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Sometimes it's better not to ask questions, which is the approach we're taking with GameStop's sale on several solid titles for $20 new -- and not GameStop's definition of "new," but actually new. The sale started today, for both online and stores, and goes until August 2. Highlights include:...

July 28th 2009 at 11:30am 0 Comments
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If you act fast, you'll be able to grab Amazon's Deal of the Day, MadWorld on the Wii for $20. It's actually a very important moment in our ongoing love affair with you, the reader. Because if you're not willing to drop two sawbucks on what's easily one of the best action games for the Wii (not to...

July 21st 2009 at 12:35pm 0 Comments
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Platinum Games' ultra-violent Wii debut, MadWorld, has a great soundtrack; it's just hard to hear with all the obscenities being dropped by commentators Greg Proops and John DiMaggio. Soon those who didn't pre-order the game will be able to land a pristine, vulgarity-free version of the soundtrack...

June 17th 2009 at 7:45pm 0 Comments
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Sega's MadWorld and House of the Dead: Overkill are currently being sold at $20 off at Amazon. It doesn't appear to be a flat-out price drop for the two games, which have sold ... well, that's up for interpretation. We've also noticed that MadWorld is currently $30 in-store at GameStop.Remember: Pu...

May 18th 2009 at 2:15pm 0 Comments
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Reading a New York Times article about repetitive stress injuries caused by the Wii is like taking a little day trip to 2006. In those days, Wii puns had just started to get old, and everyone discovered that repeated activity, even while playing a video game, can sometimes lead to injury.This partic...

April 24th 2009 at 8:30pm 0 Comments
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Nintendo Everything has posted a batch of 3D screenshots of Sega's gore fest, MadWorld. Now, to be clear, these are not the 3D screenshots that you open on your computer and spin around with your mouse. Nope, you'll need to break out the old red and blue glasses for these. If you happen to have a p...

April 20th 2009 at 8:15pm 0 Comments
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Call us crazy, but we always thought that the idea behind making games was to sell tons of copies. Not so for Sega, as it seems weirdly satisfied with MadWorld's lackluster sales, based on comments to Gamasutra. Debuting early in March, Platinum Games' over-the-top brawler managed to move 66,000 co...

April 17th 2009 at 11:50am 0 Comments