legend of zelda

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  • Nintendo celebrates Zelda's 25th with new website

    by 
    David Hinkle
    David Hinkle
    08.08.2011

    To celebrate 25 years of Octorok abuse, Nintendo has launched a commemorative website. The Zelda 25th Anniversary site is home to a mess of goodies aimed at your nostalgia core, including an interactive history of the series, some wallpapers and a video of the 2011 E3 keynote where a live symphony played music from the games. For you more artistic types, Nintendo is also asking for your Zelda-themed Flipnote Studios animations, with the best entries receiving top billing on the Zelda 25th site. You can also send in a paper drawing, if you prefer, but we don't know if that'll actually make it onto the site. Flipnote Studios, as you may recall, is available as a free download on the DSi and DSi XL. Nintendo will take submissions from now on through September 9. The 25th Anniversary site is live right now, so click over if you're looking to take a trip down memory lane. Or, if you're like us and have had enough, feel free to sign our petition. If we don't help the Octorok, who will?!

  • Is Zelda about to hit the MMO space?

    by 
    Larry Everett
    Larry Everett
    05.26.2011

    The land of Hyrule may be invading your computer very soon -- or maybe you will be invading it. Nintendo, creator of the console hit the Legend of Zelda, has just registered for an ESRB rating for a game called Zelda Universe. According to the ESRB website, this mysterious game has received an "E" rating with "violence" as the only descriptive text, but the game is listed as "online." Although all other Nintendo games have a console listed along with the rating, this particular title does not. This could very well mean that everyone's favorite adventurer will appear in an MMORPG. The official website for the Legend of Zelda games is called Zelda Universe, but the Entertainment Software Rating Board is not in the habit of handing out ratings to online content unless that content is also a game. Perhaps this is one of the big announcements Nintendo will reveal in its presentation at the Electronic Entertainment Expo in less than 12 days.

  • The Legend of Zelda turns 25 today, celebrate in your own special way

    by 
    Mike Schramm
    Mike Schramm
    02.21.2011

    We're wishing a happy 25th birthday today to one of gaming's seminal works: The Legend of Zelda. On February 21, 1986, Nintendo released the game in Japan, and since then we've all hunted down keys, slashed monsters with Master Swords, and bought bombs from random old men. The series has spanned more than 15 games, countless comics and spin-offs, and even -- excuuuse me princess -- a TV series. You've got a few options for celebration: Maybe make a Triforce cake to eat, browse through this gallery of Zelda oddities or this video retrospective series, or watch the TV shows, all available on Hulu. Us? We'll be watching old Zelda commercials on YouTube. In the wise words of the rapping nerd, "It's The Legend of Zelda, and it's really rad."

  • Super fan-made paper Mario and Luigi

    by 
    Mike Schramm
    Mike Schramm
    07.13.2010

    It's our sincere hope that if the Super Mario Bros. ever actually did show up in our world, they wouldn't look anything like Bob Hoskins and John Leguizamo -- instead, we'd really prefer they look something like what you see above: Two papercraft statues put together by DeviantArt-ist TouchFuzzyGetDizzy. Definitely click the Source link below to see these guys as big as possible. The actual statues are 40 and 50 centimeters tall, and with the detail on them, you're probably looking at quite a bit of paper. If you want to try cutting, folding, and pasting them together yourself, you're welcome to -- the creator has uploaded patterns of each, though he warns that there are no instructions to go along with them yet. Elsewhere in his gallery, you can see more angles of Luigi, as well as models of Aryll and Salvatore from The Legend of Zelda: Wind Waker. Very cool. The best thing we ever made with paper? The football from ... er ... Tecmo Bowl.

  • Game Informer puts Link in 3D Dot Game Heroes

    by 
    Justin McElroy
    Justin McElroy
    04.08.2010

    It was almost too obvious: 3D Dot Game Heroes looks a lot like Zelda, it lets you make characters, boom: You put Link in it. Done. But like all innovations that were so natural as to be almost self-evident, someone had to be first. In our case, that someone is Game Informer's Tim Turi, whose achievement you can find after the break. Congratulations, Tim. It may have been obvious, but that's what they said about going to the moon and now who's on Dancing With The Stars, eh?

  • Internet heroes help blind gamer beat Zelda: Ocarina of Time

    by 
    Griffin McElroy
    Griffin McElroy
    03.04.2010

    Man, we hope your hearts are wearing some light, loose-fitting clothing, because they're about to get warmed. CNN recently aired a video report on mild-mannered Roy Williams, a young man whose love of The Legend of Zelda: Ocarina of Time is surpassed only by his love of doing awesome, considerate things. Like, for instance, playing Ocarina of Time blindfolded, and writing a guide on how to play the game by only using sound clues, so that a visually impaired gamer living in another country can topple Ganon's tyrannical reign. Transcribing OoT in this manner took Williams and "three other diehard gamers" two years, but allowed Jordan Verner, a blind gamer living in Ontario, to finish the game for the first time. If that doesn't make you just a little verklempt, then you probably have robot parts where your heart should be. [Thanks Kevin!]

  • Dunaway hints at new Zelda in 2010, unsure about Xenoblade and The Last Story

    by 
    JC Fletcher
    JC Fletcher
    02.26.2010

    As if Satoru Iwata's pronouncement of a 2010 release date for -- let's call it -- "New Legend of Zelda" wasn't exciting enough, Nintendo of America's Cammie Dunaway referenced a similar timeline for the upcoming Wii game at the Nintendo Media Summit this week. Speaking to GameLife, Dunaway said, "If you compare the first half of 2010 with the first half of 2009, it's night and day. And from some of the things that Mr. Iwata has talked about, and things that we will talk about at E3, like Zelda, you know that we're going to have a good back half of the year, as well." So then, Zelda in the back half of 2010? Yes, please. In regards to North American releases of RPGs Xenoblade and The Last Story, Dunaway somewhat baffling said, "It's too early to say whether we're going to bring those here" -- even though Nintendo of America already announced Xenoblade back at E3 2009 when it was called Monado: Beginning of the World. It's possible Dunaway simply misspoke, or she just forgot about Monado -- like everyone else in the world. %Gallery-65431%

  • Miyamoto recognized with prestigious BAFTA Fellowship

    by 
    Mike Schramm
    Mike Schramm
    02.23.2010

    The British Academy of Film and Television Arts has announced that it'll be awarding Shigeru Miyamoto with the storied BAFTA Fellowship award, which is "the highest accolade the Academy can bestow on an individual for their creative work." Miyamoto will receive the award in a ceremony next month. It's a pretty high honor for his work in film and television, which includes this Mega64 video and this old kids' television series. Oh wait, no -- it's actually part of the British Academy's Video Games Awards, and it is honoring him as the creator of Donkey Kong, Mario Bros. and The Legend of Zelda. That makes much more sense. Nobody should be giving anyone awards for the Super Mario Bros. movie.

  • Nintendo report hints at new Wii titles, Other M release

    by 
    Mike Schramm
    Mike Schramm
    01.28.2010

    Nintendo is one of a few companies to release its earnings report earlier this week, and a supplemental report released today has some surprises and new information for Wii owners. Not only does it finally list a target date for Metroid: Other M (you can expect it as soon as summer of this year if all goes according to plan), but there are two brand new names in the list as well: Xenoblade and The Last Story. Xenoblade is listed for a Spring 2010 release, so we should be hearing about that one soon, and The Last Story is listed for sometime this year, with both slated for release on the Wii in Japan. There's reason to believe these are just new names, as both Monado: Beginning of the World and Cosmic Walker are missing from the report, and Monado was being developed by Monolith Soft, known most notably for another Xeno- title you may have heard of. But Monado is still listed for a release in the US this year, so who knows? Other than that, the report lists some titles we expected to see soon: A new Kirby Super Star title, Super Mario Galaxy 2, the Wii's Legend of Zelda, Golden Sun for DS, and a few other releases scheduled in 2010. Full list of Japanese Wii releases is after the break.

  • Rumor: Zelda Wii to be Majora's Mask sequel

    by 
    Mike Schramm
    Mike Schramm
    01.20.2010

    Let's get this straight: There are rumors about video games, and then there are crazy internet rumors about video games that are so intriguing you can't help but get excited about them, even though you don't believe they're anything more than products of an overactive fan imagination. This post is about the second kind. Information has bubbled up from the Japanese 2chan message board about the new Wii Zelda game and, while 2chan's record on rumors hasn't been bad (they've broken information on Japanese anime, Resident Evil and other games that later turned out to be true), these rumors are crazy. Like Majora's Mask crazy. See what we mean after the break.

  • Mod replaces Link with Samus in Ocarina of Time

    by 
    David Hinkle
    David Hinkle
    01.15.2010

    We don't get why somebody would do such a thing, but this mod by Flotonic, which inserts the space bounty hunter from Metroid into The Legend of Zelda: Ocarina of Time, is pretty nifty nonetheless. The only issue is that the brief video clip -- which you can watch past the break -- doesn't show Samus pulling off any of her classic moves in Ocarina of Time. She doesn't morph into a ball and she doesn't fire a single shot from her arm cannon, but oh boy does she look good in the game. [Via GoNintendo]

  • Iwata: DS2 to feature movement sensor, new Wii Zelda coming 2010

    by 
    JC Fletcher
    JC Fletcher
    01.06.2010

    Nintendo president Satoru Iwata has offered the first concrete information about the next DS system -- as in, not the next revision of the current DS, but the true next Nintendo handheld system -- in an interview with the Asahi Shimbun newspaper. "[It will have] highly detailed graphics," Iwata said, "and it will be necessary to have a sensor with the ability to read the movements of people playing." Sort of like the iPhone, yes, but Nintendo isn't exactly an also-ran in the field of motion-controlled gaming. Iwata declined to specify a release window for this DS2 -- or a better name than our suggestion. Iwata also addressed potential service changes for both the current DS network and its successor, suggesting that there would be no "monthly service plan" offered for games. He indicated that Nintendo was looking to increase the number of businesses that host DS Wi-Fi hotspots instead of supporting a 3G-like service (à la Kindle or iPhone) for the DS. The "Mac de DS" service Nintendo provides in partnership with McDonald's offers free wireless connections for the handheld, along with exclusive downloadable content. In Wii news, Iwata dropped one bomb that will delight fans ... and one that will probably initiate eyerolls. First, the good news: The new Zelda game -- sort of revealed at E3 last year -- is scheduled for release by the end of 2010. And now, that other news: The Wii Vitality Sensor, the bizarre biofeedback attachment also unveiled at E3, will be released somewhere in the neighborhood of July, following a press conference about the device. [Via Kotaku]

  • Nintendo's Aonuma pitched Link's Crossbow Training 2

    by 
    Ben Gilbert
    Ben Gilbert
    12.26.2009

    Aside from efforts like The Conduit and Call of Duty: World at War, Nintendo's Wii hasn't exactly enjoyed a glut of capable FPS titles. According to a recent interview with games™ (via NowGamer), Zelda director Eiji Aonuma recognizes this -- and sees great potential for fixing that problem in Link's Crossbow Training, the pack-in minigame included with the Wii Zapper. "To tell you the truth, I actually wanted to create Link's Crossbow Training 2 ... I thought that we should do something more and better in the field of the first-person shooter." Wait, haven't we heard this before? Unfortunately for Aonuma, the execs above him at Nintendo didn't think much of the idea, nixing it in favor of a completely new entry in the Zelda series. "I was thinking that maybe we could intensify the multiplayer mode ... [but] a lot of people inside Nintendo insisted that I should work on a new Legend of Zelda title." We're sorry about that, Mr. Aonuma! And to the Nintendo executives who killed a sequel to Link's Crossbow Training, we'd like to personally thank you.

  • Director says next console Zelda will start with scale, go from there

    by 
    Mike Schramm
    Mike Schramm
    12.22.2009

    Legend of Zelda series director Eiji Aonuma says in the latest Edge magazine that the scale of the upcoming Wii release is what's foremost in his team's mind during development. Twilight Princess, he says, was the first Zelda game where they went for a more realistic feel in terms of size and scope of the world, and yet he feels that they weren't quite able to adapt all of their gameplay ideas to that larger space. As opposed to the DS-based Spirit Tracks, which Aonuma says started out in a much more traditional place, and thus was a little easier to "realize." Aonuma says his team is starting out with a larger, grander world in the new Wii Zelda, and from there hopes to fill it up with all sorts of Zelda-esque game ideas. He and the team may not have been able to do everything they wanted with the adult Link-sized Hyrule the first time around (not that it wasn't well-received anyway), but they're planning to give it another hookshot in the next game.

  • Nintendo's Aonuma: Majora's Mask the result of Miyamoto challenge

    by 
    Ben Gilbert
    Ben Gilbert
    12.05.2009

    [Image credit: Rich Lem] Eiji Aonuma has spent a lot of time developing Legend of Zelda games. In fact, he's been in a managerial role on the franchise ever since the series' arguably most popular installment, The Ocarina of Time. So when Mario creator (and his boss) Shigeru Miyamoto asked Aonuma and his team to develop an "Ura Zelda" (a flipped version of Ocarina of Time -- what would eventually become the Master Quest), Aonuma protested. Miyamoto's compromise, though, instead turned out to be a much greater challenge -- produce a sequel to OoT within one year. "We were supposed to make its sequel in a year ... at first, we had absolutely no idea what sort of thing we were supposed to make, and we just kept expanding our plans," Aonuma told Nintendo prez Satoru Iwata during a recent Iwata Asks column."in the beginning, it was all trial and error ... ultimately, we adopted the 'three-day system,' and made it so that, if you couldn't clear the game inside of three days, the world was destroyed." Aonuma claims this concept was what allowed Majora's Mask to be created and released just 18 months after OoT came out. He also adds that lessons he learned from the development of Majora's Mask -- from having to remember a sequence of events in order to proceed, to "deep, compact play" -- helped to shape the development of the most recent Zelda release, The Legend of Zelda: Spirit Tracks. We'd like to say that Aonuma will have a break from the series after serving as producer on Spirit Tracks, but he's the man in charge of the upcoming LoZ game for the Wii. We're sorry, Mr. Aonuma! Keep on truckin'! [Via Gamasutra]

  • Robin Williams plays Call of Duty, named his daughter Zelda (guess why!)

    by 
    Ben Gilbert
    Ben Gilbert
    11.28.2009

    Though we may not be steadfast watchers of Jimmy Fallon's late night talkshow, we have to give the man credit for once again bringing the world of gaming into his decidedly non-gaming television show. While Robin Williams guested on Fallon's show this week, he asked the hairy-handed comedian about his gaming habits – some of which we've covered in the past – and found out that not only does the man play his fair share of Call of Duty, but he also named his daughter "Zelda" after ... well, the Princess Zelda. "My daughter is named after a video game ... Zelda, Princess Zelda. I don't call her Princess Zelda ... only occasionally ... but she's named after Zelda." So forget about your LaBeoufs and your Dushkus – Robin Williams is holding it down hardcore and old-school for all of Hollywood.

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    Zelda: Spirit Tracks trailer, now with more Zelda

    by 
    JC Fletcher
    JC Fletcher
    11.06.2009

    Nintendo's new The Legend of Zelda: Spirit Tracks trailer (after the break) reveals a more exciting innovation than the whole train thing: You're not exactly rescuing Zelda in this game. In fact, she travels with you the whole time ... in spirit! In one of the craziest Zelda trailers we've ever seen, some wizard shows up and turns Zelda into a ghost, and then she sort of mopes around as an apparition until some guy with wheels suggests that she go on a road trip with Link. If you were wondering how Link could gain control of the Phantoms in this upcoming DS game, it's not through a musical instrument he finds in a treasure chest (the usual Zelda route), but rather it's because Princess Zelda possesses them. %Gallery-48535%

  • Miyamoto: Next Zelda will use MotionPlus for more realistic swordplay

    by 
    Randy Nelson
    Randy Nelson
    11.03.2009

    Nintendo's resident legend, Shigeru Miyamoto, has revealed that the next installment in the Legend of Zelda series on Wii will make use of Wii MotionPlus for more realistic sword combat and targeting. "In this (installment of the series), we're using MotionPlus to make you feel much more like you're actually fighting while holding a sword in your hand," Miyamoto disclosed during an October 30 Q&A session, as translated by GameLife. "In the previous game, you aimed at things by pointing at the screen, but this time we'll use MotionPlus to create a much more convenient targeting system and a more pleasurable playing experience," Miyamoto added. Despite these revelations, Nintendo has yet to officially state whether Wii MotionPlus will be an option or a requirement for playing the game. When this next Zelda was announced during E3 2009, Miyamoto could only say that MotionPlus-exclusivity was "possible." These gameplay elements -- especially the swordplay -- only make it seem more likely. [Via GameLife]

  • New Super Mario Wii, Zelda: Spirit Tracks & others dated for Europe

    by 
    David Hinkle
    David Hinkle
    10.01.2009

    Arguably the two biggest titles set to release on their respective platforms this year, New Super Mario Bros. Wii and The Legend of Zelda: Spirit Tracks have both been dated by Nintendo of Europe. NSMBW is set to invade living rooms on November 20, while Spirit Tracks will be pulling into the station on December 11. But that's not all, as Nintendo has also dated Wii Fit Plus for October 30 and plans to cater to your inner fashionista with Nintendo Presents Style Boutique on October 23. Nintendo of America previously confirmed NSMBW for November 15 and Zelda for December 7; and Wii Fit Plus releases ... this Sunday! Time to sculpt that perfect figure again. %Gallery-64968%

  • The Legend of a giant papercraft Link

    by 
    Richard Mitchell
    Richard Mitchell
    09.11.2009

    Remember how frustrated you were when you tried to build that tiny papercraft Link? Yeah, well this guy made a life-size statue of Link ... out of paper. Paper. Just look at it. It's insanity. Seriously, if someone handed you a pile of card stock and asked you to build insanity, it would turn out like this. Sure, it's awesome and everything but ... damn. If you can feel your grip on reality slipping a little every day, then feel free to download the detailed plans to craft your own right here. (Note: You'll need a special Windows-only viewer to view the plans.) Oh, and be sure to stock up on printer ink. [Via GoNintendo]