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So The Secret World's mission system treads well off the beaten MMO path. It's pretty cool, actually, though portions of it may irritate quest-grinders who just want to blow through zones on their way to the game's equivalent of a max-level toon. For the rest of us, there's a nifty interface, some...

May 17th 2012 at 10:00am 0 Comments
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Dark days are upon us, and I, for one, couldn't be more pleased. For the past few days I've had the pleasure of exploring the dark corners of the press beta for Funcom's upcoming horror-fantasy MMO, The Secret World, and now the embargo is up and I'm finally able to share my impressions with all...

May 11th 2012 at 9:00am 0 Comments
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Beta weekends are all the rage these days, and now Funcom is getting in on the action. The studio has announced that its upcoming fantasy-horror MMO, The Secret World, will be the subject of a series of weekend beta tests, the first of which is beginning this weekend. From Friday until Sunda...

May 8th 2012 at 6:00pm 0 Comments
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As anyone around the Massively offices can tell you, I am eagerly-bordering-on-obsessively awaiting the release of Funcom's latest entry into the MMO market, The Secret World. I'm all about the supernatural, occult, and paranormal, and The Secret World's "all the myths are true" philosophy is rig...

April 11th 2012 at 10:30am 0 Comments
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Funcom has released a new location video today showing of the Savage Coast (no, not that one). We're talking about the The Secret World's Savage Coast, and the two-minute clip takes us on an atmospheric journey around the waterways and backstreets of Kingsmouth and Solomon Island. Along the way,...

July 1st 2011 at 2:00pm 0 Comments
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There's something spooky about your average lighthouse, particularly when viewed through the gloomy gauze of a dark and storm-drenched night. It's no surprise, then, that The Secret World will feature a lighthouse or two, and Funcom's latest location reveal centers around the beacon located by t...

June 24th 2011 at 2:30pm 0 Comments
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The Secret World's third location reveal of the week is here, and we're once again back in New England for a look at the Accursed Woods. The new blurb on the game's official website kicks things off with a rather unsettling quote from H.P. Lovecraft, an author whose works have inspired both the s...

June 9th 2011 at 2:30pm 0 Comments
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Funcom may not be previewing The Secret World at this week's E3 convention in Los Angeles, but you can bet on a couple of reveals designed to keep the horror-conspiracy MMORPG fresh on everyone's mind. First up is a new location blurb update on the game's official website. Atlantic Island Park i...

June 6th 2011 at 12:30pm 0 Comments
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You know it's a slow news day when we're writing about The Secret World blurbs from the deep, dark recesses of the Twittersphere. It's not that we think Funcom's conspiracy-laced Lovecraftian zombie skill-based thing is vaporware, it's just that there's been very little information released on the...

November 29th 2010 at 3:00pm 0 Comments
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Looking forward to The Secret World? Funcom has been great lately about giving us bits of information to tide us over, and the latest news is no exception. TSWOnline.de recently chatted with Martin Bruusgaard, Lead Designer for The Secret World. Bruusgaard delved further into the game, expanding...

March 9th 2010 at 10:00am 0 Comments
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To date, the development team of The Secret World has almost been a secret society unto itself. We've heard whispers and tantalizing tidbits that have piqued our curiosity, seen teaser sites, and caught the occasional tweet from the front lines. Now, the floodgates are starting to open, and more de...

March 2nd 2010 at 3:00pm 0 Comments
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Let us never say that Funcom doesn't know how to run a good Alternate Reality Game, or ARG. The community surrounding the upcoming modern-day MMO has discovered a personal blog named Monsters of Maine. How, you might be wondering? Through the oft-maligned Twitter, that's how. If you're willing to s...

February 23rd 2010 at 12:00pm 0 Comments