macbeth

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  • Visceral producer has been thinking about Macbeth game 'for years'

    by 
    Andrew Yoon
    Andrew Yoon
    02.02.2010

    [image source: Andy Cohen] It seems EA's Visceral Games team loved high school literature. With Dante's Inferno completed, Visceral's executive producer, Jonathan Knight, revealed his desire to do yet another video game adaptation of a literary classic. "Macbeth the game is something I've been thinking about for years," Knight told IndustryGamers. "But now, I think the emotional quality that games are achieving and the value level of the acting and the sound work makes it possible." Knight seems to believe that a game adaptation of William Shakespeare's Macbeth would require a bit more deft than what we've seen out of Dante's Inferno thus far. "Dante's is more of a violent interpretation of the poem for example," Knight explained. "Macbeth would be great, though; there are witches and a supernatural experience along with plenty of intrigue and murder." Unfortunately, it seems we won't be see a Visceral interpretation of Macbeth any time soon. The team is admittedly busy on Dead Space 2, and who knows -- by the time they have some free time, fashion designer Marc Ecko's "completely re-imagined" Macbeth game may become a reality.

  • Not getting up: Ecko's Macbeth game dispatched

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.01.2009

    Seeing as how the whole "Macbeth with gunz" thing has already been done (see: movie starring Aussie heartthrob Sam Worthington, above), we're ever so curious to learn more about Marc Ecko's canned game concept for a "completely re-imagined Macbeth." Unfortunately, the famed clothing designer -- turned failed game designer -- has his lips sealed. "I don't want to give it away," Ecko told Destructoid, after admitting that the rumored project was at least, in some form, quite real. Sadly, we're left to contemplate what could have been from a single, proposed gameplay mechanic: "cutting people's heads off." Surely, Shakespeare's inclusion of only one, climactic beheading -- and "off stage" at that -- in the accepted original Macbeth was merely a limitation of the special effects of the playwright's day. Just imagine how much more epic Renaissance works could be as video games ... Oh, right.

  • Some literary humor for your Saturday in Warcraft

    by 
    Mike Schramm
    Mike Schramm
    07.12.2008

    Here's two bits of literary fun for your Saturday afternoon.First, earlier this week, I saw this nice little piece of fan fiction over on WoW Livejournal. I'm not usually a fan of fan fiction, but this one just explains so much. And I really do hate those things, too.And then yesterday, swampers put together this terrific little Shakespearean parody in the World of Warcraft style. "To quit, perchance to /afk" -- that's great. "Out out, brief arena match -- life's but a walking Shadow Priest, a poor player, who struts and QQs while the tank goes down, and then runs OOM."Great stuff. Literary humor is always fun, and mixing it in with WoW makes it even better. Laugh and enjoy.