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  • Interview with The Agency's Kevin O'Hara, part two

    by 
    William Dobson
    William Dobson
    05.22.2008

    The second part of Ten Ton Hammer's interview with Kevin O'Hara, Senior World Designer for The Agency, focuses on the game's mission design and eventual end-game. We find out that there will be a main story to the game that will be continued through a major line of missions, but you can expect plenty of side missions similar to pretty much any other MMO as well. Following what was said in the first interview, these missions will take place in a variety of settings, both large open areas and smaller enclosed spaces.As for the end-game, O'Hara expects that there will be a few choices for players of The Agency. The PvP in the game will have rankings and leaderboards for people to ascend, and a lot of re playability is being built into the missions via the scoring system -- people will want to replay old missions and try to do better, to receive more rewards. But how about raiding? Obviously you won't be suiting up with 40 friends to take out a dragon, but O'Hara says that the raiding will likely be in the form of a large-scale mission that requires a lot of people and co-ordination.

  • Harmonix confirms Rock Band Nov. 20 release, launches community site

    by 
    Jason Dobson
    Jason Dobson
    10.25.2007

    We're thankful to the powers that be for having the good sense to move up Rock Band's official release date from the previously announced November 23, aka Black Friday, to the less frantic Tuesday before Thanksgiving, November 20. However, we're slightly more interested in new information concerning Harmonix's recently launched RockBand.com social networking website, which promises leaderboards, customizable band pages and blogs, and even classifieds for those looking to fill out their pseudo-band's ranks.Certainly community sites for games are nothing new, but Harmonix's plans for the Rock Band website is if nothing else ambitious. Beyond those features mentioned above, the site will also allow you to load your in-game characters into your band's online profile as a way of spreading the word of your accomplishments, as well as plans for a "photo creator" feature to help capture the look of your virtual band. We're imagining that most will err on the side of 'seriously cheesy' while trying to be 'seriously intense,' though we cannot wait to see shots of players mimicking the likes of KISS from the comfort of their parents' basement.

  • Sonic Riders features online leaderboards

    by 
    JC Fletcher
    JC Fletcher
    09.07.2007

    Some of you may not be prepared for this news. We're kind of not prepared for it ourselves. The new Sonic Riders game, Zero Gravity, has a feature that we think is great: online rankings. That's something we've asked for in more Wii games (specifically VC games, but we'll take it in anything), and we think it's a nice way for people who ... like to compete to do so.We could also see lag being a big-time problem in a racing game, especially one that uses wireless connections only for Internet play. Rankings sidestep that issue nicely. Good job, Sega! Keep showing us evidence that work is being done on this game! With the game due out in January, there's still plenty of time to add new stuff-- like graphics.

  • E307: Geometry Wars Galaxies gets new screens and very busy boxart

    by 
    JC Fletcher
    JC Fletcher
    07.12.2007

    Geometry Wars Galaxies, besides being a baffling display of brightly-colored sparks, is also a pretty neat shooting game. It's somewhat easier to tell what's going on in screenshots than to be dropped right in the middle of gameplay like in the video. If, like us, you couldn't really figure it out, we recommend the screens. That boxart is just a swirly mess of sparks, though. It's like someone superimposed five Rez boxarts together. Galaxies has some exciting features in store, like co-op play and online leaderboards. We checked with Sierra to inquire about online co-op, and learned that, unfortunately, the online aspect was limited to leaderboards. But the bottom line is that this third-party Wii game uses the Nintendo Wi-Fi Connection for something, and that is very promising news. Owners of both the DS and Wii versions can connect the two and unlock mysterious bonus content. Connecting the games also allows access to the Elite Leaderboard for people who are really good at playing the same game on two systems! %Gallery-4795%

  • Wii Warm Up: Enter initials

    by 
    JC Fletcher
    JC Fletcher
    05.14.2007

    Dude, so we were playing some Alien Crush, and we killed the bonus stage with the dragons over and over again. We totally scored like five billion points and it was so AWESOME that we had to call everyone we knew and tell them about it. Okay, we're embellishing a bit. When we say we "totally scored like five billion points," we mean that we "continue to be awful at Alien Crush despite playing and loving it for eighteen years." But without our humble admission, you'd have no reason to doubt us! And that leads into our discussion.Simply put, we want leaderboards. We aren't going to get online play in VC games any time soon (or ever,) so we'll ask for the next best thing. We want to be able to see the high scores for games that, you know, have scores. We don't need prizes or anything. We'd be motivated enough by the idea that we could put our three-letter tag (mine: JC!) at the top of a nationwide or worldwide list if we were any good, which we aren't.Are high score leaderboards worth doing? Do you see value in friendly competition like this? Or did you always flip right past the high score page in old gaming magazines? Perhaps most importantly, what are your high score initials?

  • Star Wars Battlefront: Renegade Squadron offers 16-player Infrastructure

    by 
    Andrew Yoon
    Andrew Yoon
    05.10.2007

    There's a Star Wars Battlefront game coming out, and it's exclusive for PSP. Titled Renegade Squadron, this new action game will feature an a "never before told" story that takes players through new missions and new battles that spans the classic trilogy (Episodes IV to VI). Han Solo has been recruiting "battle-hardened rogues and scoundrels" to fight the tired-and-true evil Empire. This ragtag team will travel throughout the Star Wars universe. Some of the levels include: Ord Mantell, Boz Pity, Korriban, Sullust and Saleucami. There will also be new space battles at Kessel, Hoth, Bespin, and the remnants of Alderaan. Star Wars mainstays, like Endor and Hoth, will also be returning.Renegade Squadron promises to provide a greater customizable experience than its predecessors. Players will be able to choose their own weapons, equipments and abilities. A variety of vehicles will be available, including the Millennium Falcon, Darth Vader's TIE Advanced, Slave I, and the Jedi Starfighter. Capitol ships can be controlled as well.To top it all off, Renegade Squadron will also feature 16 player Infrastructure multiplayer, with leaderboards, stats tracking, and profile pages. With such robust online features, Renegade Squadron looks to easily outdo the PSP version of Battlefront II. The game is planned to release this fall. For more details and screenshots, visit the official Battlefront web site.

  • Next Worms game to have exclusive features on PSP

    by 
    Andrew Yoon
    Andrew Yoon
    05.09.2007

    We know that Worms: Open Warfare 2 is coming to both Nintendo DS and Sony PSP. So, how are the two versions different? Well, both feature online (Infrastructure) play, but the PSP version will have a few features that Nintendo's handheld won't be able to offer. In an interview with IGN, director Martyn Brown revealed that the game will have additional leaderboards and the ability to share user-created levels with others. "With the PSP version, each user can upload a number of their custom created landscapes to be stored on the game's server, and those landscapes can then be downloaded by other users at any time. The PSP version also has extended community features, enabling players to form clans and compete against other clans, as well as send messages to other players who are connected to the game server (aka WormNet)." The PSP version will also have a few more customization options for Worms teams, and a "Time Attack" mode, "which are missions that see the player use the Ninja Rope, Parachute or Jetpack to race around a landscape, guiding their worm to an exit point in the shortest amount of time possible." We're excited to see Team 17 acknowledge the PSP's robust hardware capabilities and take advantage of it. When Worms: Open Warfare 2 comes later this year.

  • Medal of Honor hype on IGN

    by 
    Andrew Yoon
    Andrew Yoon
    10.07.2006

    IGN has a huge blow-out on the upcoming PSP Medal of Honor Heroes. They have one written-by-a-marketing-team write-up that features profiles of the in-game characters: Generic McAmerican, Jimmy Paterson, William Holt and John Baker. Snore... The other is an interview with the game's producer, Peter Choi. It very similar to a previous interview, but it's great to know that he understands some of the things PSP fans are looking for from a game: 32 player online (Infrastructure) multiplayer. I can't stress enough how awesome that sounds. "The game is also optimized to have very short load times, which is hugely important for gamers on-the-go." (Yes!) "User Hosted Server feature along with official EA Nation Server games, are both fully customizable and have very detailed leaderboards and stat tracking." (Yes!) If all that hype wasn't enough for you, then you might want to check out the newest trailer for the game. It looks a lot like the previous videos, but with even sharper, prettier graphics.

  • Temporary Live leaderboard reset

    by 
    Jennie Lees
    Jennie Lees
    01.02.2006

    Eagle-eyed high-scorers may have noticed some jiggery-pokery going on with the Xbox Live leaderboards for various games over the last couple of days. Apparently, this is nothing to do with recent hacking successes, but it's certainly interesting to see how quickly the poor beleaguered Xbox Live team jumped on the issue, working through New Year's Day to get it sorted. We missed our chance to top the leaderboards temporarily; did you achieve any unexpected high ranks?