Metal Gear Solid

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  • Next Metal Gear Solid targeted for 'high-end consoles' and PC

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    02.22.2012

    Joystiq can exclusively reveal that the next Metal Gear Solid will feature intense zero-gravity chess, cybernetic nano-crocodiles, mirror universe machinations and a trash-compactor escape scene that will serve both as Star Wars homage and finger-wagging sermon on humanity's crushing impact on the environment. Well, provided the Joystiq staff are hired to work on the game.Kojima Productions has unveiled an extensive list of available jobs, hinged on evolving the in-development Fox Engine and, more importantly, bringing the next game in the Byzantine franchise to life. According to the page introduction, Hideo Kojima and co. are on the hunt for engineers, artists, designers and a brand manager to handle "the latest Metal Gear Solid targeted for high-end consoles and PC."If you think you can bolster the Fox Engine with new rendering tech, create "fantastic game content," or cultivate MGS "as a global mega-hit franchise in all regions," you should swing by the Game Developers Conference Career Pavilion between March 6 and March 9 and make yourself known.We might nudge you out of the way as we deliver our own game concept, which we're tentatively calling "Metal 6ear Solid: Sublimation Synthesis." Don't you just love the sound of that, Kojima?

  • Kojima the producer open to MGS remake, Kojima the creator not so much

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    12.26.2011

    Konami's recent Metal Gear Solid HD Collection is an odd product for shipping without anything called "Metal Gear Solid HD" in the box. One part of series creator Hideo Kojima views the omission as a call to be answered, while another is eager to spend less time in the past. "There are a lot of people wanting remakes of the original, and as producer I want to answer those calls," Kojima tells Official PlayStation Magazine. "But as a creator I'm not very interested in going back. If we were to do it, it would have to be a total remake – the only thing that would be the same would be the story. If it happened at some point I would stay as a producer, but would have to hand off most of the actual creating." We've heard of Metal Gear Solid's seemingly inevitable continuation before, and of Kojima's wearying dance between director and producer. The first Metal Gear Solid is satisfactory in being "the game I wanted to make," says Kojima, who sounds like he'd rather not meddle and make it once more -- never mind that it's already been redone in MGS: Twin Snakes with the help of Silicon Knights and Nintendo. "If you bring the gameplay up to modern standards, then you lose a bit of the original game. It was a game made for a certain era – not just the story, but the controls and everything about it reflect that era in which the game was made." That's right. Back in the day, there wasn't enough visual fidelity to tell whose footprints those were -- and we liked it.

  • Metal Gear Solid website provides handy timeline of many confusing events

    by 
    JC Fletcher
    JC Fletcher
    12.12.2011

    Having relaunched Metal Gear Rising as a full-on action game under the supervision of Platinum Games, Konami has taken the opportunity to freshen up its Metal Gear Solid series website. In addition to a bunch of media for each game, and, of course, purchase links, the new site offers an interactive timeline of highlights from the games, along with real-world events that are referenced in their labyrinthine, impenetrable plots. A quick warning: all the old Metal Gear Solid: Rising media is still on the site, now labeled with Metal Gear Rising: Revengeance's title. If you're watching a trailer and there are watermelons or "Zan-Datsu" ... that's the old game.

  • Kojima's 'Project Ogre' will be different, but not anytime soon

    by 
    Jordan Mallory
    Jordan Mallory
    11.26.2011

    There's an unusually high concentration of Metal Gear(?!) buzzing around the industry right now: Metal Gear Solid HD Collection is upscaling its way through living rooms the world over, while Metal Gear Solid Rising's production continues, once again under the watchful eye of series progenitor Hideo Kojima. Metal Gear Solid 5 is even closer to being a thing now, but what about Kojima's other other baby, Project Ogre? "I can't really say too much about that project yet, but it's a very subdued experience," Kojima said during an interview with Official PlayStation Magazine UK. "It's a little bit different to what I've done up until now. On the surface it will look similar, but once you get into it, it will be a different experience." Announcements like this always get our blood pumping. Metal Gear set in medieval times? Zone of the Ogres? Whatever Project Ogre is, we at least know that it's a long way off: "The Ogre project is going to take a lot of time, so I want to produce some other things on the side, like I'm doing with Rising." Oh! Dude. Policenaogres. Think about it, Kojima.

  • Kojima on MGS5: 'We'll probably have to make it at some point'

    by 
    JC Fletcher
    JC Fletcher
    11.21.2011

    Last week, we reported that an Official PlayStation Magazine article revealed concrete plans for Metal Gear Solid 5, with Hideo Kojima at the helm. New quotes have emerged from the magazine that make the news seem a bit less ... solid. Rather than boldly announcing that MGS 5 is happening, Kojima told the magazine that "I think we'll probably have to make it at some point, but what that will be, we have no idea." And rather than taking on the director job right away Kojima is, as ever, trying to free himself from Metal Gear. "As far as my involvement in the project is concerned, [it] probably won't be as much as it was with MGS1 - maybe I can do just one stage!" he said. Kojima told OPM that if he has other Kojima Productions staff make a game from the start, he won't have to step in to preserve his vision. So the announcement no longer specifies a definite Metal Gear Solid 5, and no longer confirms Kojima directing it. We'll just have to go back to assuming both of those things.

  • Tactical Espionage Announcement: Kojima working on Metal Gear Solid 5

    by 
    JC Fletcher
    JC Fletcher
    11.17.2011

    Though this may not be a surprise worthy of even a single exclamation point, it's welcome news to fans of cardboard camouflage, fateful fistfights, and delicious, convenient Calorie Mates. There's going to be a Metal Gear Solid 5. And, despite his constant efforts to extricate himself from the series, Hideo Kojima is going to be in charge of it -- though it's currently unclear whether that will be in a higher-level production capacity or as director. The news comes out of the latest Official PlayStation Magazine UK, which finds a place for Hideo right on the cover. In the issue, Kojima discusses Metal Gear Solid Rising, his plans for this newly announced (but highly expected) sequel, and a new project called "Project Ogre." Whatever it is, we're sure it's not a new Snatcher game.

  • Watch Solid Snake peace walk through a village in HD

    by 
    Ben Gilbert
    Ben Gilbert
    10.25.2011

    Start erasing all those memories you have with Metal Gear Solid: Peace Walker on PSP, as Kojima Productions is currently updating the game for Xbox 360 and PlayStation 3 as part of the MGS HD Collection. Get a fresh taste of said HD-ification in the clip above. Watch out for that helicopter ... thing, Snake!

  • Risk: Metal Gear Solid sneaking out sometime soon

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.22.2011

    Metal Gear Solid and the board game Risk are fusing in some intricate collaboration that we'd fully explain to you, but it would require a 90-minute cut scene. Here's the basic premise of Risk: Metal Gear Solid: players control one of five Private Military Companies vying for global dominance, by using a variation of the Risk 2008 rules update. The game board consists of the standard six zones and 42 territories, along with an Outer Haven battleship addition. There are also 275 custom plastic pieces representing the five PMCs, neutral armies and cities; 8 Boss Cards, 40 Drebin's Cards, 42 Territory Cards and 8 Rewards that can be earned. The board game will be available exclusively through USAopoly.com, beginning "presale" on October 3 for $50. No official launch date has been given. In the meantime, you can always play Risk: Halo Wars.

  • Konami reveals Metal Gear Solid, Zone of the Enders, Silent Hill HD remakes

    by 
    David Hinkle
    David Hinkle
    06.02.2011

    The Metal Gear Solid HD Collection will feature MGS 2, MGS 3: Snake Eater and MGS: Peace Walker -- strangely, the original Metal Gear Solid is absent. Why not just touch up Twin Snakes? Regardless, the Metal Gear Solid HD Collection will be available on the PS3 and Xbox and support 1080p graphics and, on the PS3, a neat 'Transfarring' feature where you can transfer your Peace Walker game save from your PSP to your PS3. As for Zone of the Enders HD Collection, it's a collection of Zone of the Enders and Zone of the Enders 2, natch. Little beyond its existence was given, outside of a tentative 2012 launch window. It'll also be available on both the PS3 and Xbox 360, with the former version supporting the new Transfarring feature -- though in what way we're still trying to get clarification on. Update: Our own Mike Schramm is on-hand at the Konami event in LA and asked for clarification on the Transfarring feature in ZOE HD. "Wait for future announcements," a Konami representative replied. Looks like we'll have to wait for that clarification! The Silent Hill Collection will feature only Silent Hill 2 and 3, touched up in HD. No exact consoles were mentioned.

  • Modern War Gear Solid is totally coconuts

    by 
    David Hinkle
    David Hinkle
    05.12.2011

    The latest episode in long-running series Modern War Gear Solid has just been uploaded. It's kind of hard to describe the series: it's part homage, part irreverent mish-mash of gaming's most beloved franchises. Find all five episodes past the break.

  • Buy signed Metal Gear Solid games to help Japan

    by 
    JC Fletcher
    JC Fletcher
    03.23.2011

    With one simple act, you can help the American Red Cross' efforts in Japan, help your game collection become more amazing, and help Otacon reconcile with his sister. All you need to do is purchasing the Hideo Kojima-autographed copy of Metal Gear Solid 2 that Play for Japan is auctioning off for Red Cross funds. It was donated by Sam Kennedy of 1UP. Would you prefer a different signed Metal Gear Solid game as a reward for your generous donation? Alex Fraioli is auctioning a Japanese copy of Metal Gear Solid Integral signed by the designer. Andrew Vestal provided a copy of MGS3 signed by Kojima and art director Yoji Shinkawa, bundled with a bunch of press-only bonus items handed out at a Japanese event in 2004. These are just a few of the items on Play for Japan's auction list. Go bid on stuff! When these charity drives end, bidding on rare game stuff on eBay will once again become a selfish act.

  • Konami seeking Metal Gear Solid fans for lengthy survey

    by 
    Andrew Yoon
    Andrew Yoon
    03.04.2011

    How did you feel about the downloadable Vocaloid content for Metal Gear Solid: Peace Walker? When encountering an enemy, what tactics do you use? Would you be interested in a Metal Gear game on an Android phone? Konami is very, very curious about what fans think about its Metal Gear franchise. A "Survey Mission" on the company's Facebook page lets fans opine about nearly every intricate detail about the series, going all the way back to the MSX era. Who knows? Your votes may end up influencing the future of the franchise! But be warned: this is a very, very long survey. [Thanks, Kody]

  • Metal Gear Solid sneaks into Monster Hunter once again

    by 
    Griffin McElroy
    Griffin McElroy
    01.13.2011

    Solid Snake's struggles against enemies 4,000 times larger than himself are far from over -- Capcom and Konami have teamed up once again to put Metal Gear Solid characters into Monster Hunter Portable 3rd. Check out Snake above and The Boss below, both of whom will hit Japan on January 22.

  • Kojima Productions recruiting more Metal Gear staff

    by 
    Randy Nelson
    Randy Nelson
    01.13.2011

    Otacon: Snake! I was looking at Konami's website and saw that Kojima Productions is hiring staff to make the "next generation" of Metal Gear Solid. Snake: Metal Gear! Otacon: Right, Snake, people to work on the next generation of Metal Gear Solid games. Snake: Next-generation special forces?! Otacon: Well, I guess you could call them that. Konami is hiring designers, programmers and artists. Snake: They're building an army! Otacon: They could just need some additional staff to work on Metal Gear Solid: Rising, Snake. You remember, the one starring Raiden. Snake: Raiden! Otacon: ... Snake: Otacon?! Otacon: What is it, Snake? Snake: Tell the story again about the time I drove a ... Metal Gear! Codec: *click*

  • You could import this Kojima Productions PS3 bundle ... or make your own

    by 
    Randy Nelson
    Randy Nelson
    10.26.2010

    Konami's newly revealed Kojima Productions themed hardware slash software set isn't nearly as compelling as the previous limited edition Metal Gear Solid 4 PlayStation 3 bundle. That's because the new package is simply a stock 160GB charcoal gray PS3 console, a greatest hits version of MGS4 and a copy of Castlevania: Lords of Shadow. This admittedly not-so-special-edition offering (which is, technically, limited to an undisclosed run) hits Japan on December 16 for ¥37,980 ($467). You can get a 160GB PS3 ($300), MGS4 ($20) and Lords of Shadow ($60) by themselves for a grand total of $380 right now, without those pesky international shipping charges. The only thing you'll be missing out on: 20,000 Reward Points for use in Metal Gear Online. But if you really want to pay the $87 difference just for them, we're not going to stop you.

  • Metal Gear infiltrates Monster Hunter Portable 3rd

    by 
    JC Fletcher
    JC Fletcher
    09.20.2010

    Metal Gear Solid Peace Walker featured nonsensical Monster Hunter content, so it should come as no surprise that Monster Hunter Portable 3rd returns the favor. Well, we say that, but seeing The Boss in Monster Hunter is a shock no matter how prepared we thought we were. The PSP port of Monster Hunter 3 will include armor to make your male or female character look like Snake or The Boss, respectively, along with Metal Gear-inspired costumes for your Felyne companions -- who can now hide in cardboard boxes (just like our cats). The cognitive dissonance is a free, unadvertised bonus.

  • Cosplayers will compete at Tokyo Game Show's 'Metal Gear Cosplay Camp'

    by 
    JC Fletcher
    JC Fletcher
    08.24.2010

    Start looking for a really nice cardboard box! And then ship yourself to Japan in it. Konami is holding a Metal Gear Solid cosplay contest next month, with the winner to be determined at the Tokyo Game Show. Interested Johnny Sasaki lookalikes (and other Metal Gear cosplayers) can submit pictures here (warning: Japanese-language application!) Konami will select a few of the entries to appear at the publisher's TGS booth on September 18. There, they will be evaluated by a panel of guest judges to be announced later -- as well as the TGS attendees in general, who know a thing or two about dressing up. The most difficult thing about Metal Gear cosplay is that if you're too accurate, you'll be too stealthy for the judges to notice.

  • Kojima on Metal Gear Solid 3DS's clandestine origins and bright future

    by 
    JC Fletcher
    JC Fletcher
    07.07.2010

    We were all surprised to see a Metal Gear Solid demo for 3DS. Probably not as surprised, however, as the Kojima Productions staff who didn't know it was being developed. In a Famitsu interview (translated by Andriasang), Hideo Kojima described how, after the completion of Metal Gear Solid: Peace Walker, he secretly assigned a small number of staffers to the project on a different floor of the Kojima Productions office -- causing other Kojipro staff to believe the others were on vacation. Kojima seems confident that the demo will evolve into a full game, which will probably still be a remake of Metal Gear Solid 3 -- after Peace Walker, he wanted to tell the story of The Boss again. "MGS3's story can't change, so we're thinking of Co-ops, 3D and portable-like elements," Kojima said. The final game may actually look better than the demo, as well. "The high level models are about the same quality as the stuff we made on the PlayStation 3," Kojima said, "although it's tough to see this. If we'd had a bit more time, we could have made something better." %Gallery-95662%

  • Konami expects Metal Gear Solid: Peace Walker to sell 3m, delays Metal Gear Arcade

    by 
    JC Fletcher
    JC Fletcher
    06.25.2010

    In a Nikkei BP interview (translated by Andriasang), CEO Fumiaki Tanaka said that he expects around 3 million units of Metal Gear Solid: Peace Walker to sell worldwide. That's a pretty high number for a PSP game, but it's not outrageous for a game that is at least part Monster Hunter. The sales were "according to expectations" at the time of the interview -- which predated this month's North American and European release of the game. We'll find out next month how many copies sneaked into Western homes in the first month of release. Tanaka also announced a delay for Metal Gear Arcade out of its original March release date. The company is putting in some extra time on the title, which most of us will never see anyway, because seriously, when was the last time you saw an arcade?

  • Metal Gear Solid: Rising 'proceeding very well' beyond prototype phase

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    06.19.2010

    With a new development team at the helm and an emphasis on fluid action, Metal Gear Solid: Rising is being positioned as a new standard in the long-running franchise. Shigenobu Matsuyama, creative producer for Kojima Productions, told journalists at a Rising roundtable discussion during E3 that the game would be a counterpart to Hideo Kojima's Metal Gear Solid legacy, with possible future installments going "back and forth" between Rising and more traditional Metal Gear games. "But for Rising, we're gonna position it where people might know Metal Gear Solid, but they were reluctant to buy it," Matsuyama said. "[They might say],'Stealth is not my style,' or they didn't have the hardware because they only had a 360. We would like to target this audience where it's kind of potential Metal Gear Solid users and again, as I said earlier, the story will be based between MGS2 and MGS4." He added that players who were not familiar with the franchise's Byzantine plot would still be able to become involved and have fun with the game's "Zan-Datsu" cutting concept. "'Zan' means to cut, and 'Datsu' means to take," explained game director Mineshi Kimura. "We probably would offer a more wide range of play style so that you can aim where you want to cut and how deep you want to cut in order to achieve what you want to take. So, the play style will be quite in more depth than just cutting and killing." %Gallery-95498%