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"The virtual reality that we all talked about and that we all imagined 20 years ago didn't happen in the way that we predicted. It happened instead in the form of video games," says Neal Stephenson, nerd icon and noted author of Snow Crash and The Diamond Age. In a new interview at Forbes, Steph...

September 21st 2011 at 12:00pm 0 Comments
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The German games publisher dtp Entertainment has made the surprising announcement that they'll be transforming sci-fi author Tad Williams' Otherland into a massively multiplayer online game. The title will be a mixture of several different playspaces, riffing on the series concept of competing virt...

October 1st 2008 at 10:30am 0 Comments
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Summer vacation is setting fast. Soon school classrooms will fill back up with eager students looking to display their latest duds and focus on buffing their intelligence. Shopping has to ensue before that big first day back, and Sears and coolness don't go together nor is it the likely first shoppi...

July 20th 2008 at 11:00am 0 Comments
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The 2008 Worlds in Motion Summit schedule has been announced, along with a synopsis of this year's speeches and panels. The conference on virtual worlds and social gaming will be held on September 16th and 17th, during the Austin Game Developers Conference.Worlds in Motion bills the 2008 Summit as a...

July 20th 2008 at 9:00am 0 Comments
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Nic Mitham from K Zero is going to offer up the key things he's learned about virtual worlds in the last 18 months. But who is Nic Mitham, you wonder, and what is K Zero? Mitham describes himself as a "one time corporate strategist, ad man and analyst. Now spreading the metaverse word." K Zero descr...

June 4th 2008 at 10:30am 0 Comments
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I could bore you all today by starting my article with a lengthy story about the pre-history of your beloved MMORPGs, but I'll cut to the important part: Once upon a time there was a little game called DikuMUD. Similar in nature to the popular Dungeons and Dragons tabletop roleplaying game, it quic...

April 27th 2008 at 4:00pm 0 Comments
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One of the things that really impresses us with virtual worlds is all the user-created content. Having spent some time on-grid myself, I can tell you that the array of ideas and designs is just mind-boggling. Today our very own Tateru Nino shares a screenshot she took in Second Life. This area is i...

March 15th 2008 at 2:00pm 0 Comments
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In the program for the Worlds in Motion summit, the description of Raph Koster's address (the kickoff event on Monday) concludes by saying "Industry pioneer Raph Koster ... will discuss why virtual worlds and online spaces are more than a fad-and why you absolutely should care."That description has...

February 19th 2008 at 11:15am 0 Comments
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We headed to the Metaverse U event at Stanford University this weekend to hear a smorgasboard of prominent thinkers and workers in the fields of virtual worlds and online gaming have a meeting of the minds. Below is a recap (caveat: some paraphrasing involved!) of one of our favorite sessions featu...

February 18th 2008 at 9:00am 0 Comments
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Everywhere you look, it seems there's news of some real life business jumping into the virtual world of Second Life. Car companies, HR firms, clothing makers; you name it, it was being sold on the virtual frontier. But, as PRI's Marketplace reported earlier this week, many businesses are having trou...

January 25th 2008 at 4:00pm 0 Comments
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Sex sells in Second Life, as it does in real life, and this article by Computer Gaming World delves into the story of prostitution within Linden Labs' virtual world. While Second Life prides itself on being driven by user-created content, including user-driven entertainments at nightclubs and gaming...

April 10th 2006 at 1:57pm 0 Comments