New Super Mario Bros. Wii is "pretty difficult," series creator Shigeru Miyamoto told us at a NYC press demo yesterday, acknowledging complaints that the previous 2D iteration of the franchise was too easy. After our disastrous performance in last week's hands-on, we'd agree with that assessment. ...

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Nintendo designer Shigeru Miyamoto may not play many of his competitors' games, but he does see a future where games like LittleBigPlanet will become increasingly commonplace. After demoing a few levels from the upcoming New Super Mario Bros. Wii, we asked Miyamoto if he'd ever consider giving eve...

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Nintendo's resident gaming legend, Shigeru Miyamoto, foresees long-term -- nay, long-tail -- sales for New Super Mario Bros. Wii, a prospect that isn't completely insane when you take a few things into account: The game has Mario in it. Its DS counterpart is the second highest-selling DS game...

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Why should we care about yet another Dynasty/Samurai Warriors game from Koei? Because Shigeru Miyamoto does, that's why. Nintendo's Senior Managing Director surprised press by appearing at Koei Tecmo's press conference for the Wii-exclusive Samurai Warriors 3, and announcing a new gameplay mode base...

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Don't even start weaving conspiracies about how Nintendo's recently released Wii MotionPlus peripheral was supposed to be incorporated in the initial Wiimote design. According to Shigeru Miyamoto, such a nickel-and-dime plot is absolutely impossible -- and as we all know, Miyamoto never lies. Look...

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When we first saw Wii Sports Resort last year, all Nintendo had available were three of the game's events: swordplay, power cruising, and Disc Dog. It turns out that those three (quite polished) events are pretty much all that existed at the time. In the latest Iwata Asks interview, the Wii Sports ...

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The controversial "Demo Play" feature devised by Shigeru Miyamoto and Nintendo won't just be limited to New Super Mario Bros. Wii and other console-based adventures. A blurb in Japan's Nikkei newspaper notes that the feature, which allows players to skip difficult areas and watch them played automat...

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If you subscribe to Nintendo Power, the latest issue should be arriving at your house very soon -- Aeropause has the scoop on some details on Nintendo's upcoming lineup from the issue. Most important to folks reading this text is likely what Miyamoto had to say regarding the new Legend of Zelda gam...

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Luminary Shigeru Miyamoto hasn't lost his shimmer in the eyes of game developers, with a recent industry poll finding the Nintendo icon to be without equal. The survey, commissioned by organizers of next month's Develop Conference, asked 9,000 devs to name their game development hero, with nearly ...

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Shigeru Miyamoto didn't appear at Nintendo's big E3 conference, but he did appear at what Nintendo called a "developer event" later that evening, in a "very relaxed mood" from his morning off. This discussion/Q&A event was the location of last year's Pikmin 3 reveal, and this year Miyamoto came ...

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Shigeru Miyamoto still thinks about games that aren't about exercise, as evidenced by this patent for an unused DS RPG discovered by Siliconera. The concept is simple, but sounds like a lot of fun: it's your basic RPG with random battles, but the combat is all touch-controlled. In this patented gam...

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Canada's ELAN Awards, a ceremony celebrating achievements in animation and video games, has announced that it will add another trophy to Shigeru Miyamoto's collection. The Nintendo producer, "considered by his peers to be the greatest video game designer in the world," will be inducted into the orga...

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