Mission-running

11.17.13
EVE Evolved: Getting ready for Rubicon
11.17.13

EVE Evolved: Getting ready for Rubicon

EVE Online's Rubicon expansion goes live in just two days on Tuesday, November 19th, introducing fo...

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11.10.13
EVE Evolved: Ghost Sites and PvE goals
11.10.13

EVE Evolved: Ghost Sites and PvE goals

PvE in most MMOs revolves around killing hordes of NPCs for currency, XP, tokens, or loot, and EVE...

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09.29.13
EVE Evolved: Everything we know about Rubicon
09.29.13

EVE Evolved: Everything we know about Rubicon

Back in April, EVE Online Senior Producer Andie Nordgren delivered an incredible long-term vision f...

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09.16.12
EVE Evolved: Four ways Guild Wars 2 is like EVE Online
09.16.12

EVE Evolved: Four ways Guild Wars 2 is like EVE Online

With its single-shard server structure and sandbox ruleset, EVE Online seems to have little in co...

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08.26.12
EVE Evolved: Making your first billion ISK
08.26.12

EVE Evolved: Making your first billion ISK

A lot of the people I introduce to EVE Online ask about the possibility of playing for free by bu...

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05.13.12
EVE Evolved: Risk vs. reward in lowsec
05.13.12

EVE Evolved: Risk vs. reward in lowsec

In EVE Online's early years, one of its core design philosophies was adherence to a strict risk v...

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11.13.11
EVE Evolved: The new player experience, part 2
11.13.11

EVE Evolved: The new player experience, part 2

Two weeks ago, I began an experiment to look into EVE Online's new player experience from the per...

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09.04.11
EVE Evolved: A new nullsec for everyone
09.04.11

EVE Evolved: A new nullsec for everyone

Several weeks ago, EVE Online developer CCP Greyscale published possibly the single most importan...

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07.10.11
EVE Evolved: The evolution of microtransactions
07.10.11

EVE Evolved: The evolution of microtransactions

Two weeks ago, the escalating drama in EVE Online saw me drained of my normal enthusiasm as I con...

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