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Someone just asked me on Twitter if I thought humans in World of Warcraft are boring. I don't think that at all. I have several reasons for not thinking humans are boring, which I'll lay out for you now: Humans had/have the most elaborate and interesting political backstory in the game. The...

April 17th 2013 at 7:00pm 0 Comments
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I've done a couple of articles on reoccurring concepts in Final Fantasy games before, but this is an unusual one because it seems to barely qualify at times. Final Fantasy XIV has magitek, as did Final Fantasy VI, but those are the only games to refer to it as such. Sure, other games flirt with s...

April 13th 2013 at 2:00pm 0 Comments
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Deep in the stodgy bowels of the USPTO sits a folder full of Apple patent applications specifically for gesture controls. A few more pages from that expanding tome were just made public, and the concepts unearthed are certainly thought-provoking. The first involves using a proximity sensor in add...

July 11th 2011 at 10:44pm 0 Comments
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While it's only right that people be protected from bad poetry, this could be taking things a tad too far. Intelligence officials at the Office of Incisive Analysis (no, really) have determined that metaphors could be of vital significance to national security. By, well, incisively analyzing the...

May 29th 2011 at 1:12pm 0 Comments
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I can't say I'm a huge traveler -- even though I've hit up quite a few conventions this year for work, I haven't been flying so much that I need to keep tabs on what's going on at the airport. But I like the idea of FlightBoard anyway. It's an app that will automatically create a departing flights...

October 18th 2010 at 8:00am 0 Comments
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Can you imagine if every time someone talked about healing, they called it "adding blood" instead? In China, the word people use for "health" is "xue," which means "blood" (and is pronounced a bit like "shweh"). Traditionally in Chinese role-playing games, the health bar (or "blood bar") is red, ins...

June 4th 2007 at 4:54pm 0 Comments