minerals

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  • Michigan meteorite contains 'pristine' extraterrestrial organic compounds

    'Pristine' meteorite may provide clues to the origins of our solar system

    by 
    Steve Dent
    Steve Dent
    11.02.2020

    A meteorite that lit up the night sky in Michigan in 2018 contains ‘pristine’ organic compounds that offer clues to how life formed on Earth, according to researchers.

  • China Global Television Network

    China’s rover finds mysterious minerals on the far side of the moon

    by 
    Christine Fisher
    Christine Fisher
    05.17.2019

    Early this year, China's Chang'e-4 lunar lander made history when it became the first spacecraft to touch down on the far side of the moon. Now, according to a study published in Nature, the lander's rover, Yutu-2, may have detected the first signs of lunar mantle material. If the minerals it found prove to be part of the moon's mantle, the discovery could help scientists better understand how both the moon and the Earth formed.

  • Fairphone's £250 'ethical' smartphone comes to the UK

    by 
    Matt Brian
    Matt Brian
    10.15.2014

    While big smartphone makers, like Apple, are actively trying to reduce the amount of conflict materials used in their devices, others pride themselves on being 100 percent ethical. Fairphone is a prime example. After a successful crowdfunding campaign allowed it to develop a new smartphone that meets both ethical and environmental standards, the company is bringing the device to the UK. It'll be exclusively offered by The Phone Co-op, the UK's only consumer-owned mobile carrier, starting at £22 per month with no upfront cost or £250 to buy outright. The Fairphone itself features a quad-core Mediatek 6589 chipset, Android 4.2 (with a custom Fairphone launcher), 8-megapixel rear and 1.3-megapixel front cameras, 16GB internal storage, and a 4.3-inch qHD display protected by scratch-resistant Dragontrail glass. While it's not going to win awards for the best smartphone, it'll meet the requirements of most users. Although it might be impossible to be totally conflict-free, Fairphone works with manufacturers to ensure better working conditions and fairer wages. It also donates three euros from each phone sold to a program that attempts to reduce electronic waste in Ghana.

  • EVE Evolved: Mining is broken, but it can be fixed

    by 
    Brendan Drain
    Brendan Drain
    03.30.2014

    Mining has a reputation for being the most boring activity in EVE Online, but it's always filled a niche role as a low-effort way to make ISK and play with friends casually. When there's no PvP going on and you can't give your full attention to smashing NPCs in missions or anomalies, mining fills that downtime with something more lucrative and social than spinning your ship in a station. The problem is that mining has slowly become obsolete over the years; alternative mineral sources now supply much of the market's needs, and the risk of flying a defenseless barge just isn't worth the mediocre payout. It's currently more efficient for an individual to buy minerals with ISK made via some other form of PvE, such as level 4 missions or incursions. And on the macroscopic level, such huge quantities of minerals hit the market from alternative sources such as reprocessing loot that the economy could potentially function with no miners at all. CCP has tried to make mining more appealing over the years with buffs and new ships, and the devs recently announced plans to nerf mineral compression as part of a campaign to make mining worthwhile, but I think it'll take a lot more than ISK to get people mining again. In this week's EVE Evolved, I look at how mining and reprocessing are at odds and suggest some ideas for new mining features that could revitalise this long forgotten profession.

  • EVE Evolved: Get ready for Odyssey

    by 
    Brendan Drain
    Brendan Drain
    06.02.2013

    With just two days to go until EVE Online's exploration-focused Odyssey expansion goes live, players have been scouring the test server for information that can give them an edge. Some have been practicing moon surveying techniques for the upcoming redistribution of tech 2 minerals, and others are hoping to get rich quick by speculating on battleship price changes. Explorers are kitting out new exploration ships, theorycrafters are working on new setups for rebalanced ships, and pirates are setting up base in lowsec areas that are about to become fertile hunting grounds. Odyssey isn't quite the Apocrypha-level expansion I've been hoping for, but it certainly seems set to shake things up. Changes to moon minerals will throw nullsec into chaos and hopefully ignite some big territorial wars, and battleship buffs may change EVE's popular fleet compositions. The Discovery Scanner Overlay will make exploration much easier for new players to get into, but will also give pirates another tool with which to hunt down explorers. A new co-operative hacking minigame will also make exploration more of a team sport. But how can you make the most of the expansion from day one, and what can you do today to prepare for it? In this week's EVE Evolved, I look at the new exploration system and other changes you can expect when you log in on Tuesday, and what you can do now to make the most of them.

  • Daily iPhone App: Micro Miners combines Lemmings and mining in a cute brew

    by 
    Mike Schramm
    Mike Schramm
    11.16.2012

    Back before he invented Minecraft, developer Notch made a little Java game called Miners 4K, which had you digging tunnels on a 2D playing field for little miners to find minerals and other goodies below the dirt. Another developer named Jean-Philippe Sarda later decided to take that idea and run with it on Apple's iOS platform, and the result is this game, Micro Miners, out this week on the App Store. You can see the basic gameplay idea in the video below: The game's sort of like Lemmings, in that you guide the path of a bunch of little creatures without actually controlling them. Instead, like Where's My Water, you swipe across the screen to dig down into dirt, trying to guide them around obstacles to various deposits and other goodies. The action can be relaxing or frantic, depending on where you are in each level, and while the graphics are definitely not extremely polished, they're well-designed in that it's always very clear what's happening in the game. Micro Miners is a smart and fun take on Notch's original title, and for just US$0.99 in the App Store, it's definitely worth playing. Give it a look if the video below interests you.

  • UCSB engineers proteins that make silicon, leads hipsters to insist on organically-grown computers

    by 
    Jon Fingas
    Jon Fingas
    06.08.2012

    Organic circuits have been in development for awhile, but it's still rare that the organics are producing the circuitry themselves. Researchers at the University of California, Santa Barbara plan to break that silence with genetically engineered proteins that can make silicon dioxide or titanium dioxide structures like those used in the computer chips and solar cells that we hold dear. The trick, the university's Daniel Morse found, is to attach silica-forming DNA to plastic beads that are in turn soaked in the silicon or titanium molecules they're looking for: after some not-so-natural selection for the best genes, the thriving proteins can produce not only substantial minerals, but whole fiber sheets. Much work is left to get the proteins producing the kind of silicon or titanium dioxides that could run a computer or power your house, but the dream is to have synthetic creations that organically produce what would normally need a mining expedition -- imagine something akin to the glass-like Venus' Flower Basket sponge (pictured above) sitting in an Intel factory. We're half-expecting organically-grown smartphones at Whole Foods, right next to the kale chips and fair trade coffee. [Image credit: Ryan Somma, Flickr]

  • EVE Evolved: Mining returns with Inferno

    by 
    Brendan Drain
    Brendan Drain
    04.22.2012

    Inferno is right around the corner, with the Escalation to Inferno patch due to hit in two days on Tuesday, April 24th. The patch prepares EVE Online for the coming PvP apocalypse with titan balance tweaks, a new interactive status effect bar, and two very important changes to the NPC drop tables: Manufacturable tech 1 modules will be removed from NPC drop tables, and Rogue Drone NPCs will have their mineral drops replaced with ISK bounties. These are changes players have been suggesting for years, and together they have the potential to bring back mining as one of the most profitable professions in EVE. If someone asked you where all the minerals come from to build the thousands of ships destroyed in EVE on a daily basis, you might say that you assume most of it comes from mined ore. Mining was originally the biggest source of minerals in the game and one of the most profitable professions, but over the years, that's changed. When level 4 missions added an infinite source of battleship-sized NPCs to high-security space, mission-running quickly overtook mining as the most profitable profession, and bizarrely, as a very good source of minerals. When the drone regions were later released, ratting there also became a huge mineral faucet far in excess of that produced through mining. In this week's EVE Evolved, I look at the problems faced by mining as a source of minerals and speculate on what will happen to mining as a profession when the Inferno expansion hits.

  • First molybdenite IC delivers silicon-crushing, chip-shrinking, graphene-blasting action

    by 
    Terrence O'Brien
    Terrence O'Brien
    12.06.2011

    Never heard of molybdenite? We're not shocked. Its not nearly as hyped as graphene or quantum dots, but it could be the key to smaller, bendable microchips. The problem with silicon is that, in layers less than two nanometers thick, it can become unstable, oxidize and quickly deteriorate. Molybdenum disulfide (MoS2), on the other hand, can be laid down in sheets just three atoms thick. The semiconductor also earns bonus points for being an abundant, naturally occurring mineral. Earlier this year researchers at the Laboratory of Nanoscale Electronics and Structures (LANES) demoed the first molybdenite transistor, but the team is moving fast and has already whipped up the first prototype of a complete integrated circuit (we assume with the aid of an all girl army of Kung Fu engineers). Things are looking good for this potential silicon usurper. And best of all, molybdenite is flexible. So, hello bendable computers!

  • Global rare earth supply deficit should turn into a surplus by 2013, Goldman Sachs says

    by 
    Amar Toor
    Amar Toor
    05.05.2011

    It looks like rare earth elements are getting slightly less rare. According to a research note released by Goldman Sachs today, the world's rare earth supply deficit will probably reach its apex this year, before converting into a surplus by 2013. Goldman's analysts constructed their projections based on evidence that many Western companies have begun building their own mines, in response to China's overwhelming market dominance. Today, the People's Republic produces about 90-percent of the world's rare earth minerals -- a group of 17 elements that are used to manufacture many of the flat screen TVs, hybrids and cellphones we've come to know and love. Over the course of the past few years, China has only consolidated its hold on the industry, thanks to economic policies aimed at nationalizing private mines and implementing restrictive export quotas. As a result, global rare earth prices have skyrocketed, forcing mining companies in the US and elsewhere to look inward and harvest their own deposits. The only downside, however, is that even if global supply spills into a surplus within the next two years, prices probably won't cool down until 2015. But at least the horizon looks brighter than it has in recent months.

  • Perpetuum's Terra Incognita expansion coming May 4th

    by 
    Jef Reahard
    Jef Reahard
    04.29.2011

    Avatar Creations has a bit of a surprise in store for fans looking forward to Perpetuum's next patch. The update will be a full-blown expansion titled Terra Incognita and will be free to download despite the fact that it's crammed full of content. Avatar has also announced the official release date as May 4th, 2011. So what's in store for the sci-fi sandbox's first expansion? The game world is doubling in size, and six new islands are being made available (three Alpha and three Beta zones, PvE and PvP respectively). Since you can't have a huge game world without providing players a way to avoid traversing it, Avatar is also introducing a new highway system, which will speed travel by an additional 36 kilometers per hour. Terra Incognita is also bringing a new event notification system to the table (and by events, Avatar means UI pop-ups, not in-game shindigs). Gameplay additions include AoE damage from exploding robots, new armor and weapon modules, internal corporation markets, and various mineral and mining tweaks. Head to the official Perpetuum dev blog to get the full scoop.

  • Just say no: Apple and Intel stop using conflict minerals

    by 
    Michael Gorman
    Michael Gorman
    04.05.2011

    While the US government hasn't issued an outright ban against the use of 'conflict minerals' coming from the Congo, it has passed a law that will require companies who use them to tell all of us when our gadgets have been paid for (in part) with blood. Looks like Apple and Intel weren't too keen on the bad PR that would come from such disclosures, and joined the Electronic Industry Citizenship Coalition and its Conflict-Free Smelter program. The program requires mineral processing plants either prove that they don't fund the ongoing hostilities in central Africa or peddle their war-supporting wares elsewhere. For now, that means that the folks in Cupertino and Santa Clara will have to find other sources for the three Ts (tungsten, tin, and tantalum) needed to sate our technological appetites.

  • Apple-backed rules prohibit electronics makers from buying minerals used to fund wars

    by 
    Michael Grothaus
    Michael Grothaus
    04.02.2011

    Bloomberg reports that new rules have gone into effect which prohibit electronics makers from buying minerals that help fund wars in Central Africa. The Conflict-Free Smelter program specifically bars electronics makers like Apple and Intel from buying tungsten, tin ore, gold and coltan from Congo and neighboring countries unless mineral processors can prove purchases don't contribute to conflict in eastern Congo. The Electronic Industry Citizenship Coalition in Washington, D.C. and the Brussels-based Global E-Sustainability Initiative developed the regulations in conjunction with Apple, Intel and others in hopes to bring more ethical responsibility to the mining of materials used in everyday products like the iPhone and motherboards. However, while the new regulations take effect in America and Europe many Congo mines will seek out new buyers in Asia. "We're committed to continue with all these programs," John Kanyoni, president of a mineral exporters association in the Democratic Republic of Congo told Bloomberg, "But at the same time we're traveling soon to Asia to find alternatives."

  • Researchers find flaws in neodymium magnet crystalline structure, still in love with its personality

    by 
    Michael Gorman
    Michael Gorman
    03.04.2011

    Given China's status as the worlds largest producer of rare earths and its recent proclivity for reducing exports of the stuff, everyone else is looking for ways to reduce dependency on rare earths or optimize the use of these sought-after elements. Well, neodymium is one of those rare earths, and a team from St. Pölten University in Austria recently discovered "disturbances in the crystalline structure in neodymium magnets" that weaken their magnetic fields -- and consequently the efficacy of all those electric motors and hard drives that utilize such magnets. For now, research is ongoing to fully understand the properties of neodymium and other rare earths so that their use can be "optimized." We aren't exactly sure how we'll benefit from all this optimization, but we hope it means cheaper and more powerful gadgets, TVs, and cars for all of us. [Image source: Thomas Schrefl]

  • China nationalizes eleven rare earth mines for environmental and strategic reasons

    by 
    Michael Gorman
    Michael Gorman
    01.21.2011

    Most of our favorite gadgets are constructed with parts made of rare earth minerals, and as many of you already know, China produces the lion's share of the stuff. So news that Hu Jintao and company recently took control of 11 rare earth mines in order to more tightly manage the mines' production is of great interest to hi-tech companies and consumers the world over -- and could mean your next hybrid, smartphone, or PC just got a bit more expensive. The Chinese Ministry of Land and Resources indicates that nationalization of the facilities was prompted by illegal strip mining and dumping of toxic tailings in nearby waterways, but given China's pledge to reduce rare earth exports by ten percent this year, it seems likely that the move isn't entirely driven by environmental concerns. Consumers needn't worry too much, however, as Japan and the US are currently searching for ways to break China's monopoly on rare earths and keep us flush in affordable flat-screen TVs and hybrid cars for years to come.

  • EVE Evolved: Mining 101 -- The basics

    by 
    Brendan Drain
    Brendan Drain
    01.09.2011

    Although it's not everyone's cup of tea, mining is one of EVE Online's oldest and most easily accessible professions. Sitting down to clear out a few asteroid belts or put a dent in a massive ice asteroid can be a very relaxing way to make ISK. Mining is a very low-activity process that can be done at the same time as other tasks, much in the same way that hauling items for trade or running courier missions can be done in the background. In all the time that the EVE Evolved column has been running, it struck me that I had never really written a guide for mining. Mining can be a good way to make some extra ISK during a lull in corp activity or while you're busy doing other things. Busy EVE players will often set themselves up to mine solo while reading a good book or watching TV. On the other end of the scale, corporations and alliances will sometimes run large co-operative mining operations for war funds or personal profit. Mining as a group is usually a more efficient use of the time of each player in the group and can make a great bonding experience for a corporation. In this week's EVE Evolved, I give a run-down of the basics of mining for new players. I look at the entry-level ship requirements for efficient mining and popular strategies for both solo and group mining.

  • New law requires gadget companies to disclose 'conflict mineral' use

    by 
    Sean Hollister
    Sean Hollister
    07.26.2010

    When President Obama put his pen to the Wall Street Reform and Consumer Protection Act last week, it wasn't just financial reform he signed into law, but also a stipulation that may affect your gadget purchases down the road. You see, at present your technology includes some amount of tantalum, tungsten and tin, three rare earths that happen to be mined heavily in the Congo... and thus indirectly linked to poverty, rape and death. The new US law won't stop that, and doesn't restrict any sort of trade -- it merely requires companies to disclose the use of such materials in independent audits filed with their annual financial reports. It does, however, allow companies that don't use bloody rocks to label their products "conflict-free," so we're sure astute marketing gurus are developing plenty of new all-plastic gizmos even as we speak. For the children, of course.

  • EVE Evolved: Insurance evolved

    by 
    Brendan Drain
    Brendan Drain
    04.25.2010

    The EVE Evolved column hits its second anniversary in two days on April 27th. To celebrate, last week I gave readers the chance to win an expensive faction battleship of their choice worth around 500 million ISK. You submitted a horde of great ideas for future column posts, which I whittled down to a final list of 49 fantastic ideas that would really suit the column. It was really tough to find one topic amongst them all that I liked best and wanted to write up first. Congratulations go to Massively reader Nanoko for making my personal favourite suggestion. In addition to winning a faction battleship, Nanoko's winning idea forms the basis for this week's anniversary edition of the column on the upcoming insurance changes and the impact they'll have on EVE. Special mention goes to Massively reader Aimlis who came up with a similar idea. It was unfortunately a little too close to Nanoko's suggestion, which came first. Nanoko has been contacted to arrange receipt of the prize! At the end of March, CCP announced that the Tyrannis expansion would include a wave of changes to ship insurance. Currently, players receive insurance payouts for losing a ship based on the value of the minerals that went into its construction. The mineral values used in this calculation are as old as EVE Online itself and over the years have slowly dropped out of step with market prices. As a result, Tech 1 ships are almost free to lose under the current insurance scheme while Tech 2 and 3 losses are barely compensated for at all. Once Tyrannis hits, CCP will periodically adjust the mineral prices used in insurance calculations based on a weighted average of market prices across EVE. This has huge implications for PvP, the composition of fleets and the mineral market. In this speculative opinion piece, I examine the effect the insurance changes could have on everything from ships used in PvP to the mineral market.

  • EVE Online ship insurance changes to come with Tyrannis

    by 
    Brendan Drain
    Brendan Drain
    03.30.2010

    EVE Online's insurance system has been a hot topic of debate over the years. Under the current system, ships have a fixed base value calculated according to the minerals used in their production. Platinum insurance costs 30% of this base value for three months worth of coverage and if the ship is destroyed in that time, 100% of the base value in ISK is deposited into your wallet. It's a safety net designed to lower the cost of losing ships and promote PvP. The main drawback of the system is that the values it uses for minerals are fixed and haven't changed since EVE came out in 2003. The prices of the various minerals that go into a ship have changed drastically over the years but insurance costs and payouts have remained constant. Skip past the cut for a breakdown of the problems with the current insurance system and details of CCP's new plans.

  • US mineral companies to tech industry: drill, baby, drill

    by 
    Sean Hollister
    Sean Hollister
    03.10.2010

    Even if your favorite gadget isn't flaunting them, rare earth metals are vital to all sorts of high-tech gizmos, from your flat-panel TV and computer hard drive to the hefty batteries that power the Toyota Prius. But over 95% of the world's rare earth comes from China; and late last year, China told the world that they'd like to keep the lion's share all to themselves. What will we Westerners do? Well, we could let China continue producing mountains of e-waste on our behalf. But we could also find plenty of rare earth just by digging in our own backyard. According to the U.S. Geological Survey, the United States has over 13 million metric tons of rare earth with concentrated deposits in Mountain Pass, California and Diamond Creek, Idaho. But since the private firms that control those deposits aren't willing to spend the requisite eight years and minimum $500 million to construct a chemical separation plant, Idaho-based U.S. Rare Earths is just sitting on their ore for now, while California's Molycorp Minerals is forced to send their material all the way to China (once again) for processing. "No one wants to be first to jump into the market because of the cost of building a separation plant," former USGS rare earth specialist Jim Hedrick told LiveScience. Should China's export dwindle and the U.S. feel the pinch, that may change, but for now it's good to know that when the global game of StarCraft tells us "not enough minerals," we'll know exactly where to look.