lead-producer

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  • GDC Online 2011: Riot Games' Travis S. George talks game production

    by 
    Matt Daniel
    Matt Daniel
    10.12.2011

    Gamasutra has its hands on a new interview with Riot Games' lead producer Travis S. George, straight from GDC Online 2011. In the interview, George goes into the finer points of game production and outlines five habits into which producers can find themselves falling if they aren't careful. These habits are things like writing down tasks and documentation or resolving all conflicts; in sum, they're all things that sound harmless, or even benevolent. George warns that the true danger comes when the five habits are combined, like some kind of bizarro-game-production-Captain-Planet. It's a truly interesting piece for anyone interested in game production or design, and let's be honest: There are worse people to learn from than the lead producer of Riot Games. For the full technical details, click on over to the full article.

  • Jumpgate Evolution lead producer on how the game is shaping up

    by 
    James Egan
    James Egan
    07.07.2009

    We think that Jumpgate Evolution is a promising game, one that will inject aggressive joystick-style PvP combat into the MMO scene and provide a change of pace from the slower, more tactical sci-fi titles. Massively doesn't have an ETA on the game's launch yet, but we are following how the game is developing, as communicated in interviews with the gaming press and fansites as well. We recently mentioned Jumpgate Evolution's aims to establish a player-driven economy in the game, which we noted our readers had a mixed response to. We've also come across some more info about the game in an interview JGE lead producer Hermann Peterscheck gave to I4U News.

  • Detroit Free Press talks to J. Allen Brack about what's new in Wrath

    by 
    Mike Schramm
    Mike Schramm
    11.12.2008

    WoW's lead producer J. Allen Brack (who we spoke with back at BlizzCon) is making the rounds -- he was on the radio this morning at Dallas' Live 105.3 (thanks to everyone who sent that in), and earlier, he spoke with the Detroit Free Press about how WoW became so incredibly popular and what Blizzard is doing with the game's second expansion. There are even a few spoilers in there, about how phasing is used in the game, and a few different situations that haven't yet been covered later on in Northrend.Brack also confirms that Blizzard ripped off Xbox Live's achievements system, which we all knew, but that's what makes it so much fun. He says that achievements will likely be included in the Armory eventually, but all we get is a chuckle and a "stay tuned." And finally, he says Blizzard was amazed by how well players took to vehicle play in the game -- while that was only planned for a few places, when they saw how much players loved it, they really took off with it. The bombing runs, he says, were one of the most popular things in Burning Crusade, so they went for that feel again in quite a few places inside Wrath of the Lich King.Nice interview -- good to see how excited Blizzard is to get this content out to players. The Free Press also has a review of the expansion (glowing, naturally), and a quick story about how people are taking off work in Michigan just to play it. And of course, all of it just leads to one conclusion: we can't wait.

  • BlizzCon 2008: WoW Insider interviews J. Allen Brack

    by 
    Mike Schramm
    Mike Schramm
    10.10.2008

    Here at BlizzCon, we just got to sit down with the head honcho of our favorite game, J. Allen Brack, lead producer of World of Warcraft. And the biggest surprise of the interview wasn't a nice tidbit about the future of WoW (and its battlegrounds) or how class changes are made, though we did talk about both of those things. No, the biggest piece of news we got out of him is that he loves WoW Insider -- he told us that Blizzard is paying close attention to what not just us bloggers but you commenters are saying on this site, and that the community plays almost as big a part in directing the game's development as the developers themselves do.But the WoW Insider love didn't stop us from grilling him on what's next for the Wrath release and the game beyond. We talked about what changes Blizzard aims to make to battlegrounds, what kind of ideas Brack and his team have for after the second expansion, and even what he wants WoW to do that it hasn't yet. And yes, we got the story on dance studios, and why we won't be cutting a jig quite yet in Wrath.Click the link below to check out our exclusive interview with J. Allen Brack.