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My time with the Draenor beta has been an overwhelming disappointment. Warlords of Draenor is to World of Warcraft as Man of Steel is to the Superman mythos. It's an effort to collect classic elements with no regard for the setting in which they make sense, throwing them together like line items....

July 18th 2014 at 12:00pm 0 Comments
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When we polled your intrepid WoW Insider staff about what they're playing this weekend, we also asked what they felt was the most confusing mechanic in WoW. These days, the mechanics, stats, and fights all seem to make a lot of sense. Sure, they're mysterious until you learn what's actually happeni...

June 14th 2014 at 6:00pm 0 Comments
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We're in the home stretch before WildStar's launch now. If you haven't pre-ordered, you should do so. For all intents and purposes, the launch game is what's being used in the weekend test sessions. All that's left is the actual gameplay, and if you're an RPer, hunting down the roleplaying communit...

May 5th 2014 at 12:00pm 0 Comments
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Apart from the Imperial Agent in Star Wars: The Old Republic, I haven't played a lot of stealth-able characters in MMOs. For me, I just don't see the appeal of sucker-punching bad guys instead of facing off in a fair fight; it kind of makes me feel as though I'm bullying them. Plus, having to walk...

April 23rd 2014 at 8:00am 0 Comments
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It's been three months since PlanetSide 2 started updating once every week, if you don't count one update that was pushed back simply because it wasn't quite ready. As creative director Matt Higby put it to me at this year's PAX East, the schedule comes second to making sure that every update is th...

April 12th 2014 at 12:00pm 0 Comments
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The past week has brought up an interesting problem regarding the timing of this column and upcoming releases. On the one hand, I had planned to talk today about why there aren't more tanks in Final Fantasy XIV. On the other hand, we also have received a lot of news about patch 2.2, which is launch...

March 17th 2014 at 12:00pm 0 Comments
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I was introduced to Fallen Earth way back in the mists of time, around when I first started reading Massively. It was one of the earliest Choose My Adventures, and I was so impressed that I made my own account and joined in on the fun part of the way through. My character even made a few cameos in...

February 20th 2014 at 11:00am 0 Comments
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WildStar is launching with active combat, but let's be totally honest about something: The whole telegraph system is not exactly as special now as it might have seemed, say, three years ago. Guild Wars 2 has active combat. Ditto TERA, ditto DC Universe Online. The Secret World makes use of telegra...

January 27th 2014 at 2:00pm 0 Comments
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I run a lot of random dungeons in Final Fantasy XIV. It's not uncommon to wind up grouped with someone who hasn't seen one of the newer dungeons, or even someone who just happened to forget the mechanics in a lower-level fight. That's fine, and I have no problem explaining the fight in detail to pe...

January 14th 2014 at 8:00am 0 Comments
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Quests are increasingly an MMO enthusiast's bread and butter, often becoming the staple component of a game's typical serving of progressive content. Over the years, developers have tried to serve up this familiar progression mechanic in many different ways: The modern themepark MMO makes us fetch,...

January 1st 2014 at 10:00am 0 Comments