michael-brough

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  • Dial 868-HACK on Steam, steal data

    by 
    Mike Suszek
    Mike Suszek
    01.28.2015

    Independent developer Michael Brough launched a PC and Mac version of his strategy game 868-HACK on Steam this week. The brightly-colored roguelike previously arrived on iOS in August 2013. In it, players "steal precious data while the world sleeps," solving mainframe-hacking puzzles in a cyberspace environment. The game costs $5.65 for PC and Mac users, a few cents cheaper than its iOS counterpart. Brough crafted a number of games over the years, though one that recently caught our attention was his single-screen action game Helix for iOS. Be sure to check out our video of Brough's hectic avoidance game in action after watching the developer's bizarre trailer for 868-HACK above. [Image: Michael Brough]

  • On my iPad: Helix

    by 
    Mike Suszek
    Mike Suszek
    01.26.2015

    This is On my iPad, a quick look at an iOS game we think you'll enjoy. We can't seem to put down Michael Brough's Helix. Here's a brief video explaining why the retro-inspired avoidance game is special to us. The challenging, "hectic piece of momentary action" is available on iPhone and iPad for $2.99. [Image: Michael Brough]

  • Experiment 12 has 12 cooks in the kitchen

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    07.27.2013

    Indie games are a common source of experimental ideas that are free to run in the unrestricted fields of self-publishing. Experiment 12 should be a mindmelt then, because it stands as a 12-chapter collaboration between 12 different indie developers. Chapters switch between genres and art styles, moving from retro, side-scrolling platformers to three-dimensional, first-person explorers. Michael Brough, Jasper Byrne, Terry Cavanagh, Jake Clover, Alan Hazelden, Jack King-Spooner, Richard Perrin, Benn Powell, Ian Snyder, TheBlackMask, Robert Yang and Zaratustra all contributed to Experiment 12. The result is a cross-genre game that resonates the strength of each developer in their respective chapter. Players can immediately skip to their favorite developer's chapter at the cost of ruining the game's narrative for themselves. Experiment 12 is available for Windows here, but Terry Cavanagh's website says a Mac version will be available "soonish." It's also free, so what excuse is there to pass it up?