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  • Prey 2 producer on taking new direction, with 'capable' id Tech 4

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    04.18.2011

    Prey 2 raised eyebrows at Bethesda's "BFG 2011" media event last week for its almost total lack of resemblance to the original game. Following the gameplay presentation, I picked the brain of associate producer Matt Bisenius to find out more about this startling sequel. Because Prey 2 is such a clear departure from the first game, I wondered if the developers at Human Head were trying to fix some perceived problems. "We didn't look at Prey 1 and pick out mistakes as much as look at it and pick out the core themes of Prey," Bisenius clarified. "So we kept the alien abduction, 'Keepers' as the main race, one man versus many aliens, and then the predator/prey relationship." He made it clear that Prey 2's new direction is not an effort to address any flaws in Prey 1, but instead reflects the natural progression of the overarching Prey story. Whereas the first game was contained within The Sphere, an organic ship that sustained itself on species from across the galaxy, Prey 2 will open players up to the franchise's universe at-large, which, in a way, revolves around the still-mysterious Sphere.