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  • The Art of Wushu: Offense is the best defense

    by 
    Patrick Mackey
    Patrick Mackey
    06.05.2013

    Previously in The Art of Wushu, we discussed the basic combat mechanics in Age of Wushu. If you have played the game for more than a week or so, you are likely familiar with most of it. A basic RPS mechanic is the simplest type of combat design, and many other games, especially those with "robust" melee combat, tend to have some RPS as the basis of its complexity. However, Age of Wushu focuses a lot on uneven risk and reward. It is not enough to simply have RPS elements. A combat design built around mixups should also have many different options between these mixups that create an inter-RPS. Let me explain broadly: Some rocks beat other rocks, but the other rocks provide better rewards when used against scissors. Some rocks might even provide benefits when used against paper! The series of mindgames interwoven into your attack choice are the focus for this week.

  • League of Legends reveals Fiora, The Grand Duelist

    by 
    Brendan Drain
    Brendan Drain
    02.26.2012

    If you're fed up with all the recent mage champions added to League of Legends, you'll be happy to know that the next champion due to hit the scene is a true melee carry. Fiora is a competent initiator able to dash around a teamfight picking off fleeing heroes. Fiora's passive causes her to regenerate health every time she hits a target, stacking up to four times if the target is an enemy hero. Her first move, Lunge, is a double-dash that can be used to land a hit and escape, chase down a fleeing target, or initiate teamfights. As if that weren't enough mobility, Burst of Speed gives bonus movement speed for every basic attack or lunge that hits while it's active. Burst of Speed also provides an attack speed boost, and its cooldown resets if Fiora kills an enemy champion. Riposte gives Fiora a massive attack damage buff, causing the next basic attack or spell against her to be reflected back at the attacker. Fiora's ultimate, Blade Waltz, makes her rapidly bounce between nearby enemies, slashing each one for physical damage. Fiora is invulnerable during the move, but could easily be counter-attacked when it ends.