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Our writeup of the Why aren't MMOs more social? panel from PAX South last weekend racked up almost 500 comments, and for good reason: Interaction is at the heart of making MMOs more sticky. But is it going away, and if so, why, and how do we get it back? That's the subject of this week's Think Tank...

1 month ago 0 Comments
January 29, 2015 at 8:00PM
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Yesterday's reveal that The Elder Scrolls Online will go buy-to-play in March has prompted much speculation about the nature of the cash shop, the ethics of the switchover, the continued viability of the game, and the quality, cost, and frequency of the promised DLC. In today's Think Tank, the Mass...

2 months ago 0 Comments
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Last week, Turbine announced that it plans to address Lord of the Rings Online's ongoing population problems. New executive producer Athena "Vyvyanne" Peters wrote, "We're taking measures to get everyone onto the more populous servers" and "working on [...] improved server transfer tools." And late...

2 months ago 0 Comments
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Let's talk about rollbacks. ArcheAge, Elite: Dangerous, Neverwinter -- whenever an MMO pops up in the news with a bug, there's usually an accompanying cry for a rollback, and each of these games has seen such in the last few months. Rollbacks used to be quite common, but modern MMO companies alm...

2 months ago 0 Comments
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Every year when we roll out our prediction articles with anything negative (because of course something negative is likely to happen in this industry over the span of a year), a commenter invariably accuses us of wishing for the negative thing to occur. It just ain't so. Predictions aren't wishes. ...

2 months ago 0 Comments
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Massively reader Hagu recently wrote to us and suggested that "when the holiday doldrums" arrive and we're "filling with retrospectives" we consider doing one on our most important articles of the year, the ones we really wish developers or players would read and really take to heart. So that's wha...

3 months ago 0 Comments
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It's that time of year for looking ahead and trying to predict just what will happen in the MMO industry in the year ahead of us. Will we play it safe this year or predict all sorts of wild and crazy things that everyone can quote and laugh about next December? Magic 8 ball says yes. Go big or go h...

3 months ago 0 Comments
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After any year of bad MMO launches -- so, you know, pretty much every year -- we pause for a moment of reflection and comparison. Was this launch really the worst ever? Or is it just the freshest? We're going to turn that question on its head for today's Think Tank. I didn't ask our writers abou...

3 months ago 0 Comments
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This year, we've been watching multiple MMO companies dig themselves into deep holes with mistake after mistake, some seemingly preventable. Do you think there's a hole so deep that an MMO studio can never dig out? Do you think that serial goof-ups like WildStar and ArcheAge can pull a SWTOR and ac...

3 months ago 0 Comments
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Indulge us a little today, won't you? In our Think Tank today, we the Massively writers gather 'round the virtual feasting table on our virtual golden yacht to express thanks for those MMO-related things we're grateful for. Won't you share yours down in the comments also? We can get back to arguing...

4 months ago 0 Comments
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World of Warcraft's Warlords of Draenor launch has come and gone, driven by the chaos we've come to expect from this year's MMO launches. Was it a bad launch... or the baddest launch ever?! In today's Think Tank, I asked the Massively writers, as players or industry watchers, how the launch and Bli...

4 months ago 0 Comments
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Earlier this week in the comments of the article about MMO social network ZergID, readers went off on a tear about how MMO players keep in touch and communicate with guildies and friends beyond the game -- as my mom used to say, the people in the magic box. What quickly became obvious is that there...

4 months ago 0 Comments
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Not a Landmark post on Massively goes by without at least one commenter essentially telling SOE to talk about EverQuest Next or shut up. Massively's MJ Guthrie, who writes our EverQuest franchise column, has herself explained until she's blue in the face that Landmark is EQ Next's foundation, and S...

4 months ago 0 Comments
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A reader in my Working As Intended column last week penned this thought-provoking gem: "I have no idea what games will look like say in 10 years time. I am sure some of these current games will still be going and doing well because of the investment of those playing them now. What new stuff will b...

5 months ago 0 Comments
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Last month, the long-running, scholarly virtual world blog Terra Nova updated with a post suggesting that the blog, like the worlds it covered, might be coming to an end (the blog, at least, has been saved in the interim). Founder Dr Edward Castronova argued that virtual worlds and MMOs have seen a...

5 months ago 0 Comments
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Happy autumn! It's a season of MMO expansions. World of Warcraft, Star Wars: The Old Republic, RIFT, EverQuest II, Star Trek Online, and bunches more are all getting major updates or expansions in the next few months. Presumably, expansions aren't meant only to give existing players something to do...

5 months ago 0 Comments
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When I posed this week's Think Tank question -- what would you do to save WildStar -- to the Massively team, it sparked a heated discussion over whether the game even needs saving in the first place. Fair enough. It's possible to have a long run of bad news and not be in trouble. It's possible that...

5 months ago 0 Comments
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This week, my very first MMO, Ultima Online, turns 17 years old in what can only be an intentional effort to make classic MMO gamers feel very, very old indeed. I've been thinking a lot about the game and returned to it recently to scope it out, so for today's Think Tank, I polled the Massively wri...

6 months ago 0 Comments
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Some of the Massively staff have been playing ArcheAge during its head start and launch week, and some haven't, but all of us have been watching to see how the first major sandbox launch in recent memory fares. For today's Think Tank, I polled the Massively writers about their impressions of the ga...

6 months ago 0 Comments