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There's been a good deal of talk, here in the early days, about the level and experience curve in Guild Wars 2. A great many people are tackling the game in a great many ways, which leads to a tremendous variety in folks' perception of the leveling curve. There are a few of ways that your ...

2 years ago 0 Comments
September 11, 2012 at 4:00PM
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Halloween has stubbornly refused to leave the land of Candara and is relentlessly holding monster parades around the clock. While it may be boring some, other persistent folk are probably stock-piling enough candy to make it all the way to next Halloween. So while we conveniently ignore the Pumpk...

4 years ago 0 Comments
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Everyone in the US got to spend the day gorging on turkey and pie, but Final Fantasy XIV players got to gorge themselves on something else -- a large patch. The far-reaching November version update has gone live as of yesterday evening, bringing with it a host of updates and improvements to help br...

4 years ago 0 Comments
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Allow me a little bit of woolgathering. When I started working for Massively, it was October of last year, and Final Fantasy XIV had just been announced as the official title for the game code-named "Rapture" and unofficially codenamed "the sequel to Final Fantasy XI" by everyone else who had seen ...

4 years ago 0 Comments
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What is the metagame? It can mean a lot of different things depending on context, but all of the meanings share the sense that the metagame is not the game itself, but something above and affecting the game as a whole. In a casual game of poker, the metagame could be as simple as one of the player...

5 years ago 0 Comments
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As a gamer who was holding a controller long before I'd ever even heard of a D20, the attribute systems that seem to be standard in the world of RPGs were always a little foreign and foreboding. The idea of Strength and Dexterity were easy enough to grasp, but what the heck did Constitution mean? ...

7 years ago 0 Comments