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Oh, Nokia. Earth mother and founding father of the mobile industry. At last, we have your newest creation nestled amidst our clammy palms: a 3.7-inch slab of polycarbonate Windows Phone wonderment, fronted by a ClearBlack AMOLED display. Has that sweet breeze off the Nokianvirta River worked its...

October 26th 2011 at 5:57am 0 Comments

The next pack of downloadable content for Lumines Live! is being previewed over at GameTrailers and is also available in HD. It shows 5 or so seconds of each skin in what's being dubbed the "SOS Charity Campaign Pack". It will be released on June 27th, and will set you back 350 MS points, but...

June 25th 2007 at 10:00am 0 Comments
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Lumines Live! (that's the name, we're not shouting) debuted on Xbox Live Arcade last October in a fragmented state, chopped apart by the 50MB file size limit enforced at the time. With several of the game's modes offered as optional and costly additions, it quickly became the hideous poster child f...

June 22nd 2007 at 12:59pm 0 Comments
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This morning the Lumines Live add-on packs are available from the XBLM. Last week we found out that these all new add-ons would not only be coming, but would be discounted for a month. The VS CPU Pack and Puzzle/Mission Pack are only 100 Microsoft Points (originally priced at 300) and the Heavenly S...

January 24th 2007 at 10:00am 0 Comments
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When Lumines Live! emerged in October of last year, it ran headlong into a pack of outraged gamers who felt that the game's fragmented content and costs introduced an unwelcome element to the Xbox Live Marketplace -- a roving pickpocket you bump into between fruit stalls. New downloadable content is...

January 18th 2007 at 8:25pm 0 Comments
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How many MS Points does it take to say, "I'm sorry?" Any 360 gamer worth his or her salt will remember the Great Lumines Catastrophe of '06. Allow us to explain ... no, there is too much. Let us sum up: Lumines Live launched on Xbox Live Arcade for 1200 points. The catch here is that the 1200 point...

January 18th 2007 at 2:30pm 0 Comments
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Q Entertainment recently announced that Heavenly Star, an original song from the recently released Lumines II, is now available on the iTunes Music Store in the U.S. and Japan. What's more, five remixes of the song will be coming to Apple's download service soon, and the song and video will be avail...

December 15th 2006 at 1:50pm 0 Comments
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True story: I'm a Lumines newb and a conscious sucker for Microsoft's evil pricing strategy for this game. Last night I was just about to unlock the first time attack achievement when the power went out, plunging my once luminous abode into inky darkness. Because life just isn't bearable without ele...

October 29th 2006 at 12:30pm 0 Comments
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Do we have a grudge against the Xbox 360 version of Lumines? Well, probably. Gamers were shocked to discover that the game they had purchased for $15 was merely a glorified demo: it would cost another $7.50 to get the "Advance Pack," which includes 22 more skins. Throw in the Artist, Mission and VS...

October 24th 2006 at 7:45pm 0 Comments
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The guys at Xboxic obtained this promising message from Xbox Customer Support:Thanks for contacting XBOX Customer Support, Luminous Live is known to have some issues regarding unsatisfactory in it's download. Please wait until Monday to see wether we have any updates regarding this issue. Do not dow...

October 22nd 2006 at 6:00pm 0 Comments
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We know, it seems like all the news is about Lumines lately. It'll subside, we promise. Until then, however, we have to put in our two cents on a hot topic. No doubt you've read some of the reports about Lumines Live! and it's evil downloadable content. Either that, or you've discovered it yourself...

October 19th 2006 at 3:35pm 0 Comments
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It's that time. Time to announce the winner of our Lumines Live! contest. We received a digital ton of entries, some good, and some not so good. Some of them were clever, and some not so clever. Find out who we picked and see some honorable mentions after the break.

October 19th 2006 at 12:35pm 0 Comments