machinarium

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  • Point-and-click your way to the ever-charming Machinarium

    by 
    Griffin McElroy
    Griffin McElroy
    10.18.2009

    We know you're likely still occupied with the past week's pair of major blockbusters, but it'd be a shame if the release of a certain Small Wonder went unheralded by this blog. Enter: Machinarium, an impossibly charming, jaw-droppingly gorgeous adventure title for Windows, Mac and Linux which, after wooing us last month at PAX, is now available to purchase for a cool $20. Not sure how you feel about hand-drawn adventure games featuring the misadventures of an adorable, mute robot? We suggest checking out the free demo of the game hosted on the game's official site. If you're still not enticed, we suggest getting a chest x-ray, because it sounds like there's a small chance that your heart is missing. [Thanks to everyone who sent this in!]

  • Machinarium has become too gorgeous

    by 
    Justin McElroy
    Justin McElroy
    08.06.2009

    You see, Amanita Design? You see what happens? You have a game like Machinarium that looks amazing and you have to keep pushing it, keep making it more beautiful and now ... now, it's so attractive that we're frightened of it. We're like cavemen encountering a time-traveling Swivel Sweeper, desperately swinging at it with our clubs, trying to snuff out the dark magic inside it. We've been driven utterly mad with desire, and it's all your fault: You were so preoccupied with whether or not you could, you didn't stop to think if you should. No, but seriously, watch the trailer after the break that SideQuesting brought to our attention. It looks crazy good, right?

  • PAX 10 announced, features an all-stars of indie gaming selection

    by 
    Ben Gilbert
    Ben Gilbert
    07.16.2009

    With PAX 2009 just under two months away, the folks organizing the Penny Arcade Expo have begun gearing up for the show. How do we know, you ask? Simple: The PAX 10 was announced today, featuring a list of games we'd sorta/kinda heard of before. Since we're so cool and totally knew about all these games before anyone else did (yeah right), we're a bit nonplussed by this year's PAX 10 winners. Hell, we even have Fieldrunners running on our giant, collective iPhone right now. Seriously! Okay, fine, we only knew that one ... CarneyVale: Showtime by the Singapore-MIT GAMBIT Games Lab (Xbox 360) Closure by Tyler Glaiel and Jon Schubbe (PC) Fieldrunners by Subatomic Studios (iPhone/iPod touch) Liight by Studio Walljump (Wii) Machinarium by Amanita Design (PC) Osmos by Hemisphere Games (PC) Puzzle Bloom by Team Shotgun (PC) Tag: The Power of Paint by Tag Team (PC) Trino by Trinoteam (Xbox 360) What is Bothering Carl? by Story Fort (PC)

  • IndieCade: International Festival Finalists #6-10

    by 
    Ross Miller
    Ross Miller
    09.23.2008

    All week, Joystiq will be revealing the 25 finalists for the IndieCade: International Festival of Independent Games, set to take place October 10 through 17 in Bellevue, Washington. The winners will be announced on October 11.MachinariumWe would hope it'd be enough to say it's from the creators of Samorost, but if we have to go on, Machinarium takes the classic point-and-click adventure game model and applies it to a world with more character than the 1,000 copies of Scrapland sitting in American McGee's garage waiting to be loved.%Gallery-32464%