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There are so many games out there we couldn't possibly review them all. Welcome to Snapshot, where we tell you about games that might fall outside our usual coverage but are still something we think you should know about. Today: Touch My Katamari for the PlayStation Vita. Touch My Katamari is the b...

3 years ago 0 Comments
February 14, 2012 at 3:00PM
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The Katamari series is known for being esoteric, having excellent music and, at times, being eccentric to such a degree that "absurd" can't even begin to cover it. It's relieving to see that Touch My Katamari will not only continue these proud traditions, but take them to new heights....

3 years ago 0 Comments
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One might say it's redundant to refer to any Katamari video as "weird." Most would probably claim such labels as unnecessary. Normally, we would agree but, man, this is one weird video for Touch My Katamari. The screenshots, by comparison, are downright normal. ...

3 years ago 0 Comments
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A Katamari, much like other intangible and made-up things, is a fickle mistress. One doesn't walk up to one and simply start rolling. No, first you must court the Katamari, whisper sweet nothings in its ear and promise it loose salmon and potted plants, pencils and other bits and bobs. You also...

3 years ago 0 Comments
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There are two things you're never too old for: Eating the stick from your Lik-M-Aid Fun Dip before the powder, and the world of Katamari. So go on: Treat yourself to the above nostalgic madness from PS Vita launch title Touch My Katamari as you meditate on just what a fantastic name that rea...

3 years ago 0 Comments
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Famitsu revealed the Japanese launch price for the PlayStation Vita's Uncharted: Golden Abyss, offering evidence that Vita games in general will follow the same pricing structure seen with Army Corps of Hell (and with the PSP), in which PSN versions are a bit cheaper than retail. The card version...

3 years ago 0 Comments
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Katamari Damacy is coming to the PS Vita and, as you might imagine, the franchise's clearly insane creators have some rather bold ideas about how to implement the handheld's many, many inputs. For instance, the touchscreen will be used to navigate the Prince's sticky sphere around the game's ob...

3 years ago 0 Comments