lostviadomus

Latest

  • PS3 Fanboy review: Lost: Via Domus

    by 
    Majed Athab
    Majed Athab
    03.03.2008

    When we think about games based off movies and television shows, we tend to believe that they're going to turn out bad. It's not unusual to think this way because more often than not these games really do turn out to be a disappointment; however, we had high hopes for Lost: Via Domus as it was a videogame adaptation of television's most brilliantly engaging show. With Lost TV series writer and producer, Damon Lindelof, guest-supervising the content and themes for the game, we thought Lost: Via Domus was going to be a sure-fired hit. Regrettably, that line of thinking couldn't be any more farther from the truth. As a game, Lost: Via Domus has nothing unique to offer. It's a below average effort, and feels like a watered-down Uncharted clone with puzzles -- minus all the action. Even so, this game wasn't meant for the hardcore gamers, it was meant for Lost fans; in this regard, it only gets worse as the game fails to perform its duty. At first, it felt exciting to be inside the world of Lost; however, by game's end, we realized just how much potential was "lost" in translation from television to videogame that we'd recommend fans just stick to their show.

  • Second Lost: Via Domus trailer is riddled with subliminal messages

    by 
    Griffin McElroy
    Griffin McElroy
    02.03.2008

    After being reunited with our dear friends from Oceanic Flight 815 this past Thursday, we're suffering from a pretty severe reoccurance of Lost fever -- luckily, this new trailer came along just in time to satiate our hunger for tropical island adventures. The game looks gorgeous, and seems to be very faithful to the show, apart from a few characters who are not voiced by the actors who played them in the show -- the most jarring of these being John Locke, who sounds like a slightly bewildered Steven Seagal throughout this trailer.Of course, every good Lost fan knows to look out for branded sharks and hidden messages -- which this one-and-a-half minute trailer has plenty of. We'll leave it to you to find these single-frame clues. What do you think -- is there some significance to these blips, or is this just another four-toed statue?

  • MTV's Stephen Totilo sits down with Lost: Via Domus

    by 
    Griffin McElroy
    Griffin McElroy
    01.20.2008

    It's been nearly eight months since the last new episode of "Lost" aired. Eight months to whip up conspiracy theories, play some alternate reality games, and go to "Lost" fan conventions in full Hurley cosplay regalia. Now that we're within two weeks of the season four premiere, MTV Multiplayer's Stephen Totilo has the scoop on Ubisoft's Lost: Via Domus to slake the last bit of our eight month thirst for tropical island mysteries.We already knew you were going to be playing as a new character to the series, an amnesiatic photojournalist named Frank West Elliott. However, we weren't quite sure of the level of interactivity you would have with the show's plotline and characters (many of whom are voiced by the actors who play them on the show). After Totilo's brief time with the game, he assures his readers that there will be many opportunities to view actual events from the show from a different angle, like the initial plane crash, or the untimely detonation of Arzt (we hope).If being chased around an island by sentient clouds of smoke is your idea of a good time, Lost: Via Domus drops on Feb. 26 for the PC, PS3, and 360. If not, be patient. We're sure they'll make a video game adaptation of "Sex and the City" soon enough.