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  • 38 Studios announces the addition of more industry vets to the team

    by 
    Karen Bryan
    Karen Bryan
    03.15.2012

    Fresh off the launch of its single player game, Kingdoms of Amalur: Reckoning, 38 Studios has announced the addition of two new members to their team. John Blakely, who has worked for SOE and Zynga, will become their senior vice president of development, while Mark Hansen has come from LEGO Systems Inc. to take on the role of senior vice president of business operations. They both took the time to speak with Massively about their experience in the industry as well as their upcoming roles with 38 Studios. Read on for highlights from the interview!

  • LEGO Universe not clicking together in 2009

    by 
    James Egan
    James Egan
    02.17.2009

    We've got bad news for all the LEGO maniacs out there, who've been looking forward to LEGO Universe in 2009. They're going to have to wait a bit longer for NetDevil's take on massively multiplayer LEGO play, according to Kotaku's Brian Crecente, who reports that LEGO Universe may not even see a 2010 release date. Despite the economic troubles many MMO developers are coping with these days, this news about LEGO Universe is not necessarily a bad thing. Kotaku spoke with the director of business development for the LEGO group, Mark Hansen, who said, "Within the company we have made a strategic decision within LEGO to make a delay of LEGO Universe. It will not be coming out in 2009. The reason is, we have a luxury right now, the business is going good. We have products that are not digital, the physical products, with them going so well we don't want to take focus away from them."

  • GDC08 Highlights: Eve Online, FusionFall and Lego Universe

    by 
    Dan O'Halloran
    Dan O'Halloran
    03.02.2008

    EVE Online Eve Online talks new ships and avatarsCCP's Senior Technical Producer Torfi Frans Olafsson had a lot to say about EVE Online's upcoming space station environments. At present, EVE's player characters are little more than still portraits -- in the playable portion of the game you are primarily represented as your ship, which you can use to navigate and explore the game world. Players will one day have the ability to exit their ship and interact with other characters as a human avatar. We still don't have an exact release date, but we scored the details on the proposed gameplay and development process. %Gallery-16525%