keyboard-turner

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  • The cynic's guide to World of Warcraft

    by 
    Allison Robert
    Allison Robert
    05.28.2010

    We tend to be very careful while composing articles here at WoW Insider. We're always mindful that not everyone plays the game in the same way, or has the same experience on different servers or factions, but every so often a certain madness seizes us and we feel the urge to ... tell the truth. In that vein, I am pleased (sort of) to present The Cynic's Guide to World of Warcraft. This article owes a heavy debt to Ambrose Bierce's The Devil's Dictionary. If you want to see a real master at work, read that.

  • WoW Rookie: Leaner, meaner character controls

    by 
    Lisa Poisso
    Lisa Poisso
    12.24.2008

    New around here? WoW Rookie points WoW's newest players to the resources they need to get acclimated. Send us a note to suggest a WoW Rookie topic.How do you control your character? If you move with the W-A-S-D keys and stab at spell and ability icons on-screen with your mouse, you're missing out on a whole world of options that can streamline your game. Simply by setting up your character controls a little differently, you can make your game play easier and more efficient. WoW Rookie pulls together a whole host of options to mull over. One of the first points to consider: How do you move your character? If you read a bit of WoW and gaming sites around the 'net, you've probably seen the phrase "mouthbreathing keyboard turner" bandied about. You're a keyboard turner if you use keys (usually W-A-S-D) on the keyboard to turn and move your character. Your character can turn (and get behind and around things and other players) much, much faster if you whip around with the mouse rather than slowly pivoting in place with your keyboard. So why's that such a big issue?

  • The Art of War(craft): Motion Theory Part I

    by 
    Zach Yonzon
    Zach Yonzon
    02.05.2008

    I was looking through some of the career (class) descriptions over at Warhammer Online, EA Mythic's much-anticipated MMORPG which touts a rich PvP experience as one of its selling points, and happened to go over their description of the combat system. Listening to one of their amusing podcasts, I got the impression that some careers (classes) move faster than others. This struck me as odd, if only because I've grown accustomed to something we take for granted in World of Warcraft. In WoW, all classes and races move at the same speed. With the exception of enchants, spells, or talents, all characters move at exactly the same pace. Size changes that perception somewhat, with Tauren seeming to move at a plodding step and Gnomes waltzing around like Oompa-loompas hopped up on too much caffeine.The martial arts is all about speed, about movement where there needs to be movement. More importantly, it is about freedom of movement. Speed is essential, but it can also be arbitrary because there are so many factors that affect it. Latency, computer power... all these things contribute to one's speed or reaction time -- or more accurately, how that reaction time translates into action within the game. That's another matter altogether. What we're going to look at today is movement. How we move, how fast we move, and how we can move better. When fighting a computer-controlled mob, with the exception of scripted events or certain boss phases, there is very little urgency to move. It's easy to kill most mobs by standing still and just attacking or casting spells. PvP, on the other hand, is all about movement. Standing still is tantamount to certain death.