leatherworking

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  • Gearing up for Season 5

    by 
    Zach Yonzon
    Zach Yonzon
    12.17.2008

    Arena Season 5 is here, a completely different season from all the ones before it because of three critical things. First, there are ten new levels. Even though rated Arena play will still be available at Level 70, the real PvP endgame is at Level 80, with new spell ranks, new abilities, and ten more sweet talent points for wonderful PvP tricks. Second, there's an entirely new class to throw a monkeywrench into the equation. How does the Death Knight fit into new team comps? Will they be enough to curb Druid dominance in 2s and 3s? The metagame changes drastically with one more variable. Third, unlike previous seasons, there will be three tiers of Arena gear. Furthermore, there will be numerous sources of Season 5 gear, and not just Arena play. It will be quite possible for players to get entire sets of Gladiator gear without having to PvP at all!But if you would like to dive into this mini-game called Arenas, you'd have to be somewhat prepared. As with The Burning Crusade, the PvP stat in Wrath of the Lich King is still Resilience. Therefore, in order to be best prepared for Arenas and Wrath PvP, it's important to stack on Resilience. Even as many players get gear from heroic instances and raids, the name of the game is still survivability. The good news is that it is extremely easy to gear up in Wrath, and that includes PvP gear.

  • Riding Crop in flux

    by 
    Eliah Hecht
    Eliah Hecht
    09.02.2008

    The Riding Crop. If you're level 70 (and not a druid) you probably have one, and if not, why not? Jeez, just buy it from your friendly neighborhood leatherworker already; they have few enough ways to make money without you cheaping out. However, everyone's favorite mount-speed-increasing item is going to be changing a little bit in LK. Blizzard realized that it's "no fun" to be swapping your trinket around all the time, even with addons, and that it's relatively common to be stuck in combat with the Crop equipped when you really want to have your Bladefist's Breadth or whatever. So they wanted to get the Crop out of your trinket slots. There was a brief period of time, reflected in some spells mined from the data files, when the Crop was going to be an item that would be right-clicked to enchant your mount with extra speed. This led to many people complaining that they would now have to buy one Crop per mount. Anyway, now that mounts are going to be learned instead of kept in the inventory, this doesn't work anymore, apparently. So Blizz is still undecided on what precisely to do with it. It does seem certain that it won't stick around in its current trinket form, and virtually certain that it won't disappear entirely, but everything else is up in the air. What do you think they should do?

  • Phat Loot Phriday: Gadgetstorm Goggles

    by 
    Mike Schramm
    Mike Schramm
    08.29.2008

    See, this is (one reason why) everyone wants to be an Engineer. Why can't us Leatherworkers get some sweet gear like this?Name: Gadgetstorm Goggles (Wowhead, Thottbot, Wowdb)Type: Epic Mail HeadpieceArmory: 726Abilities: +28 Stamina A meta and blue socket, with a socket bonus of +5 spell damage and healing Requires Engineering 350 to wear -- if you lose your Engineering skill for some reason, you won't be able to wear these anymore. See "How to Get It" below. On equip: improves spell hit rating by 12, spell crit rating by 40, and increases damage and healing up to 55. Pretty sweet for a helm. Also on equip: shows the location of all gas clouds on the minimap, very useful if you've got a mote extractor (and if you're Engineering at this level you should). And on use, allows you to see into the distance. This is similar to the Shaman Farseeing spell -- only really useful in certain instances, but kind of a little added bonus to wearing the goggles. Very good gear for caster Shaman Engineers, which admittedly is a small group. But Blizzard catering to historically ignored gear specs like this is good to see. How to Get It: You've got to be an Engineer to make and wear these -- they are trainable from the regular Engineer trainer at around level 350, and you need to be 350 to actually make them. Total ingredient list is pretty steep: thirty Knothide Leather, 120 Adamantite ore, six Khorium ore, a Primal Fire, forty-eight Fel Iron ore, thirty-two Eternium ore, two Living Rubies, and one Primal Nether, which will run you a few hundred gold just picking them up off the AH. Not to mention the costs of actually leveling up Engineering, although there are tons of costs and advantages to leveling up any manufacturing profession anyway.But get the skill, train the recipe, grab the mats, and the Goggles are yours. In my humble opinion, it's one of the cooler-looking crafted helms out there, too. Assimilate or die!Getting Rid of It: Sells to vendors for 5g 83s 63c, and of course with the Engineering requirement on it, it's BoP. Does disenchant into a Void Crystal however. But it'd be an expensive Void Crystal.

  • Wrath in pictures for your weekend

    by 
    Alex Ziebart
    Alex Ziebart
    08.24.2008

    If you tend to be a strictly weekend-centric WoW Insider reader, you may have missed some of the best stuff to come out of the Wrath beta thus far: the eye candy! Class updates, mechanics changes, pfft, who needs that stuff? No no my friends, me, I'm all about the shinies. Okay, and I like all of that other stuff, too. Luckily, we have a little bit of everything, and in case you did miss our eye candy, let's take a look back at some of it, shall we? Be warned, however, that most of these galleries contain some minor spoilers. If you don't want to be spoiled, be careful! The Borean TundraThe Borean Tundra, accessed from either the Orgrimmar zeppelin tower or the Stormwind Harbor, is one of two starter zones in Northrend. The Tundra houses Valiance Keep, Warsong Hold, D.E.H.T.A. the Coldarra (home of the Blue Dragonflight) and much more. The Howling FjordThe Howling Fjord is the second of the two Northrend starter zones, accessed via Menethil Harbor or the Tirisfal zeppelin towers. The Howling Fjord is home to Valgarde, the Forsaken's Vengeance Landing, the Vrykul fortress Utgarde, and the Ember Clutch.

  • First look at Leatherworking in Wrath

    by 
    Alex Ziebart
    Alex Ziebart
    08.14.2008

    The latest beta patch included the base upon which Leatherworking will be built. There's only a small pool of recipes so far, leveling recipes starting at 350 skill and building up to a few at 375, so it's a start and not much more. I haven't seen any phat bloos of leet purps yet. None that are actually implemented, anyway.It seems they start you off with two basic Leather sets. A caster/healer set and a melee set. The materials don't seem too awful really, but I haven't had an opportunity to run around with a character that has Skinning very much, so that remains to be seen. At the very least, the two types of armor kits you get look like simple skilling recipes, and they won't be a total waste. You won't want to spend a massive amount of gold getting higher quality enchants and armor kits for your leveling greens, but these will do just fine in that spot. We've snagged screenshots of all of the currently implemented recipes, so click on the gallery below to take a look.%Gallery-29604%

  • 'Tis the Season 4 making money

    by 
    Zach Yonzon
    Zach Yonzon
    06.12.2008

    Eyonix made a lot of players happy the other day by announcing the start of Season 4. It's something that a lot of players have been waiting for, even planning for. Some players will be making the mad rush to accumulate Arena and Honor points. Within the first week of the new season, players who have stashed away the maximum 5,000 Arena points will be able to purchase anywhere from two to three pieces of Brutal Gladiator gear, provided they achieve the required personal ratings.For other players such as those who have only recently dinged 70 or those new to the PvP scene, the 75,000 maximum Honor -- or whatever Honor they have stashed away -- will likely be used to purchase Merciless Gladiator gear when it goes on sale. More seasoned players will use the Honor to purchase Guardian gear to round out their equipment slots. When Season 4 starts, players will be strutting around Azeroth in brand spanking new gear. For a select few, these players will look like walking piles of Gold. New Arena seasons flood the community with enchant-worthy, gem-hungry gear like no other event.

  • Making professions easier, on Death Knights and everyone else

    by 
    Mike Schramm
    Mike Schramm
    05.28.2008

    Just in case you were hoping that due to Inscription or any other of the huge profession changes coming in Wrath of the Lich King, you'd get another expansion slot, Bornakk confirms that you will not -- despite all the changes to professions, the way that characters choose them will not change.But Kevin G (who kindly sent us this tip -- thanks!) brings up another interesting profession topic -- just how are Death Knights going to deal with leveling up their professions? Surely, since Blizzard doesn't want them running around level 1 areas like noobs, they wouldn't actually have to level up from the beginning, would they? As hilarious as the thought of a black armorclad bringer of devastation chasing wolves around Elwynn for their leather is, it's probably a good bet that Blizzard will avoid that scenario.But how? We have no idea yet. We do know that Blizzard wants to make things easier for people leveling professions all the way up (especially from the higher levels), so maybe there'll be a plan in place that Death Knights can get in on (maybe a quest to do, or a simple charge of a few hundred gold, since that's probably what it would cost to just buy the lower level stuff off the AH). Either way, hopefully we'll see a solution that's both easy on Death Knights and fair to characters who've leveled it up the hard way.

  • The drums of progress

    by 
    Zach Yonzon
    Zach Yonzon
    04.11.2008

    Anyone watching Nihilum's recent achievement closely would notice a few odd things. It was notable that the kill was achieved without a single Rogue, or more appropriately, melee DPS class in the raid. Nihilum guild leader Kungen is renowned for his traditional views on class roles, although he is open to off-specs and has even taken a Retribution Paladin on a progression kill. But there's always a simple explanation behind each of their actions (no melee classes were on, can't have all Paladins specced Holy for this boss, etc.). Interestingly, my armory-trolling cousin pointed out something curious that a close inspection of Nihilum's raid make-up would reveal: only three members (including Kungen) aren't Leatherworkers. You read that right, that means even cloth classes dropped old professions in favor of Leatherworking. The thing is, this trend isn't restricted to Nihilum. The most dedicated, progressive guilds in the game have many of their members going for Leatherworking.The explanation is simple: drums. In particular, the Drums of Battle, which increases melee, ranged, and spell haste. In an exclusive interview with WoW Insider last March, Neg of Nihilum remarked that the one thing that impressed him (and presumably Nihilum and their raid planning) was the effectiveness of haste. Haste is a statistic that became extremely prevalent in Patch 2.4, with many new items containing haste, including spell (currently AWOL) haste gems. Our raid specialist Marcie Knox wrote thoroughly about haste in a series of articles under her column RaidRX. It's a lesson that the top raiding guilds seem to know by heart. Nihilum was so impressed by haste that most of their core raid members leveled Leatherworking to be able to use drums, because it benefits the raid more than the individual unlike other professions like, say, Tailoring.Before Patch 2.4 dropped, many members of the game's top guilds furiously leveled Leatherworking. With almost all raid members carrying the Drums of Battle, a raid can have an almost permanent haste buff that stacks with Heroism/Bloodlust. Having all your raid members level Leatherworking -- and basically for one item -- for raid progress is a masterstroke that shows the lengths that hardcore raiders will go to push the envelope. Clearly, it isn't the only reason Nihilum beat the Eredar Twins, but with a 6-minute enrage timer breathing down on every raid group doing the encounter, it certainly helps.

  • Leatherworking loot, too!

    by 
    Alex Ziebart
    Alex Ziebart
    02.10.2008

    Continuing our crafting parade for patch 2.4 is Leatherworking. Leatherworkers get a total of four sets, covering a myriad of class/spec combinations. There is a physical DPS set for both Leather and Mail, as well as a healing set for both of those.The -of the Sun and the Sun-Drenched sets cover healing. The -of the Pheonix set covers the Mail DPS, while the Gloves of Immortal Dark and Carapace of Sun and Shadow handle Leather DPS. A couple of those are quite a mouthful!As with the other tradeskills, the gloves of these sets require Sunmotes and the breastplates require Primal Nethers, so be ready to put some effort into acquiring these pieces. A lot of Wind Scales and Heavy Knothide Leather goes into these as well, so you may want to get a head start on those. Most of these pieces are very heavy with red sockets accompanied by relatively useful socket bonuses, which is ideal for most of the classes these are aimed for, though not all. For the classes that love their reds, this is a pretty sweet deal. For everyone else? It's not like you need those bonuses, this gear is impressive without them.If you have any interest in these sets, hop on across the jump! Once again, my thanks goes out to Boubouille of MMO Champion for these images.

  • Encrypted Text: Job perks

    by 
    Elizabeth Wachowski
    Elizabeth Wachowski
    02.06.2008

    I love the profession system in WoW, but sometimes it strikes me as odd that we're basically paying money to go to work. I wouldn't run around the world and skin animals, pluck feathers, find rare threads and cause massive environmental destruction for a leather jacket in real life, but I'll gladly do all that to make an epic leather chestpiece in WoW. Nevertheless, it's a good idea to pick up a crafting profession in WoW, just for the perks. (Unless you want to be one of those ultra-capitalists who take two gathering professions.) We've covered this in general terms before, but today we're going to focus on the crafting profession-specific BOP items and abilities that can really help out rogues in the end-game. Alchemy Honestly, alchemy doesn't have a lot of good BOP stuff. It's good for money-making and as a support profession for an alt (someone has to get all those transmutes done), but it doesn't offer a lot of enhancement for your main, unless you count "Being the guy at the raid who sucks up to everyone by giving them pots" as an enhancement. Which, for rogues, is not a bad thing -- there's enough of us out there that being an alchemist can help get you that coveted raid spot. But for pure min/maxing, it might be better to buy herbs off the AH or farm them on an alt and then have a guildie make you your pots. Particularly useful pots include Flask of Relentless Assault, Haste Potion, Insane Strength Potion, Fel Strength Elixir, Elixir of Major Fortitude, Onslaught Elixir and Super Healing Potion. The Alchemist's Stone is one of two items that are only usable by alchemists, and though it's a good starter trinket, it'll be quickly eclipsed for everyday wear by more rogue-specific trinkets. It really shines for hybrid classes and mana-users, but rogues shouldn't be popping healing potions like bubble wrap in PVE. If you are, you have bigger problems than your trinket selection. The other alch-only item is the Mad Alchemist's Potion, which restores health and mana and gives you a random buff. Nice, but not reliable when you need it.

  • A Winter Veil recipe may be in your mailbox

    by 
    Robin Torres
    Robin Torres
    12.15.2007

    Check your in-game mailboxes today. Greatfather Winter may have sent you a recipe. Deacon sent us a tip this morning saying that he got a Tailoring recipe for "some fine green winter clothes", so I ran and checked Freja's mailbox to find that she had received a recipe for Hot Apple Cider. It looks like if you have previously completed Greatfather Winter's quest, he may have sent you a recipe that was added in Patch 2.3, just for the Feast of Winter Veil. You do not need the required skill or level to receive the recipe. Here are the possible goodies you could have waiting for you in your mailbox: Pattern: Green Winter Clothes -- Tailoring, Horde only Pattern: Red Winter Clothes -- Tailoring, Alliance only Pattern: Winter Boots -- Leatherworking Recipe: Hot Apple Cider -- Cooking Did you get a Winter Veil gift from Greatfather Winter today?

  • Encrypted Text: Enchanting your gear, part 2

    by 
    Elizabeth Wachowski
    Elizabeth Wachowski
    11.29.2007

    Two weeks ago, I discussed how enchanters can make your shiny new level 70 rogue gear sparkle even more. But post-BC, enchanters aren't the only gear-enhancers in the game. Leatherworkers can make armor kits and leg armor that can "enchant" gear that could previously only be enhanced by those stupid ZG enchants that drove everyone nuts. The Aldors and the Scryers are engaged in a constant war over what you put on your shoulders, and many places are offering relatively inexpensive head glyphs. And, of course, the jewelcrafters have a multitude of lovely gems to socket your stuff. So rogues, if you're ready to squeeze the most out of your gear, head onward to glory! Edited to make it clearer that these are rogue suggestions as part of the class column. General