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Back in January, a Lifehacker op-ed chronicled six things the writer had learned from playing World of Warcraft -- useful, real-world things, not just how to spec out a frost Mage. For example, he learned that things you like can feel like a grind, and he learned how to quit something wonderful wit...

1 year ago 0 Comments
April 15, 2014 at 8:00AM
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Final Fantasy XIV is in the final push to launch now, with phase 4 right around the corner and early access shortly after that. This is good news for me, since it means I can get back to actually playing the game that I write about every week after nearly a year. And, you know, the game is pretty a...

1 year ago 0 Comments
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Long-term WoW Insider readers will likely remember the post-Cataclysm dissection where the developers discussed the mistakes they had made and how they planned to rectify them for future expansions. Well, a twitter user has asked Blizzard Lead Systems Designer Greg "Ghostcrawler" Street the sam...

2 years ago 0 Comments
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Andreas Linde is the developer of an app called WorldView+, which is designed to let you view webcams from around the world on your iOS device (we took a look at the app here). He released the app on Apple's App Store over four years ago now, and this week at 360iDev in Denver, he went through ...

2 years ago 0 Comments
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Former 38 Studios designer Ryan Shwayder is using his time off to work on his personal blog and share his perspective as a developer. He's revived a series from years ago called MMO Lessons, adding the 37th and 38th entries over the past two days. His 37th lesson is to create memorable moments...

2 years ago 0 Comments
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Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook, available from No Starch Press. Amazingly enough, exactly five years ago today -- at 11:15 a.m. on May 7, 2007 -- the very first Off...

2 years ago 0 Comments
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Developer Chris Parrish hosted a talk this week here at 360iDev in Denver looking back on the development of Postage, RogueSheep's Apple Design Award-winning virtual postcard designer and sharing app for the iPhone. He walked the developers in the crowd through a few of the lessons he and his t...

3 years ago 0 Comments
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Let's face it: Nobody ever reached a professional level of Street Fighter superiority without the tutelage of their forefathers. Except ... well, except for the first people who were good at the game. Regardless, you can (probably) reach the upper echelon of Super Street Fighter IV players by signi...

4 years ago 0 Comments
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Here are two different insights from Pocket Gamer about how developers can grow the profile of their iPhone apps. The first comes to us from the wisdom of Peggle, that game that I just can't stop playing. Apparently, they've coined the term "Peggling," which means lowering the price of your app, and...

5 years ago 0 Comments
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Apple has added new "Learn to Play" lessons to the latest version of GarageBand, including two lessons by Sting and the first one by Sarah McLachlan. Gordon Sumner (a.k.a. Sting, so named by his friends when he wore a shirt with black and yellow stripes) will teach you how to play "Message in a Bott...

6 years ago 0 Comments
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While on some futile quest to learn more about the inevitable Fallout 4, MTV Multiplayer asked Bethesda's Todd Howard what lessons he learned from the current installment. His answer: "Greatest lesson? Don't let the game end, and don't have a level cap." We're going to have to agree with Howard on...

6 years ago 0 Comments
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Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. I have mostly steered clear of politics in this column. Very early on, in the second or third column I wrote for WoW Insider, I made an offhand joke about the current administration that s...

6 years ago 0 Comments
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A team of developers supported by Michigan State University and the Office of the Chinese Language Council International have spent the past few years piecing together Zon -- a browser-based virtual world wherein users can learn the Mandarin Chinese language. The game is currently in its open beta...

6 years ago 0 Comments
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Game designer Steve Danuser, AKA Moorgard, recently posted a musing on his blog where he speculated on the greatest lessons he's learned in all his time playing World of Warcraft. After all, after investing dozens, if not hundreds, of real days into the game, surely he had to have learned somethin...

7 years ago 0 Comments
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Taking a break from porting visual novel demos like Fate/hollow ataraxia Prologue and Snatcher Pilot, developer Multiple: Option has posted its first original project, a neat homebrew application that teaches you how to play simple video game melodies with a virtual piano. If only there was a simila...

7 years ago 0 Comments
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Have you ever wondered what it is about Blizzard that has set them so far apart from their competition? It's a question that other bigwigs in the game industry, even those uninvolved with MMOs, have struggled to answer. Activision couldn't wrap their heads around the concept, so they just went and b...

7 years ago 0 Comments
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Jeremy Hunsinger and the _blacklibrary are combining forces for a series of informal discussions called Learning in Second Life. The discussions take place in the _blacklibrary at 1pm SL time each Monday. This week the discussion will be led by The Group for the Dissolation of Groups and Promotion o...

7 years ago 0 Comments
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Not to anyone's big surprise, e-voting is apparently not the most straightforward process in the world, but Connecticut's Secretary of the State Susan Bysiewicz is going so far as to release a 90-second video clip that demonstrates how to correctly place a vote using a vanilla optical scan voting ma...

7 years ago 0 Comments
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The Economist has published an article that explores some of the lessons other companies can learn from Apple's journey through the industry, as well as it's unique practices towards product design and customer relations. Specifically, the article outlines four lessons other companies should take no...

7 years ago 0 Comments
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Sure, college is a great place to learn about life and everything, but where does most of that learning really come from? Once you take away the classes you slept through, the boy/girlfriend that you never listened to, and the parties you were too drunk to remember, the only remaining answer is the ...

7 years ago 0 Comments