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When trying to figure out just who we're playing with in virtual spaces like World of Warcraft, we often watch how they talk for clues. Common knowledge suggests that gamers who are more mature -- and therefore older -- will be more grammatically correct, typing in complete sentences with proper pu...

9 months ago 0 Comments
June 18, 2014 at 8:00PM
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Character animations seem to be only noticed when they don't come off right. It's often a matter of subjective opinion whether or not these animations are pleasing or jarring, of course, but the fact remains that animations that don't meet players' standards are the target of long, long-winded rant...

1 year ago 0 Comments
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Movement does not normally seem like a complicated topic in MMOs. You press forward; your character goes forward. Backward? Same deal. You can turn, and you can strafe, and you can turn and strafe and run forward if you're some kind of rebel or you want to give yourself motion sickness. But WildSta...

1 year ago 0 Comments
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Move aside, Sand Flea, you're not the only jumping robot in town. The researchers over at the University of Pennsylvania have taught their little six-legged X-RHex Light to make leaps and bounds as well, making it one of a few bots to both run and jump effectively. While it can't spring as high as...

1 year ago 0 Comments
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Zynga has released a new game in the 'With Friends' series (which started back when the company acquired Words with Friends, a very popular Scrabble-like iOS game). Running With Friends is, as you can see above, not a fitness app, though that does sound fun. Instead, it's an endless running game...

1 year ago 0 Comments
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Earlier this month, Massively's MJ sat down with the City of Steam devs and discovered that you, the Massively readers, had actually influenced one of the game mechanics. Wrote MJ, There is one new feature that was put into game specifically because of Massively fans: jumping! That's right. You...

1 year ago 0 Comments
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The wuxia films that inspire many of Age of Wushu's mechanics have a fairly uniform attitude toward vertical mobility: screw gravity. Needless to say, the game takes that lesson to heart. A new article and video detailing the game's Flying skills makes it clear that players will not simply be enc...

2 years ago 0 Comments
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Among the many map locations Guild Wars 2 entices its players to explore are vistas, and let's not kid ourselves: Vistas are jumping puzzles. Some are easier than others, of course, and some don't require much jumping at all (like those that ask you to take a leap of faith into an Asura gate or d...

2 years ago 0 Comments
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Remember what it was like when you first fell in love with Boston Dynamics' rocky terrain traversing BigDog robot? Get ready to fall in love all over again. Meet the Sand Flea, a plucky little 11-pound robot that can jump a mind-boggling 30 feet in a single bound, while an on-board stabilization sy...

3 years ago 0 Comments
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The second Guild Wars 2 press beta weekend has come and gone, and Massively was there every step of the way. Stay tuned throughout the day today for even more guides, impressions, videos, and Q&As to get you ready for the highly anticipated sequel to Guild Wars. Guild Wars 2 is on the way ...

3 years ago 0 Comments
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I've found that iOS isn't the best platform (so to speak) for platformers. I love games like Mario and Sonic, where you drive a little character around, jumping between platforms and collecting goodies. The lack of physical buttons on Apple's touch screens (and let's face it: cheaper production va...

3 years ago 0 Comments
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5th Cell is the developer behind the very popular Scribblenauts (which was released on iOS to great acclaim last year, and just had a new level pack update), and it recently brought a new title to the App Store called Run Roo Run. 2D platforming is a genre that's almost as old as videogames the...

3 years ago 0 Comments
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I suspect that if you polled players about their biggest Guild Wars pet peeves, the lack of a jump ability would be toward the top. The game world just isn't built with a Z-axis. Even if you could jump, there'd be nowhere to go. ArenaNet has been quick to assure fans that the sequel will in fact ...

3 years ago 0 Comments
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GoatUp is a surreal game made by Jeff Minter, the game developer behind Xbox Live's Space Giraffe and a number of other colorful (and often abstract) retro games over the years. GoatUp has you, as a goat, jumping up a series of platforms while eating grass and collecting various items. The game...

3 years ago 0 Comments
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Looks like not even our parachuting jobs are safe from the robot onslaught. Disney Research and the Swiss Federal Institute of Technology have joined forces to bring the world Paraswift, a plucky little robot with a penchant for scaling buildings and a thirst for thrills. The team recently posted...

3 years ago 0 Comments