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Forget your piddly multiplayer matches that can be counted on two hands -- fans are taking the open-world adventure game Just Cause 2 and adding a little "massively" into it. The fan mod, Just Cause 2 Multiplayer, promises over a thousand people duking it out on the same large map. The mod was i...

August 13th 2012 at 10:00am 0 Comments
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As a reader of Massively, you should have a pretty good idea what MMORPG means. Not just what it stands for, but what it feels like, looks like, and behaves like. The problem is, despite common definitions, the games keep coming in different shapes and sizes -- and from all over the world. While I...

September 8th 2010 at 6:30pm 0 Comments
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We'd heard before that Korean developer Blueside (of Ninety-Nine Nights and Kingdom Under Fire) was working on a sekrit massively multiplayer game called Project T for the PC, but now we've learned that it's also planning to release the game on the Xbox 360. A Korean job listing for the company say...

January 27th 2010 at 8:30am 0 Comments
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So, I'll be honest, I had a completely different idea for a column this week. But reading over the comments on yesterday's launch trailer for Global Agenda got me thinking: Why is there so much ado about the nature of an MMO? Why are so many fixated on the 10 vs 10 nature of Global Agenda and not t...

January 15th 2010 at 1:00pm 0 Comments
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The good folks at IncGamers had a chat with one of BioWare's founding medical doctors, Ray Muzyka, about the company's history of classic single-player gaming and its upcoming foray into the world of massively multiplayer with Star Wars: The Old Republic. Muzyka says that the line between solo and...

December 28th 2009 at 10:15pm 0 Comments

I've been down on the fine folks at Smule in the past -- I've said that their app Ocarina seems kind of silly (even if people have created some pretty awesome stuff with it and other less annoying music apps). And about the only thing they could have done to make it up to me was to develop some sort...

April 16th 2009 at 8:45am 0 Comments
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From time to time all of us look back on "the good old days" of massively multiplayer gaming -- it's something to occupy our minds with while that annoying elf camps our corpse. At least that's what our mind always comes back to after organizing our backpack, arguing about politics in guild chat un...

December 15th 2008 at 8:00am 0 Comments
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Thanks to Phantasy Star Zero, we've had a lot of nostalgic chats lately. We've been tossing around our fondest memories of playing previous titles in the series and thought about the other massively multiplayer games out there that might work on the handheld. There's plenty to choose from, after al...

December 9th 2008 at 9:00am 0 Comments
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I have a confession to make: all the whining, questions, and confusion that's been in General chat for the last few days? I haven't heard any of it. As soon as I logged in after the expansion, I typed "/leave general" and strangely enough, haven't looked back. I usually enjoy General -- it remind...

November 19th 2008 at 7:00pm 0 Comments
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Back in the day when a 500 Mhz processor was fast, we were lulled into these weird online universes with multitudes of golden tongued promises. "Play online with thousands of others!", "Make a hero and save detailed and vast worlds!", and, my favorite, "Live in an persistent universe where your ac...

June 11th 2008 at 4:30pm 0 Comments