lichborne

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  • Three needed changes to the death knight leveling experience

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.06.2013

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. So With patch 5.3 not holding much in the way of new content for me, I've been spending my new found free time leveling a brewmastery monk. I must say, it's been a blast. Certainly, I didn't get my entire toolkit at level 10, but I got enough to get by, and as I've leveled almost exclusively by tanking dungeons, I've almost never felt that I was missing something essential to my job. By contrast, leveling a new death knight in early Mists in order to update and rewrite leveling guides, my experience was different by leaps and bounds. Depending on your spec, a new death knight could be missing vital, near-mandatory pieces of their toolkit for 20 levels. I know I'm not alone in seeing an issue with this, and in fact this column was in part inspired by Magdalena (who just got a namesake item in game) pointing it out twitter this morning. With that in mind, today I'm going to make a couple suggestions on slight tweaks to the death knight leveling experience to make sure new faces to the class have a smooth leveling experience that properly equips them for the end game.

  • Lichborne: Reviewing death knight talents for patch 5.4

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    05.28.2013

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. Lead Systems Designer Greg "Ghostcrawler" Street has indicated that Blizzard is pretty happy with the new Mists of Pandaria talent design, and I have to agree with him. While it does suck to wait 15 levels between new talent choices while leveling a new alt, otherwise the new talent system allows real flexibility and interesting, meaningful choices, arguably more than we had under the 51 or 31 point talent systems, where almost every tier had a clear best choice for whatever role you were playing. That said, there's always room for improvement, and the devs have mentioned they plan to use patch 5.4 as another opportunity to go over talent trees and bolster talents that see less use or otherwise feel underpowered. With that in mind, this week we'll look at the death knight tree and pick out some candidates for a patch 5.4 redesign.

  • Lichborne: Survivability for the DPS death knight

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    04.02.2013

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. Death knights have long been notorious for their insane survivability since they were first introduced. Over the years, a lot of it has been nerfed, but a lot remains. While blood knight survivability feels somewhat obvious, it's a little harder to see what unholy and frost death knights have going for them. Today, we're going to examine how DPS death knights can use their skills to stay alive when the heat is on. Anti-Magic Shell Anti-Magic Shell remains one of the most versatile and underrated tools in our arsenal. By absorbing most of the magical damage from a massive magical attack, it allows us to stay in position longer than other classes, and save ourselves from own mistakes in some cases.

  • Lichborne: Leveling tips for death knights in Pandaria

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    09.25.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. By the time you read this, Mists of Pandaria should be out and playable in Europe (coming soon to the US), and there's probably even a few of you who will have hit level 86 or 87. With the new talent and specialization system, I expect figuring out how to level will be easier than ever, if only because it's a lot more difficult to go wrong. Still, there's a few recommendations to make that may help you hit level 90 just a bit faster, and we'll go ahead and dispense some of that advice today. Note that all advice here is for leveling only, and may not apply to end game dungeon running or raiding. Choosing your leveling spec I would recommend you choose either two-handed frost or blood as your leveling spec. Blood is strong enough and has enough self-healing and emergency defense tools that will probably never die. That said, your DPS won't be as high as you might like. Frost will allow you to kill things faster but still gives you some decent survivability options in the form of Death Strike and, if you talent in to it, the Lichborne heal trick. If you do level as blood, make sure you are either queuing for dungeons as a tank, or have a secondary frost or unholy spec ready to switch to when you DPS a dungeon. Blood is still not great DPS, and your dungeon group will need better than what you can put out as blood.

  • Lichborne: Death knight group utility in Mists of Pandaria

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    09.11.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. Death knights are not always the first class you think of when you think group utility. They don't have a long-term crowd control method, they can't summon food or Healthstones, and they don't have one of those long term castable stat buffs like Mark of the Wild or Power Word: Fortitude. That said, you shouldn't sell them short. We have a lot of little things we contribute to a group in a ways people may not think of. This week, we're going to look at some of the buffs, debuffs, and group utility moves death knights contribute, with an emphasis on things that or new or significantly changed in Mists of Pandaria. Bringing the Buffs Horn of Winter has long been a valuable buff that you should never neglect, and it's changed in some interesting ways in Mists. Instead of a flat buff to strength and agility, it now adds 10% attack power to you and your group. This ends up being pretty handy since it should scale as gear levels increase.

  • Lichborne: Guide to PvE unholy death knights in Mists of Pandaria

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    09.04.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. With Mists of Pandaria less than a month, it's a good time to get caught up on your chosen class' mechanics and playstyle in order to get a good start in the new expansion. With that in mind, we've spent the past few weeks discussing the various specs and how they'll play. This week, we add to the collection with a guide to unholy death knights in PvE. As a reminder, the following guide is for the basics of the class and spec. Unholy basics Unholy, much like its sister trees, remains more or less unchanged in basic look and feel. Of course, there's enough tweaks that there's stuff to learn, but if you liked the way unholy played back in patch 4.3, you'll like the way it plays in patch 5.0.4 and Mists of Pandaria. The biggest change you'll notice is that the new version of Ebon Plaguebringer no longer has the magic damage debuff or the third disease. They have upped the damage on our strikes to compensate, but it's one more little piece of unholy look and feel that's gone. Unholy is, of course, played with a two-handed weapon enchanted with Rune of the Fallen Crusader, as you will need its power to get the most damage from your strikes, and in Unholy Presence. You will also want to make sure you have your ghoul out as much as possible, as it makes up a not insignificant amount of your damage. If you don't want to deal with a pet or want to dual wield, you're better off switching to frost DPS.

  • Lichborne: Guide to PvE blood death knights in Mists of Pandaria

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.28.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. With Mists of Pandaria fast approaching, we continue our basic guides to the specs as they stand in the expansion. This week, we catch up with blood tanks. As a reminder, the following guide is for the basics of the class and spec. Blood basics in Mists of Pandaria Blood has changed remarkably little in Mists of Pandaria. Our basic setup is still using Death Strike to get our Blood Shield up, while trying to keep threat at the same time. Vengeance is now based off the amount of damage you've taken in the last 20 seconds, which won't be a huge deal but may lead to some attack power and threat spikes in the long run. Be aware that, especially at the start of a fight, you may need to work slightly harder for threat. The two things you will probably notice the most are the 1-second global cooldown and the loss of 30-second Outbreak. The GCD change was one that was very much needed for DPS death knights but wasn't really an issue for us. However, since Blizzard decided to make that GCD change global to the class, we do have to deal with it. It may cause some noticeable downtime. That said, it will also allow you to fit in more emergency health-gaining cooldowns faster, so it may be a fair trade. Overall, it's something that should be easy to get used to and may work to our advantage more often than not. A 30-second Outbreak is a little more of a solid nerf, in that you will have to deal with Outbreak's being on cooldown just when you need it most, but Blizzard has taken most of that agony out of the equation, since Scarlet Fever now allows Blood Boil to refresh diseases. Just be sure not to let diseases completely drop, and you're golden.

  • Lichborne: Guide to PvE frost death knights in Mists of Pandaria

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.21.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. With patch 5.0.4 barreling down on us and the release date for Mists of Pandaria itself a mere month away, we've probably seen our new class specs and mechanics get about as solid as they're going to get. With that in mind, we'll start in our guides for all death knight specs. Note that these guides will cover primarily the basics of group PvE for each spec. This week, we cover frost DPS. Stat weights and other basics Frost hasn't changed much mechanically from Cataclysm, at least on the surface. We still have the same strikes and spells serving the same basic function. You can now switch more freely between dual wielding and two-handed frost, as you get both Threat of Thassarian and Might of the Frozen Wastes by default. Frost Presence is now the best DPS presence for frost death knights, in a move that should make literal-minded death knights happy. In addition, the runic power regeneration on Frost Presence helps make up for some the runic power generation talents we lost in the revamp. Your stats priorities are also more or less in the same order they were for Cataclysm, with a few minor changes and caveats.

  • Lichborne: More death knight glyphs in Mists of Pandaria and patch 5.0.4

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.14.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. Last week, we started our discussion of the redesigned glyph system for Mists of Pandaria. This week, we'll finish out that discussion, covering the remaining major glyphs as well as minor glyphs. The glyph system continues to look remarkably alien compared to what we have had before, but there are still some familiar glyphs, as well as a few long sought-after cosmetic additions. As we mentioned last week, there are very few mandatory glyphs, so a lot of this is going to come down to your personal preferences and playstyle. Be sure to read part 1 of this guide if you haven't already, then read on for the rest.

  • Lichborne: Death knight glyphs in Mists of Pandaria and patch 5.0.4

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.07.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. In redesigning the glyph system for Mists, Blizzard's taking away the prime glyph tier. More than that, though, they've essentially gutted the system, removing many glyphs and changing others in incredibly drastic ways. In the case of death knights, what this has done is leave us with very few mandatory]glyphs and even fewer glyphs that greatly affect our ability to do our jobs or climb higher on the damage meters in any meaningful way. With this in mind, lets take a look at death knight glyphs in Mists of Pandaria as they stand. You will be able to use three major glyphs and three minor glyphs at any given time. There's a lot of glyphs to cover, so we'll do this in two installments. We'll cover most of the major glyphs today, and next week we'll finish off the major glyphs and talk about the minor glyphs.

  • Lichborne: Passing time until Pandaria on your death knight

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    07.31.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. With a release date finally forthcoming for Mists of Pandaria, we have less than two months until the expansion drops and even less time until we reach patch 5.0.4. With all that in mind, how do you pass the time until then? This week, we'll take a look at a few things death knights can do to look and feel their best when the expansion drops. Solo to swell your stables Soloing is a time-honored death knight tradition, and with the expansion winding down, it's the perfect way to pass the time. When choosing your soloing target, you may factor in nostalgia, transmogrification needs, or just plain ease of access. Another popular reason is grabbing mounts and pets. In the Cataclysm era, both Vortex Pinnacle and The Stonecore normal modes drop a mount. Soloing same-level dungeons can be a bit hairy, but considering these two were in the game at the start of the expansion, you should find that even with Dragon Soul raid finder gear, you'll barely break a sweat in blood spec. As a bonus, both of these mounts will be going account-wide in Mists of Pandaria, so you'll be grabbing some possible stylish mount options for your alts as well.

  • Lichborne: Observations on new death knights in Mists of Pandaria

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    07.10.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. With a new expansion coming out, it's a perfect time to try out a new character. New skills, new spells, and new mechanics all mean there will be new ways of playing and new ways of looking at things, and sometimes you just want a fresh start. Of course, there are only a few people dedicated or crazy enough to play multiple characters of the same class on a regular basis, but sometimes, I find that leveling the same class more than once gives you insights and helps you remember the basics. With this in mind, I've started a couple new death knights of my own on the Mists of Pandaria beta. And while there's a lot for new death knights to learn, it's interesting to note what lessons this old death knight learned and what subtle differences herald for the class. It's easy to become talented In the original plan for creating a death knight, you got chunks of talent points to spend when you completed certain quests. In theory, this allowed you to slowly build up a talent build as you would when leveling a fresh character, getting small chunks of talent points to distribute bit by bit. In practice, I feel it was a bit more confusing than that. A level 55 character with no talent points getting those talent points from random quests with no real rhyme or reason to when or how they came wasn't a deal breaker, but it really felt like you didn't quite have a handle on your talent points until you were finally caught up at around level 60 or so.

  • Lichborne: New Mists of Pandaria talent updates for death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    02.21.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. As I'm sure you've heard by now, Blizzard treated us to a nice new chunk of news this past week with an update to the Mists of Pandaria talent calculator. Death knights received some new talents and new skills as well as adjustments to old ones that definitely deserve some analysis. We'll start by looking at the talent tiers, then move on to some of the new modified skills we're seeing in this build. Level 15 begins our journey with a couple pieces of very welcome news. Outbreak is back to a general class skill, once again taking its place at level 81 for all three specs. In its place for tier 1 talents is the old-school Unholy Blight, in all its AoE glory. That's right, you can once again have that awesome semi-permanent damage aura. Alas, this welcome change is accompanied by the similar removal of Corpse Explosion in favor of Vile Spew, an ability that will explode an undead minion for AoE damage and disease infection.

  • Lichborne: Analyzing patch 5.0 death knight talents

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    11.15.2011

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. As you probably know by now, Blizzard has drastically overhauled the talent system for patch 5.0, giving everyone a ton of automatic level-ups and then a choice between three talents every 15 levels. This week, we'll take a look at the talents they previewed for death knights at BlizzCon 2011: what they mean, how they work, what looks good, and what sort of sucks. As a reminder, these talents are all a work in progress that can and will change before patch 5.0 goes live, which could easily be over half a year from now. With that in mind, we'll focus more on mechanics and philosophy and less on math. Math can always be tweaked. %Gallery-137279%

  • Lichborne: A death knight DPS guide to staying alive in PvE

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    05.03.2011

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. I know it's probably a bit weird to be talking about PvE DPS when the big story for PvE is the new cool stuff we can get by tanking -- but by now, the shine is probably off the apple for many Call to Arms participants. With bugs preventing us from getting bags and DPSers who refuse to follow kill orders or use crowd control, many have decided even the chance at a cool new pet isn't enough. That's why, for everyone who's gone back to DPS and for everyone who never stopped DPSing, I want to offer a few quick tips for surviving in PvE. Maybe you're dealing with an inexperienced Call to Arms tank; maybe you're still working on recognizing your own threat levels. But whatever the reason, DPSers do die from time to time, and in Cataclysm, they seem to die faster and easier. Many of these tips will be death knight-specific, and some will be a bit more general.

  • Lichborne: Death knight rookie tips and tricks

    by 
    Alex Ziebart
    Alex Ziebart
    01.11.2011

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. Join World of Warcraft's first hero class as we head into a new expansion and shed the new kid on the block label. Daniel Whitcomb, our death knight extraordinaire, is out on vacation and unable to fulfill his undeathly duties this week. In his absence, we're going to try something a little different. We're going to learn together, you and I. Veteran death knight players be warned, today's edition of Lichborne is aimed at the rookie death knight, though you may still learn something ... or teach us something, perhaps? My main is not a death knight, but I do have a level 85 death knight alt. If I'm allowed to say so myself, I think that one of my strengths as a player is my ability to pick up little tricks of a class just by observing those around me. Just by watching my guildmates in heroics or my raidmates in ... well, raids, I can pick up an alt of a class I've never played and do a pretty good job with it. Not great right away, but pretty good. Death knights were a fascinating class to try this with, because while they're easy to pick up and go, they're not a particularly straightforward class. You can push A button to achieve X result, but you're much better off pushing A and combining it with B (and possibly C) to achieve Y. The combinations aren't always obvious, especially to brand new players. I've picked up some of these tricks and polled our Twitter audience for more. Let's dig into them, shall we?

  • The Art of War(craft): Must-have PvP talents for death knights in 4.0.1

    by 
    Zach Yonzon
    Zach Yonzon
    10.15.2010

    Every week, WoW Insider brings you The Art of War(craft), covering battlegrounds and world PvP, and Blood Sport for arena enthusiasts. Want to crush your enemies, see them driven before you and hear the lamentation of their women? Battlemaster Zach Yonzon, old-world PvP grinder and casual battleground habitué, rambles on about anything and everything PvP. So the bomb finally dropped. As expected, Patch 4.0.1 finally made it to live realms and players are scrambling to get used to everything new. For most players, that first free respec is used for PvE to enable them to join the latest PUG looking to down the week's raid boss. This is when reality bites -- that spec you've been fiddling around with over at Wowhead or wowtal.com isn't delivering the way you thought it would. That's OK. If you're doing some PvP, understand that there are a number of bugs out there, so things aren't behaving exactly as they should. Add to that the fact that the game is balanced around being level 85, that stamina is low, and resilience has taken a hit ... things are going to be somewhat wonky. So don't write off that spec you've theorycrafting on for weeks just yet. Since specs are pretty complex and fluid at this point, we'll take a look at vital PvP talents instead. The fun thing is that at this point in the game, all specs are good to go for PvP -- although your mileage may vary. There isn't much room for variation, unlike before, when players could reach deep into two trees, especially for PvP. But inevitably, there are talents that are extremely useful in a PvP environment. Today we'll take a look at core PvP talents for each spec for death knights, just in case you were wondering what to do with those last few talent points. For this exercise, we won't bother discussing any 31-point talents because, well, you're supposed to pick those up, anyway.

  • Lichborne: Frost tanking 101

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    05.25.2010

    Welcome to Lichborne, WoW.com's weekly death knight column. This week on Lichborne, we're looking at yet another endangered death knight play style: frost tanking. Frost tanking is one of those strangely misunderstood specs in that many players consider it to be the only tanking spec, or at least the only viable one. This is based on the old pre-beta outline of the death knight class that dedicated frost as the tank tree. Blizzard decided to allow all three trees to tank well before even the alpha was over, but the myth of frost tanking supremacy persisted. Now, there really will be only one tank tree, but instead of frost, it's going to be blood. That means that if you want to experience the original death knight tanking tree, you only have a few more months max to do it. That's why we have this guide. This a 101 guide, so the usual disclaimers apply. This is meant to get people well on their way to being a viable frost tank, but it's not a be all, end all guide, so there are additional tricks and talenting tweaks experienced tanks will know and pick up. These are just the basics.

  • Lichborne: Blood tanking 101

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    04.27.2010

    Welcome to Lichborne, your weekly journey into the world of the death knight. This week, we're getting ready for Cataclysm in our own round about way. While sometimes less considered by the WoW population at large, blood tanking has long been known to serious players and theorycrafters as an incredibly dominant raid tanking spec, thanks to incredibly high health pools. It will also be the sole tanking tree for death knights in Cataclysm. While it is certain that the tree will change extensively under this new system, it is likely to have a lot of the same elements in place that make it distinctively blood tanking, even in the new expansion, so it might not hurt to start practicing with it now. Whatever your reason for trying blood tanking, this guide is here to help you take the first few steps along that path. Remember as this is a 101 guide, we won't necessarily being doing hardcore theorycrafting, and we may simplify a few basic concepts that can be a bit more nuanced for an experienced, high-end blood tank.

  • Lichborne: 2009 in review for death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    12.29.2009

    Welcome to Lichborne, where Daniel Whitcomb has decided that Boom Boom Pow is our class anthem for the new year, if only because those chickens are totally jackin' our style. So here we are, at the end of 2009. This marks the first full year of the Death Knight class, and it's definitely been an eventful year as Blizzard's balanced and rebalanced our class to help us fit into the ranks of the more established classes. We've been called flavor of the month and overpowered. I dislike the former label on philosophical grounds but grudgingly admit that the latter label has probably been correctly applied at certain points in time. Still, overall we've definitely had the ride of our lives over the last year as the devs have worked on a patch by patch basis to get us all figured out and settled in. Lets look at each tree and look back at the highlights and lowlights.