klicknation

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  • KlickNation is no more; long live BioWare Sacramento

    by 
    Griffin McElroy
    Griffin McElroy
    12.03.2011

    If you've made a habit of frequenting the free-to-play worlds of Six Gun Galaxy, Age of Champions or Starship Command, you're probably familiar with their developer, KlickNation. Then again, maybe you aren't -- but you're about to be. The independent social game developer was recently acquired by EA and, as is their custom, given it a regionally appropriate rebranding as part of one of EA's development branches. Behold: BioWare Sacramento. KlickNation co-founder Mark Otero added in a press release, "Joining with BioWare and EA is an opportunity to realize our vision for bringing high-quality RPG titles to the fast-growing, highly-engaged core gamers looking for deeper experiences on social platforms." You think that's what we're looking for? No way, man. We're just looking for new and exciting ways to ask our real-life friends to help us water virtual eggplants.

  • EA-BioWare acquires KlickNation, rebrands it BioWare Social

    by 
    Jef Reahard
    Jef Reahard
    12.02.2011

    All the cool kids are into social gaming these days, so it should come as no surprise when some of the bigger gaming firms start testing the waters. BioWare looks to be next on that list according to a report at GamesIndustry.biz that details Electronic Arts' acquisition of KlickNation. KlickNation operates social games including SuperHero City and Six Gun Galaxy, and while the company's monthly active user base has declined from 1.3 million to 400,000, EA and BioWare see it as a growth opportunity. KlickNation's expertise in building innovative and compelling RPGs for social platforms makes them a seamless tuck-in with the BioWare team at EA," says Ray Muzyka. The new unit has been renamed BioWare Social, and thus far the company has not announced any concrete plans relating to new or existing titles.