to perform such a dramatic gesture. All you have to do is load up the site and see it embedded every day going forward. I hope that you'll continue reading Joystiq as an informative, amusing and engaging snapshot of each day in this tumultuous industry, and that you'll trust me when I say exciting things are on the way. No, I'm not seriously still talking about myself. I mean like website things. Note: In case you're wondering, the headline is a quote from one of my favorite films, "Top Secret!"

  • BlizzCon 2011: Samwise on Mists of Pandaria

    by 
    Matthew Rossi
    Matthew Rossi
    10.21.2011

    Our sister site Joystiq nabbed an interview with Samwise Didier who is, in a way, the spiritual father of Mists of Pandaria. As art director, he's had an influence on every Blizzard game for years, but this one's special: he originally created the Pandaren. "It was one of the last things that I really wanted to see in World of Warcraft, which is Warcraft in general ... Now I can almost say, well, I think I've done good with Warcraft -- they're finally in." Check out the full article. The news is out -- we'll be playing Mists of Pandaria! Find out what's in store with an all-new talent system, peek over our shoulder at our Pandaren hands-on, and get ready to battle your companion pets against others. It's all here right at WoW Insider!

  • SWTOR's EU launch moved up to December 20th

    by 
    Shawn Schuster
    Shawn Schuster
    10.14.2011

    For all of you European Star Wars: The Old Republic fans out there who were planning to be sick from work on December 22nd for the game's launch, you'll now be doing it two days earlier. That's right -- if you plan to play the game at retail launch, you'll be doing it on the same day as the Yanks in North America: December 20th. The announcement was made today during BioWare's New York Comic-Con panel, where our sister site Joystiq grabbed the news. Stay tuned to Massively for more from SWTOR and NYCC as it becomes available.

  • The Light and How to Swing It: Retribution paladin feedback

    by 
    Dan Desmond
    Dan Desmond
    10.05.2011

    Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Seasoned retribution paladin Dan Desmond is here to answer your questions and provide you with your biweekly dose of retribution medicine. Contact him at dand@wowinsider.com with any questions, concerns, or compliments! Before we begin, let's have a quick overview of our snazzy new tier 13 armor, complete with set bonuses! Aesthetically speaking, I really like the look of it. Sure, the helm is a bit gaudy, but I think the color scheme and overall design really fit the concept of paladin well. Blizzard stated that it based the design off of Guardian of Ancient Kings, but it obviously went beyond that just a tad. Also, for those of you not keen on plate dresses, this set should be right up your alley!

  • Lichborne: A look at the death knight tier 13 set bonuses

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    09.27.2011

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. We got a nice bit of weekend news a few days ago, as Zarhym unveiled the tier 13 class set bonuses for all to see. Tier 13, of course, will come to us with patch 4.3. They've definitely provoked a lot of discussion and debate, and the death knight bonuses are no exception. Unfortunately, the early consensus on the status of the bonuses leans toward "failed experiment." After the break, we'll delve in a bit deeper and discuss how the bonuses fail and succeed.