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Life skills are the central point of Age of Wushu's player economy. All useful equipment, food, and most of the useful consumables are only available through crafting, and equipment requires lengthy production chains and an injection of tradable silver in order to make it effective. This process...

January 30th 2013 at 12:00pm 0 Comments
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Another day, another set of videos from the Age of Wulin Chinese beta. MMO Culture has the game covered, and today's installment features a bit of commentary on the title's PvP-centric design as well as a brief look at weapon enhancement functionality. Age of Wulin eschews the traditional +1 sys...

October 11th 2011 at 6:00pm 0 Comments
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Age of Wulin hasn't gotten a lot of press in western markets as of yet, but the free-to-play martial arts title is one that bears watching. Aside from its appealing visuals, ancient Chinese setting, and Wuxia-style story elements, the game boasts quite a few departures from the standard MMORPG fo...

July 27th 2011 at 11:00am 0 Comments