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Ubisoft Massive says that PC gamers looking forward to its Division shooter won't be sacrificing any presentation quality because of their console counterparts. "Obviously we want to make a game that looks the best it can on its respective format, so Xbox One, PlayStation 4, and PC," Massive's Mart...

November 6th 2014 at 7:00pm 0 Comments
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The Division, the third-person, open-world shooter set in a Tom Clancy universe, is in co-development by Massive Entertainment and Driver: San Francisco developer Ubisoft Reflections. Develop reported the partnership from an interview with Reflections' Managing Director, Pauline Jacquey. Jacquey...

February 8th 2014 at 10:30am 0 Comments
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I was passing out Massively t-shirts at a fan event a few year back when an arguably large man told the crowd that he probably shouldn't be wearing a shirt with the word "massive" on it. We all got a chuckle, but I don't think I would have defined him as massive before he made that comment. We ask...

September 12th 2013 at 9:00pm 0 Comments
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In our editorial Soapbox this week, a Massively writer suggested that MMO players have a difficult time agreeing on what constitutes an MMO at least in part because of fundamental confusion over the term "massive." I've always thought the word too relative to be useful; I like the idea of playing a...

August 23rd 2013 at 8:00am 0 Comments
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Ubisoft is working on a AAA MMO according to the internet sleuths at PlayStation Lifestyle. The site unearthed a mention of the top secret project in the LinkedIn profile of Massive Entertainment's Marc Cartwright as well as a call out for a lead level designer on Massive's own website. No platf...

December 6th 2012 at 11:00am 0 Comments
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Tweet While many of us haven't actively taken part in EVE Online's territorial warfare, news routinely surfaces of the massive alliance wars that take place in the game's lawless nullsec regions. As the number of players subscribed to EVE increases, so too does the size of the average nullsec f...

October 30th 2010 at 4:30pm 0 Comments
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Microsoft has confirmed the reported closure of its Massive in-game ad company and the dissolution of the brand name. Posting on the Microsoft Advertising Blog, corporate ad VP Rik van der Kooi explained that the Massive technology would be integrated into Microsoft's first-party ad business, "focu...

October 22nd 2010 at 2:50pm 0 Comments
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Adweek reports that inside sources at Microsoft have confirmed that Massive Inc., a Microsoft-owned advertising firm with a focus on in-game marketing, will be shut down by its parent company before the end of the month. The reasons for Massive's waning business are apparently twofold: Apparently,...

October 8th 2010 at 4:36pm 0 Comments
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As a reader of Massively, you should have a pretty good idea what MMORPG means. Not just what it stands for, but what it feels like, looks like, and behaves like. The problem is, despite common definitions, the games keep coming in different shapes and sizes -- and from all over the world. While I...

September 8th 2010 at 6:30pm 0 Comments
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EA's been keen on in-game advertising since 2006, and, two years ago, signed a pretty big deal with in-game ad provider Massive. Apparently, though, EA won't be re-upping that agreement. As Mediaweek reports, the publisher has instead decided to take it upon itself to coordinate in-game ad sales st...

March 11th 2010 at 2:30am 0 Comments