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  • Guild Wars 2 dev blogs explain the bounty hunt system and WvW improvements

    by 
    Shawn Schuster
    Shawn Schuster
    03.22.2013

    Two new dev diaries grace the front page of ArenaNet's Guild Wars 2 news page today as we get pumped for next week's Flame and Frost update. In the first blog post, Anthony Ordon decribes the Bounty Hunt Training Missions and how they work as a Guild Mission. Three new Bounty Hunt targets are in the works for this month with more rewards for each. The second blog post by Matt Witter details the WvW character progression system and how it will be improved with World Ability Points, more detailed World Titles based on your home world, and overhauled scoreboard and more. Check out both dev blogs at the GW2 official site.

  • ArenaNet devs dish on WvW, new achievements, and more

    by 
    Jef Reahard
    Jef Reahard
    01.18.2013

    ArenaNet trotted out a trio of game devs yesterday to answer your Guild Wars 2 questions via livestream. The vidcast has since been archived on the company's TwitchTV channel, and we've also embedded it just past the cut for your convenience. Taking center stage are Anet's Mike Zadorojny, Jonathan Sharp, and Matt Witter. Topics include revitalizing deserted PvE areas, a new achievement system, and various world-vs. world tweaks.

  • Flameseeker Chronicles: Information overload

    by 
    Rubi Bayer
    Rubi Bayer
    08.22.2011

    Early last week I had a fail-proof strategy in place for handling Gamescom. I'd diligently watch the Guild Wars 2 news coming from the event, and at the end of the week, do a nice neat wrap-up for all of you. It's OK, you can laugh -- I am. Talk about trying to empty the ocean with a teaspoon! There is one thing I can wrap up for you: Last week there were ArenaNet blog posts and site updates, over a dozen interviews and articles written, nine photo galleries (one from ArenaNet), 17 video interviews, and over 100 game footage videos. So how do you even begin to process all of that, especially when you consider that there's another wave coming in just a few days? Follow along after the jump and let's take a look!

  • Guild Wars 2 developers offer new information on PvP, servers, titles, and more

    by 
    Rubi Bayer
    Rubi Bayer
    05.04.2011

    The class and race information for Guild Wars 2 might be coming fast and furious, but general gameplay details have been scarce lately. That all changed today, thanks to an interview with Guild Wars 2 fansite Variance. The Variance team sat down to chat with Eric Flannum, John Corpening, Egan Hirvela, and Matt Witter for plenty of new tidbits on the game, including the new details that fans have been hoping for. Perhaps some of the most exciting information was regarding PvP play. Information on this side of the game has been very limited, but we learned several new things today. There will be four World vs. World maps at launch, each player will begin in his or her own home map, and there are numerous strategic objectives within PvP play. Hardcore fans will enjoy the in-depth analysis of the new PvP information, courtesy of Kill Ten Rats. The team wasn't finished there, though. Fans have also been very curious about other details such as server setup, titles carried over from Guild Wars 1, and vanity items like miniatures. The team had things to say about all of that, so head over to Variance to see the full interview for yourself!