Sega's House of the Dead 2 & 3 Return actually has something new to offer, other than "being on the Wii" and "different crosshair shapes!" Sega has added an Extreme Mode to House of the Dead 3, which adds new player abilities and ramps up the difficulty -- perhaps to an extreme degree?Enemies mo...

February 28th 2008 at 3:00pm 0 Comments

I didn't see The House of the Dead 2 & 3 Return at GDC -- and I looked -- but Gamespot got a hands-on preview of the new release of Sega's light gun classics. Had I been there, I would have asked about the captioning. "Suffer the same way G did?" The audio's the same (from what can be heard on...

February 24th 2008 at 12:00pm 0 Comments
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Not much can compare to some good old-fashioned zombie shooting. Add a space station and a light gun to that formula, though, and you're guaranteed to come away with something special.Siliconera's Spencer Yip, the lucky guy, got to try his hand at Forbidden Terror on Space Station Z at the Game Dev...

February 21st 2008 at 2:15pm 0 Comments
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How could anyone do this? Oh, probably with a capture card or something. We've loaded our gallery up with new screens of The House of the Dead 2 & 3 Return, and we feel like we should give two warnings. First, if you haven't completed both games, these screens can be considered spoilers. Not so...

February 13th 2008 at 1:30pm 0 Comments

We should have better sense than to get all worked up over more ports, but we are so excited about The House of the Dead 2 & 3 Return. The games look exactly like the arcade versions, with the obvious addition of the targeting reticule; you can choose to take that as arcade accuracy or laziness....

January 7th 2008 at 10:30am 0 Comments
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The Wii Remote is not a light gun. That's not a criticism of the thing -- just a statement of fact. The technology is different. But it's similar enough that developers have started putting light gun games on the system, and that Nintendo has encouraged this with the development of a handle that ma...

January 7th 2008 at 9:00am 0 Comments
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The Wii Game Blaster seems to get just about everything wrong with its design: It looks more like a handheld vacuum cleaner than a firearm. Zombies would guffaw at the sight of it in between their attempts to lunge at you and gnaw on your arm. The shell uses the nunchuck's buttons as the t...

November 9th 2007 at 8:00pm 0 Comments
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Reaching back to the glory days of light guns, the Wii Zapper steals the name of Nintendo's classic NES controller, but the two are fundamentally different. The previous light gun used a mechanic to essentially see what was on-screen, so the gun sight actually corresponded with the action. The Wii Z...

October 15th 2007 at 3:00pm 0 Comments
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var digg_url = 'http://digg.com/nintendo_wii/Wii_Zapper_boxart_revealed_details_on_Link_s_Crossbow_Training'; Along with releasing a boxart preview of its upcoming Wii Zapper (due 11/19/07), Nintendo also shed some light on its bundled game, Link's Crossbow Training, earlier today. The shooter...

September 21st 2007 at 11:20am 0 Comments
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Brando's latest accessory beats Nintendo to the punch, copying the official Zapper's submachine-gun design and allowing users to detach the nunchuck handle from its pistol shell. The 2-in-1 Combined Light Gun is a bit expensive at $18.00, and it doesn't come bundled with anything like Link's Cross...

September 13th 2007 at 8:30pm 0 Comments